Gunlocked 2
Playing now
0−2 vs. yesterday
0.0%of peak
All-time peak
128 Sep 2026
Playing now
0−2 vs. yesterday
All-time peak
128 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 1.00.03 Fixed an issue that prevented the Backdraft's symbionic from unlocking, related to the recent utility overhaul. | — | |
| Game update | Hotfix 1.00.02 I made substantial changes to upgrades and mouse controls in the 1.0 patch, and I didn’t catch every edge case issue that cropped. There’s still some stuff I’m looking into, but these were the most pressing. Balance · Shock Bombs now start with 4 bombs, up from 3. The bombs travel slightly faster. · Vulcanorb collisions now reduce the fuse timer by 0.5 seconds. It previously said 1 second, but… | — | |
| Game update | Hotfix 1.00.01 Couple quick fixes for launch day. · Fixed the version numbering so it properly reads 1.00.01 (was literally unplayable) · The "Capped Off" anomaly now correctly limits to 4 stacks, and not 2 | — | |
| Major update | Gunlocked 2 Version 1.0 Patch 1.0 Notes We Have Liftoff... Today marks the launch of 1.0 for Gunlocked 2. After nearly 2 years of work (off and on), and 1 year from the Kickstarter, it has reached a place that I'm finally happy with. This update is massive, and literally game changing, but before I jump into the notes, I wanted to mention a couple things. Firstly, thank you one final time to everyone that supported th… | 22558300 | |
| Game update | Hotfix 0.80.02 Fixed a bug that would prevent certain boss attacks from damaging players when using any of the alternate ships. | — | |
| Game update | Hotfix 0.80.01 Just a quick update to fix the "Critical Mass" achievement. It should now properly unlock on the main branch. | — | |
| In-game event | Patch 0.80 Intro If you’ve been eagerly awaiting new toys to play with, or you’re just struggling to get your 1st victory, this update has something for everyone. But first a note on the current roadmap: There was originally going to be a few more weapons, Symbionics, and utilities in this update. They’re still coming, but I’m going to roll them into the 1.0 update. In fact, I’ll be rolling all remaining… | 22114620 | |
| Major update | Patch 0.70.00 Intro This patch took a bit longer than I had hoped, for technical and personal reasons, but progress has been accelerating over the past couple of weeks, and I'm excited to jump right in and begin work on what comes next. This update lets you unlock 5 new ships to play with. The goal with ships was to allow you to curate your playstyle a bit more toward your strengths or weaknesses, and allow… | 21753371 | |
| Community | The Final Roadmap Update Overview So here we are, on the raggedy edge. This is the final countdown. Where we're going, we don't need roads. Gunlocked 2 is entering its final phase of development, but there's still a lot to come. So what's left, and when will it happen? As of right now, I've divided my internal roadmap into 4 major milestones. I may release updates in smaller pieces, especially on the test branches, as… | — | |
| Game update | Patch 0.66.00 This is a small but significant update. The engine I use has received a major update after a long delay. This has resulted in a few things that needed to be fixed, to be compatible with the new version, but also some small performance gains. If you experience any issues with this build, please let me know in the bug reporting thread pinned in the Steam forums. I've tested several playthroughs a… | — | |
| Community | New Year News Hope everyone had a nice end of year. I took a bit to recharge, but was still mostly working behind the scenes. I just saw some bug reports, and thought I'd address those, and what else is going on real quick-like. · The engine I use recently received a long overdue update that broke some of the features in Gunlocked 2. I had previously implemented workarounds for old problems, but those old pr… | — | |
| In-game event | Patch 0.65.00 Happy holidays everyone! I wanted to make sure I had one more nice thing for you all before the new year. Gunlocked 2 also made it into IndieDB's top 100 indie games of the year! Voting for the top 10 is still going for 2 more days, so if you've been loving the game, feel free to hop over there and vote: As always, if you're happy with the update and the game, please leave a review. Got quite a… | 21244978 | |
| Game update | Hotfix 0.60.02 Couple more fixes related to the anomaly-based achievements · Fixed an issue that could allow the achievements Anomalous and Astronomalous to be unlocked from a victory without the correct anomaly scores · Fixed an issue causing the anomaly "Capped Off" to grant less multiplier than stated | — | |
| Game update | Hotfix 0.60.01 Couple quick fixes, nothing major. Hope everyone is enjoying the update. More soon! · Tempest’s skill text has been restored in the main menu (whoops) · The 1337 anomaly is now properly disabled in Turbo mode | — | |
