What developers changed, in their own words, newest first · page 134
| Game | Patch notes | Build | Published |
|---|---|---|---|
| Small patch - 11/1/2026 Prevented monsters from falling under the map Fixed some international captions Fixed portals Fixed vocal volumes | 26358630 | ||
| Update 0.28: Controller and Steam Deck support, notebook UI, a new EasyMartmajor Hi everyone, I'm the developer of An-pêng. Thank you to everyone who played and left feedback. Today the demo is updated to 0.28. The two biggest changes: you can now play with a controller, and you can try it on Steam Deck , and the Character, Resources, Quests and Notes windows are now one hand-drawn notebook . Here is everything that changed. 🎮 Controller, keyboard and Steam Deck · The game… | — | ||
| 0.110 Update: Invitations, Pavilion Research, Protagonist Stats & Equipment The beginner tutorial is still unfinished. Some steps need more work, and we will continue completing and fixing it in future updates. Hello, fellow cultivators! This update fixes invitations that could not be used, the Scripture Pavilion being stuck at level 1, and a protagonist stat calculation error. Thank you for your feedback! Invitations Now Work - Fixed being unable to recruit after usin… | 26358497 | ||
| Render Resolution Settings & Performance Improvements Added a render resolution setting. You can now choose a higher resolution for sharper visuals. · Optimized unit spawning, explosions, and missile effects to reduce stuttering during busy battles. | 26358432 | ||
| Calcio 98 0.57.3 (2026-11-01) Fixes · Saves still load after the game database is updated. To send feedback, email [email protected]. We try to reply to every message we receive. | 26358525 | ||
| [0.35.1] - Increase DK Conquered Orb Drop Rate (0.25% > 0.75%) - DK Ascent: Elusive now canceled if cast is canceled - DK Breath: Improve animations - Fix: status stack display not syncing properly in some cases | 26358371 | ||
| Playtest 0.4.0 Campaign, combat and company management This update expands the campaign's economy and noble-house politics, improves battlefield orders and AI, and fixes a number of interface and save-loading problems. Starting a campaign: Saves from the earlier map-fixes playtest are not compatible with this version. Start a new company when moving from that build. Noble houses, raids and contracts · Expande… | 26358524 | ||
| Monthly development reports and easier list navigation Thank you for your feedback and bug reports! • Improved restoration of scroll position, filters and sorting when returning to lists. • Added reasons based on actual AI lineup decisions, including rest and fatigue, to the change history. • Added monthly development reports, accessible from Development and secretary notices. Review rating changes, development events including traits, and reserve… | 26358469 | ||
| Small Patch: Smoother Premoves and Better RTL Support This small patch makes fast games smoother and improves support for right-to-left interfaces, including Arabic. Smoother piece selection Selected a piece during your opponent’s turn, but didn’t choose its destination before they moved? Your piece now stays selected, so you can finish your move without clicking it again. Available moves refresh for the new position, including check restrictions.… | 26357953 | ||
| Echoes of The Living - Anniversary Optional Update + How to access Happy Halloween! First of all and as always, Laura and I want to thank everyone and especially all the supportive members in the forums that helped us answer, offering help or sharing helpful tips to players. Wow, we can't believe a year has already passed since we launched Echoes Of The Living on Early Access! Since then, Laura and I haven't stopped working to make sure we deliver the best exp… | — | ||
| Hotfix 0.3: Map colliders and horde spawning General adjustments · Added more colliders to prevent players from getting to invincible spots · Added security checks to the horde spawning to prevent the waves from softlocking · New animations for the fuse zombie · Small tutorial displays for Perks & Weapon Buys · Changed XP needed for weapon unlocks · Added Nightclub clues! | 26358380 | ||
