SubwaySim 2 - Berlin Route DLC: U4
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—First samples arriving
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All-time peak
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Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | SubwaySim 2 – Berlin Route DLC: U4 | Announcement As some of you may already have noticed at Gamescom , the Berlin network in SubwaySim 2 is continuing to grow. 🚇 Today, we're making it official: With the SubwaySim 2 – Berlin Route DLC: U4 , another Berlin U-Bahn line will soon be coming to the game. And this time, you won't have to wait long for a release date either: The Berlin Route DLC: U4 will be released on September 4th, 2026! That mea… | — | |
| Community | SubwaySim 2 at gamescom! We’re excited to announce that SubwaySim 2 will be at gamescom 2026 ! Explore the three most picturesque underground lines in Germany! Discover Berlin’s U1/U3 and Hamburg’s U3, and immerse yourself in the everyday life of these two major cities. Pass iconic landmarks such as Berlin’s Oberbaum Bridge and Hamburg’s harbor. Find us here: 📍 Aerosoft | Hall 9, Booth B-043 There’s even more to disco… | — | |
| Community | SubwaySim 2 - Public Beta with First Fixes After Update 10 Update 10 brought many new features and improvements to SubwaySim 2. At the same time, a few new issues appeared after release, and we want to respond to them as quickly as possible. That's why we're making a new Public Beta available today . It already includes the first bug fixes for some of the most significant issues reported to us since the release of Update 10. The following issues have a… | — | |
| Community | SubwaySim 2 - Modding SDK Update jetzt verfügbar! A new version of the SubwaySim 2 Modding SDK is now available on GitHub! With this update, we are improving the existing modding workflow and introducing new tools directly inside the Unreal Editor. Important for Update 10: Since Update 10 requires the new version of the Modding SDK, you can now rebuild your existing mods with the updated SDK and use them again with Update 10. Build Mods Direct… | — | |
| Community | SubwaySim 2 | Update 10 is now available! The time has come: Update 10 for SubwaySim 2 is now available! 🚇 After many weeks of development, testing, and polishing, we're excited to bring you one of the biggest free updates SubwaySim 2 has received so far. With Update 10, we've worked on many different areas of the game. Alongside numerous bug fixes and stability improvements, you can expect new gameplay options, changes to Berlin and… | — | |
| Community | SubwaySim 2 | Update 10 Announcement It’s finally here – and even a little earlier than originally planned: After many weeks of development, extensive testing, and final polishing, we can release Update 10 today, August 12th, 2026! The release was originally scheduled for Thursday, August 13th, 2026. However, since the final approval phase was completed much faster than expected, we don’t want to keep you waiting another day and a… | — | |
| Community | SubwaySim 2 | Roadmap Update – June 2026 Many of the planned features and improvements have now been implemented and are currently going through an intensive testing and optimization phase. Our main focus right now is integrating the new content smoothly into the existing game, fixing bugs, and further improving overall stability. One of the major features included in this update is something many of you have been requesting for a lon… | — | |
| Community | GI/1E Screenshot Contest – Voting has started! The submission phase of our GI/1E Screenshot Contest has officially ended, and after reviewing all entries, we have selected our Top 10 finalists. Now it's your turn! From today until Friday, you can vote for your favorite screenshot and help decide who will take home the top three places. 🏆 We would like to thank everyone who participated. The quality of the submissions was outstanding and ma… | — | |
| Community | GI/1E („Gisela“) Screenshot-Contest The Gisela has been out for a couple of days now — and we’ve already seen a lot of amazing screenshots from all of you. That’s exactly why we’re officially launching our GI/1E Screenshot Contest starting today! Whether it’s atmospheric night shots, detailed interior views, or classic Berlin subway vibes — we’re excited to see your screenshots. 📷 🏆 Prizes · 1st Place: €25 Store Credit · 2nd Pl… | — | |
| Community | SubwaySim 2 | New Game Update Available A few days after the release of the GI/1E (“Gisela”), it’s time for the next larger game update. With this patch, our focus once again is on bug fixes, stability improvements, and smaller adjustments across the entire game. Alongside various lighting and visual improvements, several operational issues and vehicle-related bugs have also been addressed. In addition, an updated version of the Modd… | — | |
| Community | Guide: Clean Reinstallation of SubwaySim 2 for Startup Issues or Crashes If SubwaySim 2 no longer starts or crashes immediately after an update or after installing a DLC, this is often caused by outdated files that Steam has not fully removed, or by incompatible mods. In this case, please perform a complete clean reinstallation: Uninstall the game via Steam Open Steam, go to your Library, right-click SubwaySim 2 and select: · Manage → Uninstall · Wait until Steam ha… | — | |
| Community | SubwaySim 2 - Berlin Vehicle DLC: Gisela (GI/1E) | Now available The time has come: The GI/1E (“Gisela”) is now available for SubwaySim 2 on: · PlayStation 5 · Xbox Series X|S · Epic Games Store · Steam · as well as the 3DZug Shop Together with 3DZug, we’ve put a lot of time and effort into this DLC, and we’re very excited to finally hand the Gisela over to you. ⚠️ Important note regarding mods: Due to the upgrade to a newer Unreal Engine version, mods creat… | — | |
| Community | SubwaySim 2 – GI/1E (Gisela) | Pre-Release Livestream Tomorrow is the day: before the GI/1E (“Gisela”) officially releases, we’re taking you along for one final look at the vehicle. On Wednesday, May 6th, 2026 , we’ll be going live (Simuverse and 3DZug) to showcase the Gisela shortly before release. We’ll share insights into the development, talk about the collaboration with 3DZug, and answer your questions. If you’d like to take one more look beh… | — | |
