Planet Nomads
Playing now
1+0 vs. yesterday
0.3%of peak
All-time peak
366Feb 2018
Playing now
1+0 vs. yesterday
All-time peak
366Feb 2018
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.0.7.1 in Experimental Hello Nomads, We've just released 1.0.7.1 update in Experimental branch. List of changes follows: · added Teleport block to Tech Tree · fixed Teleport material · fixed Build Vision symbols rendering · fixed sound of Block Mover equipping · fixed error messages in animal AI & pathfinding · fixed minor threading error | — | |
| Game update | 1.0.7.0 in Experimental Hello Nomads, Today, we've released 1.0.7.0 to experimental branch. It changes teleport functionality and adds a new Teleport block. So you can build teleports and transport yourself between your favorite places by the speed of light. List of changes: · added Teleport block · modified teleporting routine (no need to reload whole game) · fixed frozen winch after splitting grid · fixed achievemen… | — | |
| Sale | Czech and Slovak Games Week Hello Nomads, As many of you know, we are a small Czech game studio and these days, we celebrate 102 years of Czechoslovak independence. Our countries (Czech Republic and Slovakia) split peacefully in 1993 but we are more than happy that we still live side by side and also work proudly on great games. To celebrate this, we joined together with our Czech and Slovak friends and prepared a unique… | — | |
| In-game event | 1.0.6.6 Released Publicly Hello Nomads, We've just released the 1.0.6.6 update. Game now remembers camera setting for each cockpit separatelly. You can also tune the weather a little bit more in custom settings. The complete list of changes follows.. 1.0.6.4 · saving camera state (1st/3rd person and distance) separately for each cockpit · added option to reduce duration of "bad" weather · added flashing to "Terry's ship… | — | |
| Game update | 1.0.6.6 in Experimental Branch Hello Nomads, We've just released an experimental update for a bug with endless weather. | — | |
| Game update | 1.0.6.5 in Experimental Branch Hello Nomads, New release of the game improves sounds of stepping on terrain/blocks introduced in previous release. It will go to the public branch soon. | — | |
| Game update | 1.0.6.4 in Experimental Branch Hello Nomads, We've just released a new experimental update - version 1.0.6.4, with some bug fixes and tweaks. The biggest change is probably in cockpits - when you exit the cockpit, it will remember the camera setting for the next time. We've also added some reduction of "bad" weather duration. Here is the list of changes: · saving camera state (1st/3rd person and distance) separately for each… | — | |
| In-game event | 1.0.6.3 Released Publicly Hello Nomads, We've just released the 1.0.6.3 update to the public branch. There's a fix for lags when big container structures are opened and some winch tweaks. Here is the full list of changes: From 1.0.6.2: · optimization of container (inventory) view - asynchronous loading of pre-collapsed containers, faster items rendering, added "take it all" button for all connected containers · added mo… | — | |
| Game update | 1.0.6.3 in Experimental Hello Nomads, We've just released a new update of the game. We continue to improve the Winch experience, fixed some achievement issues and added a debug tool for them. Speaking about Winch, upon fixing minor bugs we've looked at often mentioned issue with ripping of the rope. You might not know that internally, the "rope" is a solid joint, and it cannot bend in reaction to external contacts. Br… | — | |
| Game update | 1.0.6.2 in Experimental Hello Nomads, Welcome in the 2020. We've just released an Experimental update bringing some optimizations and tweaks inspired by your feedback. It is possible to finish the game without the need of complex container structures but we know that it's one thing that you really enjoy. Slow UI response in this situation was real pain and we've found a solution to this. Only the main container (the o… | — | |
| In-game event | 1.0.6.1 Released Officially Hello Nomads, We've just released the 1.0.6.1 version to the public branch, so everyone can now use our new Tech Tree and improved Creative mode. Here is recap of all changes: 1.0.6.0: · New features - Blocks · added new blocks - armor and glass pieces · rearranged all blocks into more cateogories, according to their intended usage (bases, vehicles, cargo,...) · added a Tech Tree view (switch b… | — | |
| Game update | 1.0.6.1 in Experimental Branch Hello Nomads, We've just released a bugfix update 1.0.6.1 into the Experimental branch. List of changes and bugfixes: · added colorization masks to small glass blocks and top parts of cockpits · fixed saving of block weld state in creative · Tutorial: lowered distance limit for dynamic light shadows (performance fix) · Tutorial: fixed bug with crouch (tutorial was impossible to finish sometimes… | — | |
| Major update | 1.0.6.0 in Experimental Branch Hello Nomads, You can now check-out the newly prepared features in the Experimental branch. We've rearranged blocks into new categories, added some new blocks and a new view for the Tech Tree. There are also some changes in Creative Mode to allow building "unfinished" blocks and use other tools. Here is the full list of changes in 1.0.6.0: · New features - Blocks · added new blocks - armor and… | — | |
| Community | Steam Award Nominations Hello Nomads, The Steam Autumn Sale is here and besides saving some money on purchases you have a golden opportunity to nominate your favorite games for the Steam Awards. We would really appreciate if you give Planet Nomads your vote for nomination in any category. However, there is a really big competition in each, and we know that the change to be one of the nominees is very low, so we don't… | — | |