| Playtest 0.3.6: terrain park, skis to choose and new forests Thank you for every report since 0.3.5. This update is a big one: new ways to ride and score your runs, new forests and a proper ski-area boundary, new lines and better acting in the story, and a long list of fixes. Highlights · Five scores on every run. Speed, Flow, Control, Style and Survival, on the screen as you ride. · Achievements. 15 Steam achievements to earn. · Skis to choose. Five pai… | 26357919 | ||
| Ashen - Update v0.1.25 ✨ New · Witrol and many other texts are now translated in every language · Controller: the bestiary opens with D-pad down, A advances dialogues · Luke now shows the attack and roll keys · Agility now increases movement speed · Olf gives you a Calcined Sword after his first quest · New game icon ⚖️ Balance · Cendrys and Grommek hit less hard · Khépri's emergence hits less hard · Kael'Dorne is mo… | 26358215 | ||
| CHANGELOG — v0.7.21 · November 1, 2026 - Added **three new dances**, expanding the emote wheel from **7 to 10 options**. The new dances also count towards filmed dance moments. - Mines can now be bought for **$300** from the shop shelf below the RPG. - Mines and whoopee cushions can now be placed on **bus seats and 15 camp seating spots**, including the toilet and TV sofa. - Aiming at a mine or cushion on a camp seat now prioritizes… | 26358270 | ||
| Update 1.1.1 - Thank-you Gift As a thank-you, everyone gets 700 memory shards. They arrive the next time you enter the inn. | 26358201 | ||
| Version 1.1.8 Added Round Matter to the editor. · Fixed solo and co-op replays with checkpoint restarts. · Fixed restarting from checkpoints after replay playback. · Fixed co-op players interfering with each other's rock pushing. | — | ||
| 1.0.5 アップデート 1.0.5 アップデート アイテムを拾う機能、効果音のトランジション、UI オプションのスムーズな切り替えを追加しました。 1.0.4 はどこへ行ったのか、気になりますよね。4 は縁起の悪い数字なので……(本当は更新内容を書き忘れただけです) | 26358135 | ||
| Update 0.1.17: New minigames "Cup Shuffle" and "Wobbly Plate" Update 0.1.17 - New minigame: Cup Shuffle - New minigame: Wobbly Plate - Oncoming Walls now looks like a hydraulic press, and the GM's platform is closer - "Sudden Drop O/X Quiz" (renamed) gets a game-show stage - The GM can set a target for players remaining / players cleared before "Start!" - Players who got KO'd can now be heard by the players still in the game - Floor Drop Survival: the GM'… | 26358125 | ||
| Untamed Kingdom – Major Updatemajor Realism & Survival Systems Injuries, Scarring & Recovery · Injuries can affect specific body regions, including legs, back, and neck. · Severe injuries can result in broken legs, impaired turning, and increased vulnerability to attacks. · Wounds can become infected over time. · Rest allows injuries to recover, while exposure to water can worsen certain wounds. Nutrition & Seasonal Breeding · An… | 26357896 | ||
| 1.0.3 Patch Notes Fixes · Fixed Apex Spell casting bugging out if pressed multiple times in a row. Changes · Changed Rotstep's visual effects. | — | ||
| New game mode: LADDER! NEW: - New game mode: LADDER - Jono's custom levels played in a tier-based mode (more info below) - MEAT GRINDER now opens after you clear a level in LADDER (if you've played MEAT GRINDER before, nothing changes for you) - Level editor: autosave every 5 minutes (Settings > LEVEL EDITOR to turn it off) - Level editor: RANDOMIZE starts you off with a random level shape - Discord: link your accoun… | 26357942 | ||
| 《市井小神仙》卡顿问题修复公告 各位掌柜好! 大家反馈的卡顿问题现已修复。 如果游玩时仍遇到卡顿,欢迎继续向我们反馈。感谢大家的耐心与支持! | 26357940 | ||
| Playtest Update Playtest patch for 1 Nov 2026 Some final bug fixes and adjustments. Likely the last update for the weekend! -fixed minimap being off (the number issue is not fixed yet however) -added option to switch between wrench modes -added radio PTT Keybind to controller (default is dpad left) -adjusted some ai pit strategies -fixed tires climbing each other into the sky -potentially fixed another tire/wh… | — | ||
