What developers changed, in their own words, newest first · page 87
| Game | Patch notes | Build | Published |
|---|---|---|---|
| English + Controller Support Update | تحديث الإنجليزية ودعم اليد English language added: menus, subtitles, notes and phone messages. Change it anytime from the main menu. The voice acting stays Arabic. · Full controller support for Xbox and PlayStation, with on-screen button icons. · Arabic mode now shows Arabic text only, with no English line under the dialogue. · Fixed: the secret wardrobe now stays open after you die. · أضفنا اللغة الإنجليزية: القوائم وال… | 26379212 | ||
| Version 0.6.03 Optimised textures, new dissolve shader, removal of shimmer from buttons | 26379460 | ||
| Patch Notes - November 2 NEW: Steam Parties You can now party up with your friends and queue into matches together! · When the party leader hits Find Match, the whole party searches together and lands on the same team · Parties also follow the leader into Custom Matches. Bug Fixes Gameplay · Fixed an issue where if a goalkeeper got a red card they would keep the gloves, so nobody else on the team could go in goal · You… | 26379291 | ||
| Nov 2 Patch - Unit + Mid/late game balancing + bug fixes This patch focuses very heavily on balancing, primarily on units and mid/late game balancing. In particular slow units were just so slow that after a few levels they were taking 1/3 the turns as faster units. This patch balances that out alot. It also slightly nerfs elves as archers, it buffs mid-late game enemies, makes arch villains a lot more powerful but also better loot, and it also nerfs… | 26379150 | ||
| v2.0.1a Bugfixes: - Fixed the reward for making a newly discovered system public showing as NaN. | 26379418 | ||
| ORCAVAN: IDLE RPG — MAJOR UPDATE IS HERE! A Bigger Adventure. A Better Inventory. A New Era for Orcavan. Adventurers, a major update has arrived in Orcavan: Idle RPG! We've been working on improving the core gameplay experience, redesigning important interfaces, expanding equipment management, and making every adventure feel more rewarding. From a completely improved inventory system to a more immersive campaign experience, this update… | 26378635 | ||
| v1.3.0 Patch Notes - Removed the limit on the number of continues. - Added mouse support for selecting UI elements. - Adjusted the appearance of the mouse cursor during gameplay. - Adjusted certain visual effects. - Fixed various other issues. | 26379124 | ||
| Demo V0.2 Release - An Adventure Into the Unknown Dear Dungeoncrawlers! A major new update is here, bringing exciting new systems, weapons, rewards, and much more! With this update, we're taking a big step towards our vision of a true dungeon crawling adventure. We're moving away from the previous staged room encounters and towards a more dynamic, unpredictable, and rewarding dungeon experience. New Features · New Reward System! Unlock new out… | 26378652 | ||
| Ancient Kingdoms v0.10.2.3 Hotfix 🛠️ * Improved reward selection for Epic Quests * Max-level Virtue buffs can now stack with other Virtue buffs * Mercenaries will now prioritize escaping AoEs, even at the risk of pulling additional enemies * Adjusted the Cleric Epic Quest weapon proc * Slightly reduced the healing bonus provided by WIS (0.4% → 0.3%) | 26379383 | ||
| On Hold v1.2.0 - Desktop Apps & Modding Update Build your own support desk. On Hold 1.2.0 brings new tools for creating a workplace of your own. · Create custom desktop apps with windows, icons, forms, searchable tables, buttons and saved state. · Hide or rename supported stock applications, controls and information. · New Desktop Apps and Interface Overrides editors in Mod Studio, with a starter template and in-game Desktop guide. · New De… | 26379037 | ||
| Hotfix: ATMOSFAR EA 1.0-9 Good afternoon, Vagabonds! Here is a small but sweet hotfix, containing two crucial fixes for issues reported during the night regarding the Cloud Cruiser nuclear core objective. Please note that some users may need to save and reload their existing saves to properly trigger the respawn of the core if it's currently stuck! ATMOSFAR EA 1.0-9 hotfix notes (updated) Code · VENU-15017: Cloud Cruise… | 26378471 | ||
| Patch 1 Added one invisible wall for a location, where the player was able to walk through a building! Added a debug-box where u can "force" the Master-Achievement but u have to find it first! (Because of a bug, its not possible to unlock this achievement) | 26379116 | ||
