Build 26356928

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Collection Quest · public · first seen

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Major update · published by the developer

v2.2.2.2 update, baby!

On Steam

Changelog

  • A few spelling errors and bug fixes completed, although I tend to pat myself on the back for playtest coverage, some tending needed.

  • Filled in the last of the VO, meaning it's finally done, originally out of scope/budget & stretching capabilities. Now that level of scope has become pretty normal.

  • Click based achievements now have controller support, bringing the game back to full controller support. Nothing like cranking up the music, grabbing a pad and kicking back to do some collecting!

  • We're still trapped in Godot 3, but it works in Windows 11. And the DLC document viewer migration to Godot 4 went quite nicely. And speaking of the little DLC that could, for helping support development of Collection Quest, now included with the DLC is your very own in-game Cat 🐈 "Meow!". With a collar that matches your selected character! I hope you enjoy having this companion at your side during your collection journey!


And, and, and that is all very lovely, but the real killer feature is here!

Introducing the Prophet Menu


In game you will now see a button named Prophet in the Pause Menu. Clicking the pause menu will display all 100 achievements in a grid pattern with a curated layout; requires Steam.The achievements are a very big part of the Collection Quest experience and now it's one step closer than using the steam overlay. Doing it this way also presents the achievements in a way that is going to open up a lot of players to the final level of Collection Quest gameplay. It's going to connect the dots in a way that is going to revolutionize the Collection Quest experience across the board.If you haven't cared about achievements in video games before, then wait till you try Collection Quest achievements. Collection Quest achievements are fully integrated and interconnected so much so that they are an inextirpable part of the core game that was hiding just below the surface. You beat the game you have a good time it's a compact experience, maybe you end up having to spend way to long getting those last few relics, but you pull it off. You could stop there; it's The King's World and you where the chosen one it was searching for. Perfect, another good game for your shelf maybe you even come back to it later and beat it again. But maybe your left with a question or maybe you noticed something and you're not half bad at making the connection. This is where the Collection Quest achievement experience shines. Achievements in Collection Quest are like multiple endings and new-game+ combined on steroids; in fact, they literally are.The Prophet menu is here!Welcome to v2.2.2.2

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