| [Playtest v0.2.6.2] Update Reworked the respawn system in the chase sequence. | 26357943 | ||
| FIRST UPDATE NOTES Bug fixes -Fixed a bug that could make 100% completion impossible. Some Adamantite and Diamond ore nodes could disappear after you saved and reloaded the game, taking their ore with them. That left one ingot missing and you stuck at 99.5%. All ore nodes now save separately, so none vanish on reload. -Hot ingots now glow and cool down smoothly. Freshly smelted ingots glow red-orange and fade bac… | 26358005 | ||
| Ver 1.3.1 Update Thank you for playing Doodle Smash! Ver 1.3.1 is now live. Restart the game to apply the update. Element matchups now work in Mystery Gates Until now, element matchups ("Super effective!") only worked against the Mega Monster, Witches, and Endurance Road bosses. They now work in Mystery Gates too: a strong element deals 1.2x damage, a weak one 0.8x (this also applies to the monster's attacks).… | 26358023 | ||
| Roster, scouting and player editor improvements Thank you for your feedback! This update includes the following improvements. • Separated first-team and reserve rosters into tabs, with clearer colored rating grades and values. • Added individual notice deletion and bulk deletion of displayed read notices. Pending trade offers are protected. • Added potential editing and eight selectable default face variants in Commissioner Mode. • Unscouted… | 26358036 | ||
| Update v225 | UPDATE | v 0.1.225 | NEW FEATURES - Double XP Events - Six frontier sectors rebuilt with new layouts, vaults and boss arenas - Free Season Pass with 30 tiers, Season 1 starts on 1. November - Nine drone formations, three each for Defense, Offense and Utility - Brand new tutorial - Minefields in all frontier sectors and in every raid - New moderation tools GAMEPLAY - Season Pass progress with… | 26357652 | ||
| Nuclear Nightmare V8.1.5 Patch Notes v8.1.5: - Fixed an issue where being saved from an enemy attack or assimilation could leave you unable to fire your weapons. - Fixed AI-controlled infected players jittering up and down while moving on clients. | 26357084 | ||
| Patch Notes: 0.1.30 → 0.1.31 Patch Notes: 0.1.30 → 0.1.31 0.1.31 (Build 26355135, 2026-11-01) New and changed · The game now keeps running when its window loses focus instead of freezing. · Balance: Starburst Powder's stack limit is now 18 (was 10), and its full-stack explosion now deals 3 (+4 per level) damage instead of 20 (+5 per level). · Balance: Heartwarming Phos-flakes' explosion now deals 20 (+23 per level) damage… | 26319411 | ||
| Bug Fix Earthia Mining is out, thanks for the love and your valuable time, hope you are enjoying and WE ARE JUST GETTING STARTED. Bug fixes · Fixed a bug that could make 100% completion impossible. Some Adamantite and Diamond ore nodes could disappear after you saved and reloaded the game, taking their ore with them. That left one ingot missing and you stuck at 99.5%. All ore nodes now save separately,… | 26358005 | ||
| Update BETA patch 0.71 Hello everyone. These are some patches I made today to fix some undesirable bugs I missed. · Fixed Westerly's explosion preview going through a enemy that spawned on top of another recruit. · Fixed some recruits & bosses incorrectly having their info boxes show when the mouse was placed in certain places at certain times. · Tweaked the phrasing of some very clunky dialogue. · Fixed various musi… | 26357951 | ||
| 1.0.1 now live 1.0.1 now live with the fix listed below: Bug Fixes · Fixed issues with ending route states not being handled correctly. · Fixed diver death records carrying over from previous save data into a New Game. · Fixed an issue where diver death did not trigger its associated achievement. · Fixed an issue where the combination code clue displayed "Die.." even when the diver was alive. · Improved New G… | 26343089 | ||