| Betaflight SITL & New Map x2major Over the past few months, FPV Skyline has not stopped updating. This update introduced Betaflight SITL, a completely new technology. It fully compiled the core of Betaflight, enabling it to run on a computer. Moreover, just like a real flight controller, it can connect to the betalight ground station. To achieve the 4kHz refresh rate required by SITL, we made significant modifications to the ph… | 26378557 | ||
| Update 1.9 – Now Supporting 12 Languages • Expanded language support to 12 languages. • Fixed UI display and pause-related issues. | 26361785 | ||
| Update notes for November 2, 2026 Added support for Steam Input · Added support for DualSense, Switch Pro Controller, etc.* · Added support for Steam Deck and Steam Machine · General improvements *Remember to enable "Use Steam Input" in your settings | 26379219 | ||
| v2.0.1 Additions · Your ship can discover unknown systems again, even while your Voyager is on an expedition. Discoveries pay cosmic dust and exploring XP like before, and publishing a system you discovered with your ship pays 50 credits per point of cosmic dust (Voyager discoveries still pay 1,000). · Fed companion copies can now be merged: everything they were fed goes to the companion you keep, aft… | 26379197 | ||
| 2026-11-02 Update Notes 1. Reduced the difficulty of The Chosen Mode. 2. New mechanic: Figurine Heroes can now stop monsters from being summoned at a spawn point by stepping on it. 3. Added a knockback effect when the revival ability activates. 4. Fixed several known issues. | 26378774 | ||
| Fixes and Performance improvements - Skipping hotel travel is now smoother - Added option to disable some visual effects in Graphics menu - Added load screen to Poom - Fixed pause screens on some minigames - Added Lau skins - Added fourth arcade cabinet (not playable in this version) - Fixed bosses bugs on ACE and Poom - Fixed bug in chase sequence on floor 5 | 26379049 | ||
| 针对对局的侮辱性发言进行过滤;优化游戏的卡顿现象;请大家文明游戏,友好交流! 请大家文明游戏,友好交流! | 26378256 | ||
| Update Notes for November 2, 2026. Improved memory usage, enhanced overall stability, and optimized game performance. | 26379068 | ||
| Demo v0.96.4: Crafting Priorities, Order Flags & Dragging Hello, heroes! Demo v0.96.4 is now available. This update focuses on the production, transport and card-table issues you reported. Thank you for playing and sharing your feedback! Production and construction · When several recipes are available, recipes using more ingredient types take priority. This helps prevent house-building materials from becoming Rope or Planks instead. Build previews use… | — | ||
| Patch Notes - 2nd November 2026 Changelog Download size = A few KB Client version = 0.9.9.19 Client BuildID = 26378577 Dedicated server version = 112.0.1733 Dedicated server BuildID = 26300285 · VR - Fixed missing results screen after a race · Dedicated - Added a --hairpin startup argument to allow hosting and playing on the same machine on some network configurations. (The double "--" is not a typo, it really is --hairpin )… | 26378577 | ||
| 11.2 update v0.8.0.6 v0.8.0.6 Bug fixes · Unified the health bar display issues for all elite monsters. · Fixed an issue where the speed boost effect was not removed after the Boiler was damaged. Optimizations · Fixed frame drops after opening the Jianmu Astrolabe interface. · Clicking a button on the main menu now immediately enters the loading screen instead of freezing on the current screen. Devices and Curios ·… | 26378926 | ||
| Shadow Gangs Zero — Update v1.2.0 This update adds a new competitive scoring option and improves Vsync, and Continue: - Optional time limit: Added to Options, before Scanlines. Off by default. (Imported from the Neo Geo MVS version). - Crimson Ninja leaderboard: Added a separate leaderboard for time-limited runs started in single player. Choose between Classic and Crimson Ninja from the existing Leaderboards menu. - VSync fix:… | 26378787 | ||
| Traditional Chinese & More MoChat Profile Pictures Added Traditional Chinese (繁體中文) to the language options. In MoChat, ask a maid to change her profile picture or tap her picture to choose a different one. Every maid now has eight profile pictures to pick from, including four brand-new photos. Regards, WhyDuck Studio | 26378773 | ||
| Early Access Hotfix 1 Early Access Hotfix 1 - 0.80.7p Hello Northguardians! Sorry about the “rolling with the punches” rune, it slipped through our QA. Should be all good now. Thanks for the reports! Improvements & Fixes · Armor gaining during combat now applies flat instead of additively to base armor · This means “rolling with the punches” now just gives you a flat 10 armor, when ever that unit is hit | 26378163 | ||
