This update fixes a few issues related to bombs. Most importantly, a memory leak related to the Shock Bomb weapon. This issue could be quickly exacerbated by the new power scaling in the 1.0 update.
Bombs are a slow-to-start build that can become really powerful, and as such, not a lot of players previously tried those builds out prior to 1.0.
If you have issues with slowdown, especially late in the game, please take a screenshot of your build inventory and post in the bug reporting sub forum. It's a huge help. There are so many combinations of pilots/skills/masteries, ships, augments, anomalies, weapons, and utilities, that weird interactions can slip by. I'm a solo dev with a couple of part-time testers that help me out on occasion.
Notes