The Sentient
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | 8.0 Progress - Build Update- Code Complete In Polish Added a thread to the forums to keep a visual track of all the progress to keep things fairly transparent. Here it will be a lot easier to post updates and quick changes versus overloading the frontpage. For a quick update the code is 90% completed and fully operational as it really just requires the final polish once all the graphic changes are fully complete. Keep Track With Progress Here WIP… | — | |
| Community | Build System Status Update Just a quick update as progress is continuing, all of the ship floor object placement code has now been completed, this not only includes the placement of floor objects and rooms in whatever way you want to lay them out but also all of the walk map data has now been completed and updated. There is still some work that can be done with wall objects but those aren't considered blocking for the ne… | — | |
| Game update | New Build System Preview Just a quick preview of the build system in action. You will continue to be able to build rooms to your own customized size and layouts. This should give a lot more freedom overall making the ship feel like your own. Here you can see the command deck being built to your own custom size along with the ability to move the door to wherever you choose. No longer will you be blocked by the door gett… | — | |
| Community | 7.3.5 Status Update Just a quick update all of the item placement code has been ported over to the new style. Working on the wall layout and adding some additional controls for raising and lowering them so you are able to hide or display them etc. Due to the overall build changes a new UI for the build system is needed which will come with the ability to change door location in rooms now. Hoping to get these chang… | — | |
| Community | 7.3.5 Sneak Preview The original plan was to show the improvements going into the major update while working toward a lot of code refactoring and cleanup. The plan was originally to show off the major change that was going to occur near the end of the month but in reality/personally I really want 7.3.5 to come out as there are a lot of things that I need in order to unblock me on several mechanics and overall feel… | — | |
| Game update | Unstable Branch Updated to 7.3.3.b Still focusing on quite a bit of code refactoring. Hoping to share some amazing screenshots of new changes/overhaul soon. Shooting for by the end of the month to really show whats being worked out. In the meantime. 0.7.3.3.b Notes UI · Various fixes to overall bottom UI options. · Bottom Bar Code Fixes · Leveling Healing skill in should update properly · Repair skill in bottom menu should updat… | — | |
| Game update | Unstable Branch Updated to 7.3.3.a Latest build greatly cleans up some of the mouse over issues with the settings menu. Where you click should be 100% accurate now and no weird overlaps. While in the ship selection you will see fighters and other battleships flying out from the ark as well. This is showcasing more of the regular human vessels that are out while you are focused on your mission. Long term this will likely showcase… | — | |
| Community | Thanks for your patience - Unstable Branch UI Bug Fixes Thank you all for your patience. Things are getting settled down again so more updates should be coming. Long story short kids were born, several other obligated work was completed and additional overall life/work shifts. So to kick things off several several UI fixes have been added to the unstable branch. The major focus right now is going to be cleaning up several deep rooted issues and spen… | — | |
| Game update | Update 7.3.3 Pushed to Live! Thanks all for your patience. Update 7.3.3 has now been pushed to the live branch. Major feature development is still going on behind the scenes but hopefully this should fix several issues that arose in the previous updates. · Crew members will no longer go into a wander state where they appear to be just standing in door ways. This will cause crew members not currently assigned to a task to c… | — | |
| Community | AI and Travel Progress One of the biggest points of confusion is the crew's wander AI ability. The confusion stems from the appearance of the crew appearing broken when standing in doorways. In many sim games this is pretty common with units standing in the open, twiddling their thumbs or generally just playing idle animations. However for the Sentient this is seen as them standing in door ways or randomly walking be… | — | |
| Community | Hotfix Update 7.3.2 A new update has been pushed to resolve a weapon damage bug that was related to the Ark upgrade system. This basically resulted in the maximum hull damage getting completely overpowered later into the game. The ark leveling system gives you experience regardless of losing battles as you are constantly getting stronger throughout the game but this was a very bad rounding error. This update also… | — | |
| Game update | Hotfix Update 7.3.1 Just pushed a quick fix for the change ship button not properly working when you have acquired a new ship. Thanks again for your patience, and will continue to monitor the current build while additional updates are being made. | — | |
| Game update | Steam Update #25 - Alpha 7.3 and 1 Year Early Access Its been a whole year since the game has been in early access and it wouldn't have gotten as far as it has thanks to all of your help, suggestions and support. 7.3 adds additional fixes to the "floating off in space" issues that have plagued the game for a while. This should hopefully fix a lot of the remaining issues but will definitely keep an eye on things. As far as the game was aware only… | — | |
| Game update | Unstable Branch Updated to 7.2 The unstable branch has been updated with more polish to the Alpha 7 build once again. There are still some remaining outstanding features so I do not want to push this to the current Alpha stable branch. Alpha 7.2 fixes many UI issues that crept up however there are still a few remaining just due to the overall size and scope of the game. Doing a major engine upgrade introduces a lot of bugs b… | — | |
