Hotfix v0.2.1

Deck of Potential · published · build 26357572

  • Normal monsters Skulls and Golems (mid-game and late-game) now have 25% less HP and spawn 33% more often, with $ drop rates adjusted to match the increased monster count.

  • The Final Boss’s HP has been increased from 20,000,000 to 30,000,000.

  • The Hailstorm card now deals damage instantly, without the 0.11s delay before hailstones land.

  • The following cards now deal more damage, but their area of effect has been reduced: PhantomShot(damage increase only), Hailstorm, ClusterBomb, ThermalShock, ArcStorm, Excavate

  • In card rewards, sticker descriptions on cards with multiple sticker types are no longer cut off and are shown in a smaller font instead.
    I’ll keep trying other ways to make them easier to read.

  • The character camera distance has been moved slightly closer, from 7800 to 7500.

  • Fixed a bug where Booster Packs could contain fewer than 10 cards when a custom deck was built in certain ways.


(+11-04)

  • The “Show Damage Text” On/Off option has been replaced with a “Damage Text Size” setting.
    It can be adjusted from 0% to 180%, with a default of 120%.

  • Fixed a bug where some skill sound effects were not affected by volume settings.

Thank you to everyone who played the demo and left valuable feedback!