Trials Survivors
Playing now
130−13 vs. yesterday
15%of peak
All-time peak
884Jun 2026
Playing now
130−13 vs. yesterday
All-time peak
884Jun 2026
| Published | Title | Build |
|---|---|---|
| Performance update & bug fixes Live Update 0.1.8.16 Performance · Optimized scenarios where you could still get low FPS Balancing · Poison Base Damage went from 6 -> 10 · The intent behind this change is to boost the damage output of the poison spells which could feel underwhelming in high end scenario. · Musical Notes now bounce off walls, this change is applied to every spell and evolutions which has musical notes, those w… | 25125353 | |
| Performance update Live Update 0.1.8.15 Performance · This update should significantly improve 1% low FPS . We’re happy with the results, and you’ll most likely notice the biggest difference in Endless. · Any spells that fire a large number of projectiles should also benefit from this change. The game should feel smoother overall, and performance should remain relatively steady. · The game should also run better… | 25084785 | |
| Bug Fixes and Performance update Live Update 0.1.8.13 Performance · Collectible such as the experience and pickup cost is now reduced · Removed any colliders that the item might have to reduce the load on performance · Every Projectiles should also cost less · In the case where you still experience lag with projectiles, it's most likely that you've hit some sort of limit where you might have just too much. · Buff and debuff co… | — | |
| New event and Bug correction Live Update 0.1.8.9 Balancing · Ailment power is now in the pool and Ailment stack (ignite / shock / bleed / chill) is now rarer · Item quantity in card values changed (previously the amount of quantity gained was too high) · Rare rarity tier removed · Epic value changed from [7.5%-15%] to [5%-8.5%] · Legendary value changed from [17.5%-25%] to [10%-15%] Content · Added a new event alongside a… | 24644266 | |
| Bug fixes and DPS meter Live Update 0.1.8.8 Bug Fixes · Save and quit now works in the first run · Soulwell amount of monster in endless fixed · Damage over time not displayed correctly in quality upgrades · You reroll on constellation you have first User Interface · The wording "Quit" in menu is now replaced by the translation "Back" · Added the damage meter that you can toggle in the settings menu · The total amount… | — | |
| Damage over time description and endless rework Live Update 0.1.8.7 Endless Mode Rework · Endless Mode is now only accessible on Unfair+ and Incremental difficulties. · The difficulty increases every 5 floors. · Every floor that increases the difficulty is now also a Survival Trial. · Endless Trials now last 2 minutes. · Increased monster density by 30%. · Increased the default Elite count from 3 to 5, scaling up to 6 by the end of the level… | — | |
| Skill Opacity and New Trial Live Update 0.1.8.3 System · Added a Skill Opacity Setting (you can adjust the opacity of skills via the options menu, or by pressing 'I' and 'O' on the keyboard). · Added upscaling technology support based on GPU manufacturer and/or Operating System (this should increase overall performance slightly). Content · Purification Well · Stay near the well while killing monsters to purify their souls… | — | |
| Bug Fixes and Balancing to Life Steal and Cleansing Fire Beta Update 0.1.8.1 Balancing · Cleansing Fire Damage Output · At high investment, Cleansing Fire can currently outperform 99% of other spells. · Cleansing Fire (default and Cleansing Fire Of Weakening) can now gain up to 50 base Fire Damage. This does not mean the spell cannot be scaled further; it means no additional base damage is gained beyond 1000 player HP. · The spell can still be scaled… | — | |
| New Spell, Codex and Balancing for underused spells Beta Update 0.1.8.0 Balancing · Cleansing Fire Of Power no longer deals % current health damage. · Dev Note: The bonus was way too strong and trivialized damage. The evolution is now a better and stronger version of the default spell. · Aqua Nova Damage: 30 -> 40 · Aqua Nova Of Activation Damage: 20 -> 30 · Aqua Nova Of Earth Damage: 40 -> 50 · Aqua Nova Of Multiplication Damage: 30 -> 40 · Aqu… | — | |
| Incremental difficulty and Endless balancing Live Update 0.1.7.6 Bug Fixes · Fixed an issue where the "Click to attack" prompt wasn't properly shown when using a controller · Fixed a bug where certain difficulty settings incorrectly included an 11th map · Fixed a visual bug with how stats were displayed on skill cards · Fixed an issue where difficulty scaling displayed incorrectly in Endless Mode · Optimized monster performance cost Featu… | — | |
| Endless game mode + Constellation Ban + New Spell Live Update 0.1.7.4 Bug Fixes · Missing text from stat menu · Save file could be lost in a BSOD · Potential other crash sources fixed · Full keyboard control should work Features · Constellation Ban · Cost 3 dices and you can ban any constellation, as long as you don't have any spells from them. · Endless · Depending on your chosen difficulty level, you will start at a different "floor" within… | — | |
| Endless game mode + Constellation Ban + New Spell Live Update 0.1.7.4 Bug Fixes · Missing text from stat menu · Save file could be lost in a BSOD · Potential other crash sources fixed · Full keyboard control should work Features · Constellation Ban · Cost 3 dices and you can ban any constellation, as long as you don't have any spells from them. · Endless · Depending on your chosen difficulty level, you will start at a different "floor" within… | — | |
| Quality of life + New Evolutions + In game save Live Update 0.1.6 · Bug Fixes · UI getting stuck when interacting with surrender · Legion GO controller not detected (tentative fix) · Save data could be corrupted when crashing · Surrendering with a levelup no longer bring you back to the hub with the levelup interface · Portal SFX being played when in pause menu · You can no longer change the difficulty while in the pause menu · Fixed perform… | — | |