| Game update | Unstable Branch Updated to 7.1 Hope everyone had a great holiday break as its been awhile since the last post. Work has been continuing in the new year steadily for the game. The unstable branch has been updated with more polish to the Alpha 7 build along with a great variety of performance improvements and fixes for several memory leaks throughout the game. Whereas before there was an emphasis to avoid progress loss, the fo… | — | |
| Game update | Steam Update #24! Alpha 7! Over the course of development many of the features that have been added lay the ground work for additional content. This has evolved into systems that have had the capability to add various components handled via pure randomization. This can at times lead to player frustration with balancing the game which can ruin fun at times due to complete loss of advancement. The overall feel of the game… | — | |
| Community | Unstable Branch Updated. The unstable branch has been updated with additional features meant for the Alpha 7 build. The new build contains several of the systems being built out but not quite ready for consumption. Instead of forking code and wasting a lot of time some of the viability of these changes can be found on this build. For instance, you should now notice a new icon when near Earth as the ark leveling system… | — | |
| Game update | Steam Update #23! Not much in terms of new features with the latest major update but the latest Alpha 6.3 brings a great deal of stability to the overall game. Previously there was a major save data file corruption that occurred in the early days of early access. With the help of the community and their reports the corruption went away and save files have for the most part maintained their full data. There was h… | — | |
| Game update | Hotfix for 6.2.a A patch has been uploaded to fix a save game issue that was introduced when loading a save after a crew member has been removed from a mission or died while on board the ship. Additionally crew members resting in the medical beds should no longer attempt to quickly leave just because their sleep needs are met. They should now wait around until fully healed. | — | |
| Game update | Steam Update #22! The latest build focuses on some additional improvements to the overall crew. The biggest change is the idea that times of day are no longer in effect in terms of shifts. Crew shifts are now split into Shifts 1-4 as well as the overall time of each individual shift has been reduced. This allows for some elements of the game to shift more into fun gameplay versus adhering to strict average human… | — | |
| Game update | 6.1.1 Hotfix Just a small update to add additional checks when crew members are running around the ship. The movement system needs to be upgraded as it was based on the original design of the game over a year ago. Many things have changed but this should help with some of the visual "floating into space" bugs that were occurring. | — | |
| Game update | Steam Update #21! A lot of playtesting going on behind the scenes to ensure the next updates run fairly smoothly. Alpha 6 provided a great deal of overall stability and fixes to the game so this updates continues with that focus. The latest update brings the attention back on the crew while cleaning up some of the power armor bugs introduced with 6.0. Crew members when filling up their stats now provide a grace… | — | |
| Game update | Steam Update #20 - Alpha 6 Now Live! Alpha 6 is now live! Alpha 6 brings the first steps of the much anticipated Power Armor system to the game. The armor is meant for mid to late gameplay so those hoping to jump into the armor immediately will be a bit disappointed. The armor is meant long term in order to "beat" the game and mix up the gameplay. Due to the pure scope of the Armor system and the large amount of save fixes all pre… | — | |
| Game update | Alpha 6.0c Preview Updated On Unstable Branch The latest alpha 6 preview is now up on the unstable branch. This should be the last update before the full release. The final build should be out next week as there was some finalized testing around the save system that needed to be completed. To not effect the current gameplay the combat system is still disabled. This update adds sound effects to the system, additional launch animations as we… | — | |
| Game update | Alpha 6.0b Preview Updated On Unstable Branch Alpha 6 is very close now, with more finalized testing being completed which means more features in terms of the power armor being enabled. You can now scramble fighters in this update as well as order them to dock back with the ship. The launch and dock graphics are not completed but the functionality is mostly there. The combat aspects and bonuses are still disabled while testing is completed… | — | |
| Game update | Alpha 6.0a Preview Updated On Unstable Branch Additional fixes and updates have been added to the current Alpha branch including assigning squad members to their armors and sending them out of the ship via a scramble command. This is primarily used for when in combat but the additional features/checks are disabled while verification and tests are occurring. The full system is getting put in behind the scenes and tested thoroughly before ro… | — | |
| Game update | Alpha 6.0 Preview Now On Beta Branch! Due to several personal events the Alpha 6 full release will be out in the next update. However, those who opt into the beta branch can now get a preview of some of the features that will be added in the next update focused around the power armor system. Of course opting in is available to everyone and there will of course be bugs with the system but at least it will give a sneak peak and you c… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.