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Gunlocked 2NewsCritical Hotfix v. 1.00.04
Game update

Critical Hotfix v. 1.00.04

Gunlocked 2 · published 31 Mar 2026, 16:50 UTC

All newsPlayers around this dateRead on Steam

This update fixes a few issues related to bombs. Most importantly, a memory leak related to the Shock Bomb weapon. This issue could be quickly exacerbated by the new power scaling in the 1.0 update.

Bombs are a slow-to-start build that can become really powerful, and as such, not a lot of players previously tried those builds out prior to 1.0.

If you have issues with slowdown, especially late in the game, please take a screenshot of your build inventory and post in the bug reporting sub forum. It's a huge help. There are so many combinations of pilots/skills/masteries, ships, augments, anomalies, weapons, and utilities, that weird interactions can slip by. I'm a solo dev with a couple of part-time testers that help me out on occasion.

Notes

  • Fixed a Shock Bomb memory leak that could cause certain bomb related objects to get stuck invisibly on the battlefield, building up over time.
  • Fixed the impact radius of shock bombs. It will now be much easier to hit your targets with them.
  • Fixed an issue with damage calculations related to Bouncy Bombs.
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