| In-game event | 1.0.5.6 Released Hello Nomads, We've just released the 1.0.5.6 version from the Experimental branch to public. Here is the full list of changes: · realtime lights - disabling changed to gradual dimming with distance, the actual light distance same as shadow distance settings · improved switching between 2D/3D trees · fixed flashing of 2D trees on chunk load · fixed appearance of some 2D trees (wrong texture - c… | — | |
| Game update | 1.0.5.6 in Experimental Hello Nomads, A new update is out, bringing some more or less cosmetic changes. It's hard to see some bugs that are long time in game. We are looking on it 8 hours a day and cannot see it. Thanks to a discussion with ymrich, we've worked a little bit on 2D/3D trees switching and also dynamic lights flashing according to distance or grass tufts dis/appearing less visibly. Here is the full list o… | — | |
| In-game event | 1.0.5.5 Released Hello Nomads, We've just released the 1.0.5.5 from the Experimental into the main game branch. Here is the list of changes since last stable release: 1.0.5.5 · added secondary SandyEngine binary build for Linux (newer one for better performance, older one for compatibility) 1.0.5.4 · removed no-longer-working 3rd party UI library (fixed blueprint creation window freeze) · fixed error from zip l… | — | |
| Game update | 1.0.5.5 in Experimental Hello Nomads, We've just released the 1.0.5.5 update. It brings some performance gain on Linux with new libc - Sandy engine is faster there. But should be still compatible with old distros. However, we recommend using current distributions for best performance. List of changes: · added secondary SandyEngine binary build for Linux (newer one for better performance, older one for compatibility) | — | |
| Game update | 1.0.5.4 in Experimental Hello Nomads, We are currently working on fixing bugs introduced in last game update with new Unity engine version. We've just released a new update fixing mainly issues with blueprints. Here is the list of changes: · removed no-longer-working 3rd party UI library (fixed blueprint creation window freeze) · fixed error from zip library · removed shadows dithering (dot patterns in shadows caused… | — | |
| Game update | 1.0.5.3 in Experimental Branch Hello Nomads, We've just released a new Update for Planet Nomads - version 1.0.5.3. The game in now built in updated version of Unity engine. From our testing it could gain a little FPS increase. We are waiting for your feedback, especially if you encounter any new bugs. Thanks. The full list of changes: · updated engine to Unity 2019.2.3f1 · fixed Map freeze on wrong POIs | — | |
| Game update | 1.0.5.2 Released Officially Hello Nomads, Our new Keybinding and Motorized Joints update is considered stable now, so we've released it into the public branch. Here is the list of changes to repeat: 1.0.5.0 · added Custom Keybinding to most blocks (available in Terminal and Radial Menu) · added optional Motor to Joints (Hinge & Rotor) · fixed issues after teleporting back from the ship to planet in story end-game 1.0.5.2… | — | |
| Game update | 1.0.5.2 in Experimental Hello Nomads, We've just released a bugfix update for the Key Binding update. Here is the complete list of changes: · fixed random freeze of Key Binding window · rearranged Key Binding UI - renamed buttons, added hints · added possibility to bind modifier+key combinations (CTRL+W, etc.) · Linux: build with older libc for compatibility with older Linux distributions · fixed rename function on Ro… | — | |
| Game update | 1.0.5.0 Custom Keybinding and Motorized Joints in Experimental Hello Nomads, This time, in the Experimental brach, we're evaluating one of our long awaited features - Custom Keybinding. We've added the keybinding option to most of active blocks, you can find it in the Terminal and also in the Radial menu (if there was a room). We are still unsure if it is a beginner feature and should be available from the Radial menu or if it is just for experienced playe… | — | |
| Game update | 1.0.4.4 Update and Results of Apollo 11 Contest Hello Nomads, Our contest on the occasion of 50th anniversary of Apollo 11 mission has ended and we've released the new update (version 1.0.4.4) that hides it's assets from the main menu. You can also see the results in our blog post . We've also added some recent bug fixes to the build. Here is the list of changes: · Removed Apollo 11 related backgrounds and menu button (you can still play our… | — | |
| Game update | 1.0.4.3 A Tribute to Apollo 11 Hello Nomads, These days we celebrate the 50th Anniversary of the Apollo 11 and we have a special update for this occasion. We also have a creative contest for you, if you want to participate and maybe win some Planet Nomads themed goods, look at our blog post . The update also includes bugfixes from previous experimental release as follows: · reworked automatic miner - changed displayed probab… | — | |
| Game update | 1.0.4.2 in Experimental Branch Hello Nomads, A new update 1.0.4.2 was just released into the Experimental branch. It addresses the issue with wrongly generated terrain (transfering seed between Sandy C++ code and the game C# code). | — | |
| Community | 1.0.4.1 in Experimental Branch Hello Nomads, We've just released a new update. Hopefully we've found a fix for long linux issue with libsqlite database library. We've reworked Sandy library to not use it directly, but tunneling queries through the game database connection which effectively removes issues with sharing the same file between different code. That means no more errors on Linux builds and maybe could fix some save… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.