Build 26357896

build

Untamed Kingdom · realismv3, public · first seen

PICS live
2
Branches
1
Depots changed
231 MB
Download delta
08:44 UTC
Time · UTC
Major update · published by the developer

Untamed Kingdom – Major Update

On Steam

Realism & Survival Systems

Injuries, Scarring & Recovery

  • Injuries can affect specific body regions, including legs, back, and neck.

  • Severe injuries can result in broken legs, impaired turning, and increased vulnerability to attacks.

  • Wounds can become infected over time.

  • Rest allows injuries to recover, while exposure to water can worsen certain wounds.

Nutrition & Seasonal Breeding

  • Animal diets and breeding are influenced by species-specific nutritional requirements and seasonal conditions.

  • Breeding outside the appropriate season has a 60% failure chance, with another attempt possible after 10 minutes.

  • Pregnancy increases food requirements and slows movement.

  • Poor nutrition can result in fewer and weaker offspring.

Lineage & Inherited Traits

  • A Family section displays parents and offspring, including fathers who are offline.

  • Offspring can inherit subtle physical traits and coat variations from their parents.

Territory & Ownership

  • Players and groups can claim territory.

  • Overlapping claims can result in territorial disputes.

  • Intruders can be identified through the map.

  • Wolves and foxes use howling as part of their territorial behavior.

Wildlife Behavior

  • Expanded wildlife alert and awareness systems.

  • Animals have different temperaments, including fearful, cautious, and bold behaviors.

  • Wildlife follows natural routines involving feeding, drinking, and seeking shelter.

  • Reduced nighttime visibility affects how wildlife detects its surroundings.

Winter Survival

  • Wet fur, swimming, and deep snow contribute to body cooling.

  • Rest helps animals regain warmth.

  • Cold temperatures can reduce movement and stamina.

  • Prolonged exposure to freezing conditions can damage health.

  • Frozen lakes cannot be used as drinking sources, but snow can be consumed for hydration.

Carcass & Scavenging Mechanics

  • Carcasses spoil after approximately 20 minutes.

  • Eating spoiled meat can cause sickness, reduce stamina, and increase hunger.

  • Carcasses produce scent trails that can attract other wildlife.

  • Crows appear around carcasses, providing an additional environmental indicator.

Mix Packers

  • Remaining too close to certain species can trigger escalating discomfort.

  • Effects include stamina drain, reduced visibility, and crow activity.

  • A map indicator helps identify the affected area.

  • Leaving the affected area resolves the discomfort.

  • Black bears have a special exception, with additional aggressive behavior from adult males when young Black bears are killed.

Tracking, Fatigue, Fear & Water

  • Blood trails leave visible drops approximately every three minutes for five minutes.

  • Rain and snow shorten how long blood trails remain visible.

  • Fatigue limits maximum stamina to 75%, with more severe fatigue reducing it to 50%, until the animal sleeps.

  • Fear and stress affect stamina recovery and reproduction.

  • Winter water availability changes with freezing conditions.

2. Combat & Animal Interactions

  • Expanded combat interactions between predators and prey.

  • New bucking mechanics allow prey animals to fight back against mounted predators.

  • Bucking uses a 1.5-second cooldown and consumes stamina.

  • Dismounting includes a two-stage process.

  • Foals cannot be mounted or ridden.

  • Adolescent big cats can injure prey but cannot finish them.

  • Updated bear, deer combat interactions.

  • Improved slope alignment during animal interactions.

  • Additional movement and animation corrections for wolves and other wildlife.

3. Social Systems, Groups & Clans

Expanded Grouping

  • Larger group sizes for certain species.

  • Expanded grouping options for players.

Player Clans

  • Players can create and maintain persistent clans.

  • Clans support cross-species membership.

  • Clan leaders can invite members.

  • Same-species grouping remains available independently of clan membership.

  • Clan membership and tags are saved.

Leadership

  • Leadership disputes can be settled through duels.

  • Majority votes can force leadership challenges.

Birth Invitations

  • Players can invite others to witness births.

Leaderboards

  • Top 50 player rankings are available for:

    • Longest lifespan.

    • Births.

    • Kills.

    • Foraging.

4. Wolf Coat Variations

Four additional wolf coat variations have been introduced:

  • Amber

  • Downy

  • MT

  • Terra

The previous wolf appearance is now available as a rare coat with a 1-in-100 chance of appearing.Gore & Feeding

- Gore: Animals will now be able to bite open the torso of dead animals while feeding.

- Organ Pulling: You'll be able to pull organs directly from carcasses and eat them. Organ consumption will contribute significantly more toward your Prime build progression. Regularly eating from a carcass will still contribute, but at a much slower rate, meaning you'll need to consume considerably more meat to achieve the same progress.

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
248198169033766585054020653212716333847371270