| KN Tower – Major Update #4: Something Big Is Buildingmajor Awaken the Manager Within. Build Your Vision. Rise Together. Major Update #4 is one of our biggest updates yet – with new gameplay systems, more life in your tower, fresh challenges, more variety, and another big step forward for KN Tower. 📋 More Management, More Decisions · New decisions cover maintenance, visitor rushes, resident initiatives, major tenants, VIP requests, awards, tenant negot… | 26378563 | ||
| Trial/course loading system changed! I changed the way the game loads trials and such in all modes! This should hopefully prevent crashes during Endless Mode runs, but I haven't playtested this too much yet to make fully sure. How did loading previously work for endless before? Well from my understanding of how Unity handles memory... Courses and the levels they contained were all loaded from object-references to them that were pr… | 26378568 | ||
| Update 0.9.5.1822: The fire-worm rides at night Eaters of the Dead: the Fire Vorm, remade · The fire-worm comes down out of the hills at night as a winding column of torches. All you see are the flames until they reach the stockade, and only then do you see they are horsemen. · Arnholm is now one stockade around the low ground, with a tipped wagon for a gate that the defenders can haul open and shut. · Every defender carries a lantern that l… | 26378595 | ||
| Shadow Gangs — Update v5.4 VSync fix: Fixed VSync incorrectly switching off on displays reporting fractional refresh rates around 60 Hz and its multiples. | 26378548 | ||
| Update 6.4: Shorelines & Powerlinesmajor Orienteers! Update 6.4 is here. The steep, low shores of lakes and rivers now have earth banks , walls you cannot climb out of the water where they stand high. About half the maps carry a wide power line on tall wooden portals, through a strip of forest that has grown back. Where a road leaves a river valley high up, it crosses on a tall bridge , a steel arch where the valley takes one. Tracks… | 26378388 | ||
| Demo v1.67 Patch Notes Demo v1.67 Patch Notes - Overhauled how music works, so it plays in both ears, and the volume is constant. Also had a look at SFX volume balancing. - The Unicorn boss now has sound effects like other mobs when hit, and a nice sparkly notification appears when it has been killed. - Time now pauses when speaking to an NPC, so you need to press E to close the dialogue box before you can move away… | — | ||
| Hotfix-Patch 1.0.2 According to your Feedback .. and the quite obvious Leaderboard-Entries :D .. physical Damage is dominating. This is okay as you Need to be active to keep up the strength, but critical Damage is just too strong at the moment. Furthermore the usage of Auto-Clicker Software is heavily rewarded because of that. In this Hotfix we address both of these issues. New - Weakpoint System (Enemies can now… | 26378475 | ||
| Patch 0.96.06 Performance improvements. · Fixed keyboard shortcuts blocking typing and deleting text in Constructed ship tags. · Fixed Store skin previews flickering and showing outside the panel when partially scrolled out of view. · Reduced lag with the Ringfall and Singularity backgrounds. · Fixed Daily Challenge showing the ship from your run in progress. · Fixed inserted gems, freight, and ammunition mi… | 26378628 | ||
| Playtest Update - Build v008 Playtest Update – Build 008 Hi Couriers! This update brings new things to do on your delivery route, a dancing surprise and a faster, cleaner game build. Steam should download it automatically. NEW - Added a boombox on the roof of the van that makes zombies dance, with new music and effects - Added a new arcade-style chase mode with its own van movement - Adjusted the pig ride - Added a collect… | 26378589 | ||
| Big Update Split FPV 0.9.0major Hello, Pilots! The big update is already here. New competitions, reworked drone physics, weapons and lots of improvements. - SHADOW RACES · Compete against recordings of real flights by other players! · Crossplay and shared leaderboards. · Separate rankings for each group of flight modes. · Updated race difficulty system. - WHAT'S NEW · Drone physics completely reworked: aerodynamics, motors, P… | 26331516 | ||
