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Planet NomadsNews1.0.4.1 in Experimental Branch
Community

1.0.4.1 in Experimental Branch

Planet Nomads · published 15 Jul 2019, 12:45 UTC

All newsPlayers around this dateRead on Steam

Hello Nomads,

We've just released a new update.

Hopefully we've found a fix for long linux issue with libsqlite database library. We've reworked Sandy library to not use it directly, but tunneling queries through the game database connection which effectively removes issues with sharing the same file between different code. That means no more errors on Linux builds and maybe could fix some save corruption on other platforms too. Our testers also reported slightly better performance during the game load.

The other change involves automatic mining machines. There were many ambiguities in how the mining process works and what resources are acutally mined. More info in our bug tracking system. So we decided to display the estimated amount of resources mined per hour instead of mining pobability percentage.

There were also some minor fixes, full list of changes continues..

  • reworked automatic miner - changed displayed probabilities to amount per hour, fixed mining computations
  • reworked libsqlite in Sandy engine (fixes save/load bugs mainly on Linux)
  • increased area for spawning Terry's ship (should decrease the probability of spawning it under water)
  • Magnetic Hever - added possibility to build it on another buildings / vehicles
  • fixed light artifacts on sky
  • removed advanced settings effect on oxygen (fixes trobules under water on Easy and Hard settings)
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In-game event1 Feb 20211.0.7.2 Released officiallyHello Nomads, We've just released an update that fixes issues with teleporting (your were loading inside the last used teleport instead of the correct place). Here is the complete list of changes: · fixed spawning in Teleport after loading the game · fixed Teleport icon in Radial Menu · added automatic turn off of Teleport after use · added workaround for missing final monument in some games ·…Game update25 Jan 20211.0.7.2 in ExperimentalHello Nomads, There is now the 1.0.7.2 update available in the Experimental branch. There are some Teleport fixes and improvements, mainly the bug that loaded you errorneously inside the last used teleport was fixed. We've also decided to turn off the (source) teleport after a successful transmission, so your batteries will keep charged, and you can still teleport back to the (disabled) device…In-game event14 Dec 20201.0.7.1 Released OfficiallyHello Nomads, We've just released the 1.0.7.1 update out. The new Teleport block is available for experienced players and there are also few minor fixes for everyone. List of changes: · 1.0.7.0 · added Teleport block · modified teleporting routine (no need to reload whole game) · fixed frozen winch after splitting grid · fixed achievement debug command for "Sample Collector" achievement · 1.0.7…