| Community | SubwaySim 2 – GI/1E (Gisela) | Release Announcement It’s official: The GI/1E (“Gisela”) will release on May 7th, 2026 for SubwaySim 2. After the past weeks of development insights, technical deep dives, and scenario previews, the release is now right around the corner – less than a week away. Together with 3DZug, we’ve put a lot of work into bringing the Gisela to life as authentically and detailed as possible. It won’t be long before you can ex… | — | |
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| Community | SubwaySim 2 – GI/1E (Gisela) | Now available to wishlist on Steam Another step closer to release: Starting today, you can add the upcoming vehicle DLC “SubwaySim 2 – Berlin GI/1E (Gisela)” to your Steam wishlist. By wishlisting, you’ll stay up to date and get notified as soon as the DLC becomes available. If you’ve been following the recent devlogs, you already know how much detail and work has gone into bringing the Gisela to life – and we’re looking forward… | — | |
| Community | SubwaySim 2 Turns 1 – Thank You for an Incredible First Year! Today marks one year since the release of SubwaySim 2. A lot has happened since then — and looking back, it feels like far more than just a year has passed. What started with the launch on PC, PlayStation 5 and Xbox Series X/S has continued to grow together with all of you. Numerous updates, new features, technical improvements and many changes based on your feedback have helped shape SubwaySim… | — | |
| Community | SubwaySim 2 – GI/1E (Gisela) | Pre-Release Event at the Berlin U-Bahn Museum After our recent development insights, this time it’s about something special: before the official release, you’ll have the chance to try out the Gisela yourself. Just like we did for the release of SubwaySim 2, we’re hosting another event at the Berlin U-Bahn Museum — and on May 2nd, 2026 , you’ll get the opportunity to drive the GI/1E ahead of release. On that day, we will also officially ann… | — | |
| Community | SubwaySim 2 - Berlin Vehicle DLC: Gisela (GI/1E) | Devlog #3 As mentioned in our last post, this time we’re taking a look at where the Gisela will be operating and giving you a small preview of the scenarios included with the DLC. Even though its original home is clearly the U2, it’s no longer unusual to see the GI/1E running on the U1 and U3 as well. That variety is something we wanted to reflect in the DLC. Alongside regular service on the U1 and U3, y… | — | |
| Community | SubwaySim 2 – Berlin GI/1E (Gisela) | Devlog #2 One week after the last insight, we’re continuing right where we left off. This time, we’re taking a closer look at a technical part of the vehicle – specifically the underframe. This includes components such as the bogies, couplers, fans, and the compressor. This is where the collaboration between Simuverse and 3DZug becomes especially visible. Technical requirements were defined together and… | — | |
| Community | SubwaySim 2 - Berlin Vehicle DLC: Gisela (GI/1E) | Devlog #1 One week after the announcement, it’s time to move forward. This time, we’re taking a closer look at our collaboration with 3DZug and giving you a first glimpse into the driver’s cab and passenger interior. 3DZug has been a well-established name in the train simulation scene for many years, known for detailed and technically accurate vehicle implementations. With SubwaySim 2, the team is now wo… | — | |
| Community | SubwaySim 2 - Berlin Vehicle DLC: Gisela (GI/1E) | Official DLC Announcement Last week, we kicked things off with a small teaser and a guessing round – just the underframe, nothing else. And you delivered. Lots of correct guesses, great discussions, and most importantly a ton of interest. Thanks for that – exactly what we like to see. Now for the reveal: With “SubwaySim 2 – Berlin G1E”, the BVG class G1E (“Gisela”) is coming to the game as a new vehicle DLC. At the same… | — | |
| Community | DevLog: ??? Can You Figure It Out? Dear community, a lot is happening behind the scenes right now: Alongside the technical upgrade of SubwaySim , we’re already working on the next major DLC. And this time, you can expect something that’s not just new – but expands the driving experience in a whole new way. 🚇 With a lot of passion, attention to detail, and your previous feedback, we’re currently creating a project that aims to e… | — | |
| Community | Public Beta Available – Engine Update to Unreal Engine 5.7.3 A public beta version is now available on Steam, allowing us to test the transition to a new engine version together with you. As part of this update, we are moving from Unreal Engine 5.4.4 to Unreal Engine 5.7.3 . This is an important step in the technical evolution of the game and lays the foundation for future improvements in performance, stability, and overall system quality. Since engine-l… | — | |
| Community | Aerosoft Spring Sale 🌸 | Get Up To 90% Off! 🌸 Spring has arrived - and so has the Aerosoft Spring Sale with up to 90% off on your favourite games! Don’t miss your chance to grow your game collection, but hurry up, the sale ends March 26. Save now! | — | |
| Community | DevLog: Engine Upgrade & Looking Ahead The development of SubwaySim 2 continues at full speed, and this time we have a particularly exciting technical update to share. We have successfully upgraded the game from Unreal Engine 5.4.4 to Unreal Engine 5.7.3. This means SubwaySim 2 is now once again fully up to date on the engine side. This upgrade was a deliberate step to ensure the technical foundation of the game remains stable and f… | — | |
| Community | DevLog: Development Status Update Dear Community, over the past few weeks, you may have noticed that things have been a bit quieter than usual when it comes to our Weekly DevLogs. There’s a simple – and good – reason for that: a lot of work is currently happening behind the scenes. A large part of our team is deeply involved in developing new content for upcoming expansions for SubwaySim 2. At the same time, work on Update 10 i… | — | |
| Community | Weekly DevLog: Working on Update 10 It’s time for a new DevLog. Today, we’d like to give you an insight into the current development work surrounding Update 10 . Update 10 will once again include a wide range of new features and improvements. For this reason, development is taking a bit longer than with previous updates. This extra time is a deliberate choice, as it allows us to focus on quality and depth — and in the end, it wil… | — |
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