| Season 6major Season 6 brings major new content to the DWTS ecosystem. I hope you enjoy! Season 6 changes summary · Added a new game mode: Constructed. · Added a battle simulator. · Added 14 new items. · Added more cosmetic options. · Split damage into 4 main damage types. Existing resistances have been restructured into these types as well. · The turn 3 Unique shop can now be rerolled to get a different set… | 26378628 | ||
| Update 0.1.9 This update fixes Co-op Defence: Crown Rock (Alpha)'s Heartstone, which could hang at 1% under a full attack, and monsters that stood still in place. Boko Cup's results now show goals and kills side by side. The Flamethrower's flames now pass through their targets and set them burning. Co-op Defence: Crown Rock (Alpha) · The Heartstone no longer hangs at 1%. Monsters striking it now always reac… | 26378205 | ||
| Crazy Delivery v0.2.0 — Next Stop: The Moon! Your next customer is a little farther away. Beyond the familiar city streets, a delivery order is waiting on the Moon. Hop onto our white-haired courier's red scooter, unfold its wings, and ignite the twin engines. Follow a rainbow route through the clouds and into space. Destination: the Moon. Mission: get that meal to the astronaut! Take your deliveries beyond the city Lunar delivery brings… | 26378231 | ||
| The Workplace Accidents Updatemajor HR HAS BEEN NOTIFIED. This update is about the people you work with, and the things you probably shouldn't do to them. SHOVE, TACKLE, COLLIDE Press R to shove a coworker out of the way. Do it at a sprint and it's a tackle. Two people sprinting round the same dark corner at once? That's a collision, and nobody comes out of it looking good. Everyone gets back up. Eventually. (Online shifts.) THE… | 26377209 | ||
| v0.4.0 Update Notes Added a rebirth system: players' stamina, bait carrying capacity, and keepnet slots now grow infinitely; · Added a save reset feature. Important past updates v0.3.6 English UI and translation error fixes; The float alarm sound now has its own bus, separate from ambient sound effects, with independently adjustable volume. v0.3.5 Fixed the issue where chopped worm groundbait had a fish-attracting… | 26379963 | ||
| v1.0.2 Update Notes ・Added a "Casual" minigame difficulty for "Scent Purr-snatcher" infiltration and "Gentleman's Rub-a-Pen" peeping. You can switch it in the "Gameplay" tab of Settings, and you'll also be asked whether to switch when you get stuck ・Added a "Hide" button to story dialogue (shortcut: H) to temporarily hide the text box ・Added Russian and Spanish ・Updated Natsume's and Nemu's yukata portraits ・Impro… | 26378430 | ||
| Smaller Improvements * Faster Game start * Isometric Travel screen with night mode * Correct vertical alignment of resource counters * ... | 26378138 | ||
| Update 1.3.2 A small fix: Steam accounts playing on the same computer (in a Steam Family, for example) could end up sharing one save, and even each other's achievements. Now each account keeps its own save. Yours moves over by itself the first time you launch, and nothing is deleted. Any extra colors the bug left in the Essence Separator get cleared too. Thanks to everyone who reported it and helped test! 🧪 | 26366108 | ||
| Update v1.6.59: Read the Fight Less guessing, more sinking ships Big thanks to Heaven for playing and reviewing Pirate Twist! Watching him play reminded me that knowing how everything works because I built it isn’t the same as the game explaining it properly. So I went back and changed a few things: · Clearer reloads. The range mark fills as your guns load, flashes when ready, and turns gold when an enemy is in your line of… | 26378227 | ||
| Update 0.4.0 - Agents are now four wheeled robots, with wheels that turn with the distance travelled and details in each species color. - New training field, with a light graphite floor, daylight, shadows and wall modules in place of loose obstacles. - The graphics quality option now really works. - The whole interface was redesigned in graphite grey, including the splash screen, menus, dialogs and tutorial… | 26309279 | ||
| Language Support Update! 9 new languages added, bringing the total supported to 18! | 26377371 | ||
| November 2 Update Notes Hello players! Based on your feedback on the launch version, this update adjusts combat feel, UI and boss difficulty: 1. Overall skill CD optimization to improve skill rotation rhythm. 2. Added skill tooltip on combat UI: hover your mouse over skill icons to view detailed descriptions. 3. Reduced spawn interval for units for faster deployment tempo. 4. Reduced charge time for general skills for… | 26378000 | ||