| vAlpha.43 — The Full Story Is Here: Meet the Wanderer! This is the update we've been building toward. For the first time, the game is one connected story from start to finish. The figure from the opening film finds you in the wilderness, remembers every answer you give him, and waits behind a barrier at Nocthollow for the last fight of the age. Beat him, and the age ends. It's a huge update: a real ending, a whole new layer to combat, swords that w… | 26357895 | ||
| JL Playtest Update v0.0.1 JL Playtest Updates - Reflip not working - Upgrade button on t5 towers can go - When you build it deselects (same w research) so u cant easily do back to back - Spin win text fixed - Stun 1second fix - Island unlock VFX | 26357858 | ||
| ColorAdapt Gaming 2.0 ColorAdapt Gaming has been completely rebuilt as a native Windows app. Same proven color filters, now faster, lighter and with many new features. New · Fine-tuning sliders on top of any preset: preset strength, brightness, contrast, saturation and warmth. · Real color blindness correction for protanopia, deuteranopia and tritanopia, with adjustable strength. The previous filters are kept as "si… | 26357820 | ||
| 1 1 | 26357885 | ||
| 4.3.21 (1129) Bug fixes and improvements | 26357835 | ||
| Patch 0.12.0 -Optimize most of gameplay -Added more equipments -Added more deftnesses -Added more skills -Added more cosmetics -Improved AI bot combat | 26347855 | ||
| Multiplayer and interface improvements This update is available for the full game and demo on Windows. · Improved matchmaking when players start searching at the same time. · Fixed multiplayer rating calculation and display. · Matches now end promptly when a player surrenders or leaves. · Fixed a bug that allowed players to control an opponent's mines. · Fixed an occasional crash when closing the game. · Artifact descriptions are no… | 26357769 | ||
| 0.75 卒業生も含む任意のチーム・選手で編成できるドリーム駅伝機能を実装した(MENUから) | 26357785 | ||
| 1.0.5 Patch Notes Hello. The game was designed to flow as "a reroll factory in the early-to-mid game, selling in-game gold in the mid-to-late game," with options in the later stages to recover some of the reroll value lost to falling account demand and the like. However, the overall upgrade curve was tuned too conservatively, which left the early game feeling frustrating. With this patch, I have reworked how fac… | 26357770 | ||
| v0.11.0 Hotfix Save Fixes · Fixed demo saves failing to load after discovering new shrimp. · Improved save validation, protection, and backup recovery. Visual & Movement Fixes · Fixed shrimp appearing too bright at night. · Fixed occasional landing issues on decorations. No save reset required. If you encounter a save error, please update before starting fresh. | — | ||
| changes for 1st of nov Gameplay and AI Infantry no longer get stuck: A soldier who can’t reach his spot gives up after about 20 s. Men behind cover move again when they’re flanked or have no shot. AT and ATGM men move to get a shot and scoot sideways after firing. M8 ambush: hidden teams open fire when the trucks come into reach. A team you find before it springs slips away to the next position ahead. Vehicle laser-w… | 26357721 | ||
| Bug fixes - Fixed a matchmaking bug. - Fixed an issue with spell card drops for non-host players. - Minor gameplay optimizations. | — | ||
| The window stays folded or in mini pill mode, even when a lit path starts. The window stays folded or in mini pill mode, even when a lit path starts. | 26357672 | ||
| 1.07 Mini Update ・Increased the time between the appearance of self-destructing weapons and their initial action ・Changed the required travel distance for the "Trailblazer" achievement from 1,000 km to 100 km ・Updated the description for Stage 35 to match the description for Stage 4 | 26357416 | ||