| Controller input fix / small bug fixes Live Update 0.1.5 · Bug Fixes · PS4 and PS5 controller should work as intended · Fix more crash sources (rare) · Performance improvement on end screen background (spell removal) · Map portal rotation · The MacOS version should now properly start on either Intel64 or Apple Silicone · NEXT UPDATE (Next week) · Next week we want to bring you : · Statistic menu (We tried bringing it this patch but… | — | |
| Localization update, more options and bugfix and spell tweaks Live Update 0.1.4 · Bug Fixes · Mouse input after clicking a spell card should no longer require you to click again to attack · Monster despawn animation is faster · Frost mage stack reset upon use · Fix number opacity and bloom not saved upon quitting · Fixed some potential crash sources · Potentially fixed some controllers not working properly · Fixed textures which could cause bright flash ·… | 23692915 | |
| Quality of life features and fix to the Korean Font Live Update 0.1.2 · Bug Fixes · Korean font should now be properly displayed when a constellation is showing up! · Sometime you could lose the ability to launch spell entirely, this one is still under investigation but we applied a change which should fix the issue. · Resume button is now in CAPS · Graphics · You can now reduce the glow of spells from the option menu · You can apply opacity to… | — | |
| Trials Survivors Is OUT !major Hello Everyone ! Just a head's up that the early access of Trials Survivors is OUT NOW . We added tons of new elements to the game pushing the amount of spells, constellations and expanding all the waves available into 6 difficulty settings. There is no level cap and you keep on progressing and becoming stronger, feel free to iterate and create your very own build by collecting and equipping re… | — | |
| Relic progression, global experience, 14 more languages supported. Demo Update / Build 1.0.22 · Content · Relics are added · You can drop relics and slot them inside your relic cube · All the accumulated relics will carry over to the main game · Reworked class experience · Experience is now global across all classes and makes you able to equip relics · Class experience will carry over to the main game · Demo caps the maximum progression level to 15, there is n… | — | |
| Improved performance and menu navigation Demo Update / Build 1.0.21 · Optimization · Updated the monster pathfinding to reduce the load on the monsters · This means that monsters now should flow more smoothly between obstacles and between themselves if one of them is going faster than the others · This change does also bring a huge performance uplift on the CPU load · Bug Fixes · Swapping between keyboard and mouse now works properly… | — | |
| Bugfix - Balancing - Chest rewards boosted Demo Update / Build 1.0.20 · Balancing · Room Flow : · Chest rewards are boosted to match the challenge you face in each room · Escort : · Updated the escort mission, you can leave the escort and come back to fill the escort meter. This way you can still explore and come back to complete the trial but you will miss out on the frequent exp drops ! · Spells : · Shock effect wasn't felt, all insta… | — | |
| Reworked room flow & Spell balancing Demo Update / Build 1.0.19 · Balancing · Room Flow : · Added an onboarding of the elite monsters in room 2 that requires you to kill 3 of them to get the max reward. · The intent behind this is to present the menace and make sure that you have enough power to tackle the challenge that will come up in room 3 / 4 / 5 · Escort : · speed updated, radius in which you can stay increased and increased… | — | |
| Early Access on June 8th !major Hello Everyone ! Just wanted to give an update regarding our release date and when you can expect Trials Survivors . We are on track for a release on : June 8th Compared to what we first had in mind, we have doubled the number of spells and included multiple secret spell evolutions that can be unlocked when you have two matching constellations. (You can find out more on Youtube where I'm creati… | — | |
| Early Access Release Date & 10,000 Wishlist Milestone !major Hello Everyone ! Just wanted to give an update regarding our release date and when you can expect Trials Survivors . TLDR: SOON, but not this month . We are now expecting the game to launch in Early Access in June . Why June and why not now ? · We believe we can deliver a better experience with more time, and we will continue updating the demo on our road to Early Access. I know many of you wer… | — | |
| UI Tooltips for Upgrades / Bug Fixes Demo Update / Build 1.0.17 · UI · Added a tooltip on the left that showcases what an upgrade does when you hover over or select it. · · Bug Fixes · Fixed an options menu bug that caused the game to unintentionally swap to a Pixel Art style. · Pressing 'F' while the constellation is displayed will now properly transition to the next menu. · Developer Notes · The idea behind this feature is to ma… | — | |
| Cloud Saves / Menu & Options Rework / Debuff Stacking Demo Update / Build 1.0.16 · UI Rework · Reworked the Menu UI for smoother navigation with or without a controller. · Correct button prompts are now displayed for the Steam Deck. · Balancing · Ignite and Shock can now stack up to 5 times by default. · You can now apply multiple debuffs simultaneously if your ailment application chance exceeds 100%. · Bug Fixes · Fixed an issue where the player… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026new | Tue | 19:14 | No patch notes · unannounced build | 25191119 | public | 3 | — |
| 7 Sep 2026 | Mon | 19:12 | No patch notes · unannounced build | 25170525 | public | 3 | — |
| 4 Sep 2026 | Fri | 18:21 | Performance update & bug fixes | 25125353 | public | 3 | — |
| 3 Sep 2026 | Thu | 07:18 | Performance update | 25084785 | public | 3 | — |