Trials Survivors · build 23692915 · published
Bug Fixes
Mouse input after clicking a spell card should no longer require you to click again to attack
Monster despawn animation is faster
Frost mage stack reset upon use
Fix number opacity and bloom not saved upon quitting
Fixed some potential crash sources
Potentially fixed some controllers not working properly
Fixed textures which could cause bright flash
Gameplay
Map portal opened after chest reward is opened
One city map (the arena) was overhauled to contain more breakable jars and visibility across it should be better
Rerolling the value of a card will no longer roll on the same value.
Achievements now provide a bigger amount of relic weight (retroactively give you more relic weight if you already have unlocked them)
Chakram of shuriken change =>
No longer create chain lightning but create lightning explosion in an area of effect
Damage went from 4 to 8
Base Area Of Effect is now 0.5
Holy ground (all of them) change =>
Now target random enemies rather than random position on the ground
Contagious spread of proliferation change =>
From 100% to 33% chance to proliferate upon Debuff expiration
Cleansing fire of layering change =>
Base damage +50%
Cleansing fire of power change =>
Enemy missing health damage from 1% to 0.5%
Storm orb of spark change =>
Now generate 1 spark each time it triggers (4 triggers per second)
Graphics
Reduced the intensity of some visual effects
Option Menu
Added fps settings
120hz
144hz
240hz
Vsync option
Localization
We did a pass on localization to make sure the translation across the board made more sense between stat title and text.
NEXT UPDATE
We are currently working on a statistic menu, it will be in game tomorrow!
PS : if you encounter any issue feel free to leave us a message on steam or on Discord!