| Hotfix v0.2.1 Normal monsters Skulls and Golems (mid-game and late-game) now have 25% less HP and spawn 33% more often, with $ drop rates adjusted to match the increased monster count. · The Final Boss’s HP has been increased from 20,000,000 to 30,000,000. · The Hailstorm card now deals damage instantly, without the 0.11s delay before hailstones land. · The following cards now deal more damage, but their are… | 26357572 | ||
| 4.5.5 - Slight Bug Fixes Minor bug fixes | 26357648 | ||
| 1.3.1 – Translation improvements We revised the German, French, Italian, Russian and Korean translations. Card effects and tutorial instructions are clearer, and we fixed some text that was cut off. | 26357624 | ||
| Partial Improvements and Future Updates Improve the achievement system · Improve all UI · Item system: fix the one-click equip item bug and keep item states persistent Future Updates: · Extra items can be combined and upgraded · Add new items · Dungeon update | 26357560 | ||
| Goddess Enhancement and Expedition Mode Update Dear Maiden Covenant Community, This update brings new content and features. Strengthen your deck with the new Goddess Enhancement system and crush the demons! - New Goddess Enhancement System and Expedition Modes In Normal Mode expeditions, Summoners can now use Goddess Enhancements to give each card different abilities. Normal Mode has a larger map, giving you more choices along the way. In C… | 26357605 | ||
| Ver 1.0.92 bugfix Fixed a bug with Blue Slime drops Fixed a loading bug during cooking animations Adjusted the duration of cooking appearance animations Fixed a pop-up bug during cooking animations Resolved an issue causing discrepancies in the number of recipes | 26357578 | ||
| Notanote 3.4.1 Update Notes Fixed an issue where the Halloween outfits could not be redeemed ·Fixed some judgement issues in the Blue NT chart of "もペもペ" ·Adjusted the display of the Halloween candy jar screen ·Optimized the memory usage of the English outline font during gameplay | 26357402 | ||
| v221 Update A small bug fix patch was uploaded for Ecrazeus Castle. Changes include: · Reduced the speed of the Halloween course's boss when she performs the swinging blades attack. · New Player Character: Fixed the cameras to actually focus on her body when losing clothing while playing as her. · Attempted some small fixes to see if the character/camera behaves when losing clothes (for both boss and playe… | 26357531 | ||
| Patch 1.05.1: Hotfix Patch 1.05.1 FIXES · Spectating no longer gets stuck on CATCHING UP. Both players need 1.05.1. · Fixed a crash when closing the game. · Co-op: a player who rejoined after a long drop could see a different trait on the Herald or a Harbinger than the rest of the group, which made the game desync. | 26357523 | ||
| 11/01/26: Minor bug fixes ・Fixed an issue where players could not challenge Fixed Battle 07 in the Colosseum | 26357499 | ||
| v2.2.2.2 update, baby!major Changelog · A few spelling errors and bug fixes completed, although I tend to pat myself on the back for playtest coverage, some tending needed. · Filled in the last of the VO, meaning it's finally done, originally out of scope/budget & stretching capabilities. Now that level of scope has become pretty normal. · Click based achievements now have controller support, bringing the game back to ful… | 26356928 | ||
| Update | アップデート ・Added a minigame to Gagapoto Tower. ガガポトの塔にミニゲームを追加しました。 ・Applied a watercolor effect to battle backgrounds. 戦闘画面の背景に水彩風の処理を施しました。 ・Added new visual effects to critical hits. クリティカルに演出を追加しました。 ・Added a special title screen after defeating the superboss. 裏ボス撃破後のタイトル画面を特別仕様に変更しました。 ・Added the item "Qilin Meat." アイテム『麒麟の肉』を追加しました。 ・Added the weapon "Royal Breaker." 武器『ロイヤルブレイカー』を追加しました。 ・Added th… | — | ||
| v4.19.4 Release Notes New Features - In-progress jobs can now be cancelled. Note that the job cost is not refunded, so cancel wisely Changes - Hurry now completes instantly instead of having a 3-second delay - Attacks that don’t deal damage due to nonlethal restrictions now say Nonlethal instead of Miss - Leaderboards and several other UIs now comma-delineate numbers to make them easier to read - As a promise made d… | 26318313 |