No Man's Home
Playing now
11−2 vs. yesterday
16%of peak
All-time peak
67Jul 2026
Playing now
11−2 vs. yesterday
All-time peak
67Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch 0.2.3 - New jobs, better item placement system and more... Better Item Placement System Placing or moving items is now much better with a system that basically shows you a “ghost” of the item which you can move around with surface snapping and rotate to place it wherever you want safely. This works for both when dropping items from your inventory or just moving an already dropped item around. Organizing your items is now much easier! One other change t… | 24824261 | |
| In-game event | Patch 0.2.2 - Open Buildings, PPSh and more... Open Buildings Now every building is enterable! Every building has interiors and can be explored freely. This means you will have more places you can loot and use as cover. Of course NPCs can also have more places they can hide and sneak up on you now. We also have alternate interior arrangments for some of the buildings to break the repetitions. Basically furniture placements will be different… | 24200348 | |
| Major update | Drone Warfare - Patch 0.2.1 Kamikaze Drones This update brings player and NPC controlled kamikaze drones. You can attach RPG warheads or grenades to FPV drones and fly them using the Droneer app in your PDA. You can either detonate the warhead or use a grenade release system to drop explosives on your target. NPCs can also deploy drones during combat. These drones will hunt their target down and explode when it’s in close… | 23553244 | |
| Game update | Patch 0.2d - Fixes Last patch introduced some really bad bugs due to an engine bug I have completely missed. My apologies everyone! I rolled a patch that fixed these issues make sure you update your game. · Jobs were not available · Sound issues · Missing or repeating text on menus · Broken dialogue menu · And many more bugs All these issues should be gone now! | — | |
| In-game event | Patch 0.2d - Overwatch AI, Optimizations and QoL Patch 0.2d Overwatch AI Improvements · NPCs occasionally put themselves in danger by recklessly running towards the enemy positions. Now they will be more careful if they know an enemy is close by. They might still run towards a cover if they are low on health or ammo etc. · NPCs will now change their focus towards other known targets after killing an enemy. They usually still kept their focus… | 22768798 | |
| In-game event | Patch 0.2c - Difficulty Sliders, UI/UX improvements Patch 0.2c UX Improvements · If you have unsaved changes in the settings menu the "Apply" button will flash a yellow color indicating you must apply for the changes to be saved. · Added a confirmation to deleting saves · Changing keybinds would apply regardless of hitting the "Apply" button. This behaviour was very confusing and now you must hit apply for keybind changes to take effect · Confli… | 22716604 | |
| In-game event | Patch 0.2b - Particle Effects, QoL and Fixes Patch 0.2b · New explosion particle effects · New fire particle effects · Better knockback for grenades and shotguns · Improved explosion sounds · Added settings in the main menu · Added a value display for sliders in the settings menu · You can now clean the gasmask without having a weapon equipped · Improved bullet impact particles · Added new bullet impact particles for metal surfaces · Ammo… | 22636500 | |
| Game update | Patch 0.2a_fx - Several fixes Patch 0.2a_f1 · This patch brings a new option for better physics which should solve the issue of items clipping through terrain and other objects. High Precision Physics setting can be accessed in the Game tab of the pause menu. It's enabled by default but if you are willing to sacrifice physics quality in favor of performance you can disable it. · Fixed a bug causing infinite drone drops in s… | 22578004 | |
| Game update | Patch 0.2a Sawed-off shotgun is now considered a side arm so it can be equipped alongside your primary and secondary weapons · Added an alternative fire mode for sawed-off. You can use the fire mode selector to shoot both shells at once · Fixed a bug causing other items to be equipped in gasmask slot · NPCs will now behave better if the last enemy is wounded | 22574940 | |
| Major update | Patch 0.2 - Gasmasks, Backpacks, Localization and New Weapons! Gasmasks This is the biggest addition this update brings. In the previous devlog I talked about managing gasmasks and it’s filters etc. But during the development I realized too much micro management was not really fun so instead I wanted to keep this system simple and make sure it adds to the immersion and it’s not annoying. With the addition of gasmasks we also have a radiation exposure meter… | 22558753 | |
| In-game event | Patch 0.1.9c - Optimization Update Hello everyone! I have been working on optimizing the game for past week and it's finally here! There is not much to talk about here honestly because what went into this update is very technical. I identified the bits and pieces that caused the most frame drops and replaced that with more efficient code. You can expect about 20 to 50 FPS gain depending on your rig. Generally game will run more… | 22316531 | |
| Game update | Patch 0.1.9b Hello everyone! I hope you are all doing good! I am still working on version 0.2 and things are going very well. Meanwhile I wanted to roll this patch to add some quality of life features and fix some bugs. Patch 0.1.9b · Switching to canted aim was not possible when you tried to do it right after you ADS. This is not an issue anymore you can instantly switch to canted aim · Canted aim mode is… | 22153507 | |
| Community | Devlog: What's coming for 0.2? Hello everyone! I hope you are all doing good! I wanted to talk about some of the new features that are in development for the next patch 0.2! As you guys know we have been doing weekly patches up until now and it worked out pretty well. But now I think we are ready to step up to version 0.2 and for this I want to add some big features. This patch will need some more time to cook so that it's r… | — | |