| v0.9.9.4.1 Hotfix Fixes · Fixed a large attack effect appearing on your character's side first when defeating an enemy with a Treasure that heals on kill. Healing effects like this now show only a number. · Cards offered for Temper now show their current state rather than the tempered preview (in battle rewards and after "search again"). Wudang · Crimson Sun at Mastery: one sword now remains after the Sword Arra… | — | ||
| Lingering Echoes v0.3 Update: A Dream Within a Dream 🏠 New area: Inside the Paper House This area follows the opening dream — it is a dream within a dream. A complete new map with 39 investigation points and 127 new lines of dialogue, and the largest single addition in this update. Here you can open things with your own hands — and see a few things you should not see. 🎮 New gameplay · Step prompt cards : when you interact with objects (heating… | 24899012 | ||
| Trivia Tricks Is Set for 2027! Over 230 New Questions!major Hello everyone! Here's a scare for you: 2027 is almost here! Let's get right into today's updates! Finished your 'Big Walk'? Think Olivia Rodrigo has the pop album of the year? Still celebrating Spain's world cup win? So much has happened in 2026 and Trivia Tricks is up to date on it all with 237 new questions! We’ve also reviewed all our existing questions to ensure they remain factually corre… | 26374795 | ||
| Scribeam 1.3.1 Hopefully fix low keyboard framerate with the settings window minimized in Windows 11. Let me know if it’s still happening! | 26378104 | ||
| Three Kingdoms: Stratagem Simulator v0.755 Update — New Player Guide Live · Startup Issue Fixed Lords all, This update merges the contents of 0.754 and 0.755. The 0.754 notes were never published owing to a packaging fault; they are set out here together. I. New Player Guide Live (v0.755) On the first day of a new game, your strategist comes to ask: in this campaign, what does the Lord wish to pursue first? · Consolidate the interior — improve farming and calm the people first, and turn t… | 26377272 | ||
| Hotfix 0.132.12 Greetings dinosaur hunters! Hotfix has been deployed to fix issues with custom objects in custom maps & to improve Rengarua spawns. · Fix for folder issue in custom maps where custom objects inside separate folders would not load correctly. · Fix for debug materials rendering differently in Map Editor if you used TAA or not. · Fix for player last location not being saved on Rengarua. Now player… | 26378072 | ||
| early access build 3179 (02.11.2026) - patch notes Upstream hosting provider is currently suffering a major but hopefully temporary outage. If you're encountering sign-in issues, please try again in a few hours. early access build 3179 (08.11.2026) changes: • mmr delta now scales with match length • fixed broken localization files • clearer error messages when there is an outage at the upstream hosting provider | 26378029 | ||
| Update Notes for 2 Nov Fixed the Icon missing of Marksman | 26378011 | ||
| 2026/10/31 Update and Fixes Hello everyone! Thank you for your support of Sign: Broken Kether ! Based on player feedback, we have released a small update. The details are as follows: · Text fixes: Adjusted one expression in the prologue and corrected a translation of the game title in the English version. · UI fix: Fixed an issue where, after certain presentation scenes in Chapter 3 ended, the dialogue window and quick me… | — | ||
| Bug fixes, and thank you This update is a bunch of bug fixes. Thank you for all your feedback, and for voting in the poll on the title screen. It means a lot, and your feedback has really helped us. The feedback screen The feedback screen is getting an upgrade, still a work in progress, and we are working hard on it. · PC VR uses a physical keyboard for now. Type your message on the keyboard on your desk, or just send… | 26377422 | ||
| Controller Improvements and Aim Assist Improved controller support for smoother, more intuitive controls. · Refined controller navigation on the research screen, making it easier to select technologies, switch branches, and pan the view. · Added aim assist for controllers. You can turn it on or off in Settings. | 26377823 | ||
| Community Playtest 30.10. - 02.11. Your gear has a level now, and so does everything that wants to kill you. On top of that: a reworked pilum, the main story pushing on through two new camps, legionaries you can rescue and put to work, a new map, and no more session timer. COMBAT LEVELS · Every weapon, armor piece and food item has a level. Your level is made from what you wear, what you wield and what you last ate, and it is sh… | 26335980 |