| Major update | Beyond Infinity Patch 0.60 – Beyond Infinity Welcome to forever! Today’s update is another big one, possibly the biggest. I’ve said that a couple times, but It’s hard to compare. There’s a lot here, either way. This is also the start of Bullet Heaven Fest, and to celebrate both things, Gunlocked 2 will be 40% off all week . The price won’t go lower for a very long time, so no need to wait for a better deal. Af… | 21056462 | |
| Community | Patch Preview 0.60.00 Wait, weren’t we just at patch 0.42.00? Yes, but don’t worry, I'm not skimping out. When I created my original roadmap, before launching Gunlocked 2, I had a list of every piece of content, and the order I planned to release it in. But as they say, “A plan is just a list of things you aren’t going to do.” This is just a re-evaluation of where I’m at in the planned content list, and I’m updating… | — | |
| Esports | Super Shootin Star: Available Now! Super Shootin Star has officially launched! If you like what I do, and want to help me keep doing it, there's no easier way than this. Every dollar earned goes right back into Gunlocked 2 development. So What is Super Shootin Star? An old-school, arcade, high score 'em up with a roguelike-inspired twist. Combine platforming with rocket jumping in an endless pursuit to achieve escape velocity, a… | — | |
| Game update | Patch 0.42.00 A previously innocuous fix to replicators and leveling up seems to have caused a soft-locking issue if players reached the maximum cap of 24 unique utilities. This would cause a blank screen at level up. This patch fixes that issue, and also brings some minor changes that were scheduled for the next major update due out relatively soon. Misc. Updates • Updated how gems and enemy kills are count… | — | |
| Game update | Hotfix 0.41.01 Bug Fixes · Fixed an issue that could cause the difficulty to reset when resuming from a saved game · Fixed an issue that would cause the Particloner to not register the correct number of copies when resuming from a save · Fixed an issue that could cause the Particloner to stop working (but would be fixed by saving/resuming) | — | |
| Game update | Patch 0.41.00 Today's patch is some extra upkeep after the last big overhaul. Fixing some reported issues, and continuing to refine the changes recently made. Patch 0.41.00 QoL · Clarified and cleaned up data beacon warp reward texts · Disabled rerolling the boss data beacons and indicated they can not be rerolled · Boss beacons now have a unique icon in the warp menu · Data Beacons that drop from bosses now… | — | |
| In-game event | Patch 0.40.00 Intro Today’s patch is the culmination of feedback across the internet, from Steam, to Discord, and videos on Youtube. I compiled over 4 pages of comprehensive notes based on what I read and saw, and then set to work, releasing several updates over the past week to closed beta testers. Nothing has gone untouched in this update. There were so many adjustments, big and small, that I’ve decided to… | 20741814 | |
| Esports | New Game: Super Shootin Star 4 years ago I released a little mobile game that combined Doodle Jump with rocket jumping. People called it "Reverse Downwell", Apple called it a "New Game We Love." But alas, I don't have enough hours in the day to maintain mobile and PC games. So with my modern focus on PC first, I decided to resurrect an old favorite, remaster the art, rebalance the gameplay, rebuild the controls, and finall… | — | |
| Steam news | The State of the Game One of the toughest things for a game developer is to balance the needs of gamers with different skill levels. There can be a large disparity between experiences, and it isn’t always easy to reconcile, or even identify where the disparity is. For a while now, many players in the Discord have been absolutely crushing Gunlocked 2, making quick work of bosses, and obliterating late game waves. Fro… | — | |
| Game update | Hotfix 0.30.06 Fixed a number of reported bugs. More stuff soon. Have a nice weekend! · The "Additional Pylons" achievement will now properly unlock · Fixed an issue causing the drone swarm mastery chance to constantly increase over time · Fixed Shell Shocker’s chance to trigger (was applying an additive bonus with each check, instead of always adding the same flat bonus) · Fixed a number of upgrades that wer… | — | |
| Game update | Hotfix 0.30.04 Fixed a couple of critical issues in today's hotfix. · Fixed a bug that would reset experience needed to level to its base level 1 amount when resuming from a saved game. This could cause you to get a bunch of free level ups later in the game if you had any experience when you quit. · Added a fix to prevent the large Coleop ships from getting stuck at the top of the screen at the end of a zone.… | — | |
| Community | Roadmap Update I don't know about you all, but I'm feeling really good about where GL2 is now, and where it's headed after the 0.30.00 patch. There's still a lot left to do, beyond what I'll talk about today, but I thought I'd update you all on the next few steps. My current roadmap has shifted a bit based on feedback, but my goals are as follows: · Continue to Improve the user experience based on feedback ·… | — | |
| Game update | Hotfix 0.30.02 One more quick fix for today · The Warspammer 40k achievement will now properly trigger | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.