| Game update | Patch 0.1.9a - Various Fixes Fixed a not reachable dropzone · Fixed several issues related to map shortcut. PDA screen was black when opening the map for the first the with the shortcut. Turning off the PDA using the map shortcut did not equip the last weapon. All these issues are now fixed. · Added some missing manual pages | 21989309 | |
| In-game event | Patch 0.1.9 - Achievements Steam achievements are here! This update brings steam achievements. I wanted to have a big range of achievements. Some of them are early game achievements while others are for rewarding completing harder tasks. I will add more achievements as more content gets added. We will also have story specific achievements in the future! If you have any ideas that could make a good achievement please let… | 21836413 | |
| Game update | Patch 0.1.8a - Various Fixes Fixed occlusion culling problems. Some areas had problems with models popping in and out. These issues are now fixed · Improved scavenger mode randomized spawns. Enemies will not spawn close to player when you start a new scavenger game. · Improved flashlight intensity. · Fixed keybinds sometimes not loading properly when starting a new game | — | |
| In-game event | Patch 0.1.8 - Scavenger Mode and Drop Zones New Game Mode: Scavenger This game mode is designed for the most hardcore survival fans. In this mode you are a lone scavenger. You have no friends and you can not trade with well-known traders. Everybody will shoot you on sight. Only trader that will work with you is the radianite trader Kachak. Your only option to survive is loot and craft items with whatever you can find. You start with a ra… | — | |
| In-game event | Patch 0.1.7 - Faction Outfits Optimization · Added occlusion culling. This is a technique that hides the models that are not seen by the camera. This should slightly improve the performance. · If you notice any weird popping in/out with models please report it. Bug Fixes · Fixed friendly tagging bug. Friendlies will now be tagged with a white color. · Fixed a bug causing the NPC you save in “Saving Rad Runner” job attack yo… | 21714212 | |
| In-game event | Patch 0.1.6 - Night, NPC Sensors and Water Update NPC Sensors · Slight changes/improvements to how NPCs detect enemies. · Small optimizations to NPC sensors (enemy detection system) NPCs can detect enemies with 2 methods through vision. First method is movement. For instance, if you walk or run NPCs will be able to detect you way faster. Second method is scanning. NPCs are constantly scanning everything in their vision range. Even when you are… | 21546893 | |
| In-game event | Patch 0.1.5 NPC Identification Update · A dedicated NPC identification panel. · Identifying NPCs with binoculars will take a few seconds based on the distance. · Better raycasting for binoculars identification. Now you don't have to be directly aiming at an NPC. Slightly getting closer to them will be sufficient enough to show the information. · Added an optional small identification badge that will show t… | — | |
| Game update | Hotfix for Patch 0.1.4 Fixed a visual bug causing the same item to show up on multiple Pouches. | — | |
| In-game event | Patch 0.1.4 Drones · You can now shoot down drones. Overwatch AI · Shotgunners will now try to close the distance between them and the target · NPCs will not mag dump from far distances anymore. They will instead try to take more calculated shots. Unless they have scopes, which means they will able to shoot better from far distances. · NPCs will now shoot drones down. · NPCs will prioritize their targets i… | — | |
| Game update | Patch notes for 0.1.3a Patch 0.1.3a · Changed Player spawn location to Car Repair Station · Added a new safe house to Car Repair Station (It replaced the empty shelter) · Meat is now stackable Jobs · You can now see the faction of the job giver · You can now see the faction of the target in “Bounty Hunter” job in the listing Overwatch AI · NPCs from same squad will avoid taking cover in the same spot · Improvements t… | 21402292 | |
| In-game event | Patch notes for 0.1.3 Patch 0.1.3 Overwatch AI · NPCs can now order drone delivery to receive items in rare situations · NPCs can now trade their surplus items with traders. They might also resupply if they are low on medkits. They can also get a better weapon from traders. · Improved NPC combat behaviour · NPCs will now be more careful inside buildings · NPCs are now aware of doors, windows and stairs · NPCs will n… | 21387750 | |
| Game update | Patch notes for 0.1.2c Binocular zoom speed increased · Fixed a shadow bug happening when TAA is enabled · Removed deadzone from pause menu where scrolling was not possible · Fixed a bug causing settings not be applied properly · Fixed bug causing bloom toggle not working · Ammo counter will now properly update when you buy, drop, pickup ammo · Renegades won’t spit out bullshit when you ask them “What are you up to?”… | 21339084 | |
| In-game event | Patch notes for 0.1.2b Graphics · Slightly reduced sun intensity. · Added option to toggle dynamic shadows for light bulbs, campfires and flashlights. Gameplay · Weapons will degrade a bit slower. · Nerfs to jump shooting. · Jumping will make the weapon inaccurate. · Jumping will reduce stamina. · You can’t jump if you are out of stamina. · Weapon will be slightly lowered if player is jumping · Added a new ammo trade… | — | |
| Game update | Hotfix for 0.1.2a Animals can't kill the player in one hit on Insane difficulty · Fixed scrolling bug with certain UI elements in the PDA · Fixed bug preventing cleaning items to be used even when the minimum thershold was met · Lean & Crouch cancelling won't happen if player is ADSing for it was conflicting with the hold breath action · Fixed bug causing player footsteps to make water sounds permanently if deat… | — | |
| In-game event | Patch notes for 0.1.2a Player · Added fully animated player legs. Finally you are not a floating camera anymore. · Sprinting will now cancel lean and crouching. Hunger & Thirst · Player will get hungry less often · Player will get thirsty less often · Canned food drop chance is increased · You can now refill your water bottle from sinks Ambient Sound Effects · Ambient sounds now will not abruptly end/start. They will… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.