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The SentientEventsSteam Update #23!
Game update

Steam Update #23!

The Sentient · published 19 Nov 2016, 07:22 UTC

All eventsPlayers around this dateRead on Steam

Not much in terms of new features with the latest major update but the latest Alpha 6.3 brings a great deal of stability to the overall game.

Previously there was a major save data file corruption that occurred in the early days of early access. With the help of the community and their reports the corruption went away and save files have for the most part maintained their full data.

There was however issues lately with odd effects occurring when loading saves. The good news is that sending these files in allows for corrections to be made in the load game system so all recent saves that were sent in should be able to be loaded now! The save files weren't corrupted just the loading mechanism.

This is a really great sign as far as stability is concerned, I can't say all bugs with saving and loading are fixed but this should definitely help where some people saw "missing" crew members and weird overall effects happening.

There is nothing worse then spending many hours in the game from the reports I am seeing from users and having progress taken away from you all. These issues are not taken lightly.

The holidays are coming up but I want to push toward getting at least the next major build out before then. There will be a small break in updates during the holidays as I have not had a break over these last ~ 9 months but I plan to hit things hard again in the new year. Hopefully will have some good news in regards to that as the weeks continue.

ALPHA 6.3


OPTIMIZATION

  • Various FPS optimizations geared toward the larger vessels.


ROOMS

  • Crew members resting in the medical beds should no longer attempt to quickly leave just because their sleep needs are met. They should now wait around until fully healed.


SAVES

  • Fixed a load game issue when crew members had been lost in space.
  • Fixed an issue where loading a save file resulted in crew members missing due to reused crew member id numbers.
  • Deceased crew members should no longer haunt save files resulting in odd graphical issues when loading the game that resulted in a crash.
More from The Sentient

Other announcements

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The SentientGame update15 Jul 2018.8.2 Pushed to live branchPushed .8.2 to the current live branch. Additional fixes with the save system and various memory fixes. This build also includes the ability to rotate objects with R during the build process. UI is going to get updated to reflect this soon. Whats next is now included in the build on launch.The SentientGame update27 Jun 2018WIP 0.8.2 Pushed to Unstable BranchPushed .8.2 to the unstable branch. For now its labeled as .8.1a. This includes the ability to rotate all of the ship objects along with a save game issue fix due to some of the new texture formatting. (For now press R or spacebar to rotate while in the build menu) There are several zFighting issues with the sprites so I want to clean that up before it goes to the main branch. Save files in the…The SentientGame update20 Jun 20180.8.0 Now LiveMerged all of the previous update code to the current branch. This should make things a lot simpler now as far as updates and not having to worry about multiple code paths. 0.8.0 Notes New Build System · Place objects wherever you want (Rotations to come in separately) · New door placements to move objects around New Animation System · Cleaned up the animation system to allow for quicker turn a…