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No Man's HomeEventsPatch notes for 0.1.2a
In-game event

Patch notes for 0.1.2a

No Man's Home · published 23 Dec 2025, 19:26 UTC

All eventsPlayers around this dateRead on Steam

Player

  • Added fully animated player legs. Finally you are not a floating camera anymore.

  • Sprinting will now cancel lean and crouching.

Hunger & Thirst

  • Player will get hungry less often

  • Player will get thirsty less often

  • Canned food drop chance is increased

  • You can now refill your water bottle from sinks

Ambient Sound Effects

  • Ambient sounds now will not abruptly end/start. They will fade in/out to smoothly transition.

  • Added more ambient sounds

Accessibility

  • Game tips will now stack and cycle

  • Added more game tips

  • If a new tip is shown it will play a slow highlight animation

Other

  • Added keybinds for quick save and quick load

  • Nights are less dark now

  • Added amount display for items in inventory

  • Small adjustments to Insane difficulty to make it a little more managable

  • Binoculars and blood overlay now properly display in 16:10 resolutions.

  • Dynamic events are now smaller and repositioned as to not take up much space on the screen

  • Helping NPCs won't follow you around anymore

  • Various bug fixes

Debug Mode

  • You can now go up and down in debug fly mode by pressing Q and E (Lean Left and Lean Right)

  • Leaning is now disabled in flying mode

More from No Man's Home

Other announcements

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In-game event10 Sep 2026Patch 0.2.5 - Zone Aware and Faction Territory MapZone Aware and GPS Changes Profile Section ZoneAware website now has a section where you can see personal information. You can see your reputation, how many kills you have, how many bounties you have on your head etc. Faction Trust Table Another new page you can access in ZoneAware is your faction trust table. This table will show your trust index with each faction. GPS Faction Territory Layer…In-game event3 Sep 2026Patch 0.2.4 - Faction Trust and Reputation SystemFaction Trust System Now your actions will affect your relations with factions. If you play it cool with a certain faction for a good amount of time, they will start to trust you and you will have certain benefits. Doing many jobs for a faction will slowly make them like you and after a certain threshold their attitude toward you will change. This can also be in a negative way. If you attack a…No Man's HomeGame update22 Aug 2026Patch 0.2.3a-Fixed certain jobs not counted towards “completed job” counter -Fixed burnt status persists between loads -Fixed collected debt jobgiver not recognizing you are close enough to give him the money