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The SentientEventsUpdate 7.3.3 Pushed to Live!
Game update

Update 7.3.3 Pushed to Live!

The Sentient · published 6 Jul 2017, 07:10 UTC

All eventsPlayers around this dateRead on Steam

Thanks all for your patience.

Update 7.3.3 has now been pushed to the live branch.

Major feature development is still going on behind the scenes but hopefully this should fix several issues that arose in the previous updates.

  • Crew members will no longer go into a wander state where they appear to be just standing in door ways. This will cause crew members not currently assigned to a task to constantly work to fill their needs. Although this is unrealistic because not many people know their bladder is only 10% full it should help with the feel of the game. The idea previously was that the AI (the player) is the only one who knows those vital stats. That is why crew members only dealt with them when they were low and were alerted via thresholds or direct orders. This will likely be revisited once more activities are added.
  • Scheduled breaks based on percentages in the crew management window will no longer return to work immediately once the percentage is met. This was causing invalid behavior and should now be fixed whereas crew members will try to fill this stat before returning to their work tasks.
  • Several fixes to the level up system were made when upgrading skills via the selected crew UI frame located in the bottom right. Additional fixes are being made but it should help with several issues there.

Thanks again and good luck out there.

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