Hello Nomads,
We've just released the 1.0.6.3 update to the public branch. There's a fix for lags when big container structures are opened and some winch tweaks.
Here is the full list of changes:
From 1.0.6.2:
- optimization of container (inventory) view - asynchronous loading of pre-collapsed containers, faster items rendering, added "take it all" button for all connected containers
- added motor locking and keybinding to Winch
- rearranged death screen, added "load game" button
From 1.0.6.3:
- fixed deleting of Winch/Shackle in Creative mode
- modified physics of connection ("rope")
- do not break connection caused by same grid as corresponding Winch or Shackle is on
- fix bug that occurred when splitting grid containing winch or shackle
- allow connecting winch & shackle on the same grid
- added debug commands for achievements
- fixed achievements that requied block cutting
- fix not rendered character head inside
- fix lens flare effect rendered inside Stasis Chamber