Ascent: Rivals Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
2112 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
2112 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix Patch v0.10.3-7759 Quality of Life · Show loadout weight on build screen · Increase cockpit height offset during combat by a factor of the engine size · Cinematic crashing death camera system · Added ability to rejoin session after disconnecting Bugfixes and Improvements · Strafing forces now properly apply along the hovered surface · Improved banking behavior · Improved barrel rolling behavior · Fixed issue wher… | — | |
| In-game event | Patch v0. 10.3 Balance Changes Engines - Reduced medium acceleration stages from [300, 200, 100, 65] → [275, 185, 90, 65] - Rivnex weight increased from 2362kg → 2615kg - Increased heavy speed stages from [450, 650, 800, 900, 1000] → [450, 650, 800, 925, 1050] - increase heavy engine acceleration [200, 165, 85, 75, 65] → [200, 165, 95, 75, 65] Weapons - Aeromark XR4 - air cost per shot increased from 25 → 30… | — | |
| In-game event | Patch v0.10.2 Gameplay · Rework warp charging · Auto charge warp option · Single engine charging and warping now drifts around corner · Added pitting out other players by hitting the backside of ships · Destructible physics bodies · Two new beta maps · Additional Detail to Skins + new Skins · New Directional Arrow · Changes to maps to help direct players toward the race line Quality of life · Improved match… | — | |
| Community | MSI Grand Prix Welcome to the next Ascent Rivals Grand Prix, proudly presented by MSI. Across six weeks of weekly qualifiers, competitors will race to earn Circuit Points, climb the standings, and secure their tournament qualifier spot. Watch the full VOD: Here | — | |
| Game update | v0.10.1 Hotfix Patch Bugfixes - Fixed issues preventing progression through tutorial. - Fixed crash occurring on server. - Fixed crash that can occur after changing language setting. - Fixed UI issues in Career Mode. - Fixed an issue where the “Full Throttle” medal would be repeatedly sent. Improvements - More clarity when inside an ascension zone. - Piloting animations when turning. - Pilot’s head looks at pilots… | — | |
| Steam news | MSI Grand Prix Announcing the next Ascent Rivals Grand Prix, proudly presented by MSI. Across six weeks of weekly qualifiers, competitors will race to earn Circuit Points, climb the standings, and secure their tournament qualifier spot. Tournament Details Tournament Starts: July 23rd, 7:00pm PST Grand Prix: September 10th, 2026, 7:00pm PST Qualifier Matchmaking Window: Thursdays, 7:00pm - 8:30pm PST How to Jo… | — | |
| In-game event | Patch v0.10.1 Refreshed HUD UI. · Added a ‘News Feed’ to the main menu for communication. · More dynamic and responsive collisions with world geometry and other players. · Added distinct kill verbs for weapons. · Added the ability to spectate matchmade game sessions via the event calendar menu. · Added named sectors to courses and improved minimap. · Added daily and weekly challenges. · Improved damage smoke… | 24187801 | |
| Major update | Patch v0.10.0 Systems · Career mode · New hangar & customization for parts, weapons, and pilots · Skins · Effects · Trinkets · Hats · Unlock parts via Battle Pass progression (no real currency) · Intro cinematic · Added ability to create LAN sessions. · Added ability to view active Gauntlet matches and connect as a spectator. Gameplay · PRS adjustments · Improved ship part physics and responsiveness · Warp d… | 23729881 | |
| Game update | Hotfix Patch v0.9.4-5808 * Fixed an issue where player ships can be invisible on start * Fixed an issue where the tutorial was unable to start | — | |
| Game update | Patch 0.9.4 Balance Warp Drives have more varience across weight classes - Light - Added blink as innate trait to light warp drives - Stalling now briefly cuts ship speed - Medium - Warp multiplier down from 10% - Warp duration down 5% - Heavy - No longer cut velocity when stalling - Reduced energy cost by 10% - Aeromark rate of fire reduced from 7 → 5.5 - Bot combat behaves more like a real player with re… | — | |
| Game update | Hotfix Patch v0.9.3-5450 Several bugfixes and improvements · Improved warp and combat sections of tutorial. | — | |
| Game update | Hotfix Patch v0.9.3-5392 Fixed a crash that can occur when opening options and going into a game · Fixed an issue where medals and times were not changing when selecting courses in time trials · Fixed crash report tool "send" buttons not working · Improved localization setting persistence · Improved warp and combat sections of tutorial · Added bullet impact SFX · Added option menu icons | — | |
| Game update | Patch v0.9.3 Balance · Stabilizers: Listening to player suggestions on inverting Light and Heavy for clarity · Heavy: highest ride height, fastest turning · Medium: balanced control · Light: lowest ride height, highest lowline bonus, higher skid risk · Warp energy usage is now more consistent during charge and release, improving predictability when chaining warps · Light Engines have increased energy regene… | — | |
| Game update | Patch v0.9.2 Balance · Warp Drives · Blink warp distance decreased from 300 meters → 225 meters · Medium Warp Drives - Increased warp factor across the board by 7.5% - Warp duration increased from 1.15 → 1.25 · Heavy Warp Drives - Lowered charge time and cost by 8% · PRS · Spitvalve air strafe strength increased from 2000 → 2100 · Galvent air tank volume reduced from 130 → 100 in line with other Tier 1s · E… | — | |
| Game update | Patch v0.9.1 Revamped loadout screen UI · Added rank medals to time trials (Gold, Silver, Bronze, Iron) · Added distinct SFX for heavy engines · Improved feedback when taking damage · Fixed crash that can sometimes occur when quickly navigating to main menu after a match · Fixed issue where matchmade sessions never start up · Fixed alternate path on Alluvial Basin not tracking laps | — | |
| In-game event | Ascent: Rivals Version 0.9 Updates · Significant performance improvements throughout. · Integrated NVIDIA DLSS 4 AI technologies including: · DLSS Super Resolution · DLSS Frame Generation · DLAA (Deep Learning Anti-Aliasing) · Reflex for input latency reduction · Physics stability improvements: · Increased collision tunneling prevention · Smoother, more predictable motion at high speeds · Deterministic weapon recoil and… | — | |
| Game update | Hotfix Patch v0.8.5 Tuned collision damage curve to be more forgiving for small impacts, while remaining more harsh for large impacts. · Stabilizer lift height now relative to bottom of engines rather than local ship origin. · Improvements to Transfer Station. | 20227176 | |
| Game update | Hotfix Patch v0.8.4 Active tournament button properly unlocks/locks when appropriate. | 20196307 | |
| Game update | Hotfix Patch v0.8.3 Fixed issue where replay save only worked for the first match · Fixed issue where loadouts wouldn't reset after returning to lobby and going into a new game · Matchmaking related improvements | 20194468 | |
| Game update | Hotfix Patch v0.8.2 Fixed issue where camera shake intensity was too high on collision impacts. · Fixed issue where deaths display in the match summary "K/D/C" column was incorrect. | 20156031 | |
| Game update | Hotfix Patch v0.8.1 Hotfix Patch Notes · Summary screen credits are now displayed correctly. · The "My Results" screen is now scrollable. · Fixed an issue where players could remain stuck in the tutorial. · Obelisk shots now award credits. · Fixed a bug where blinking into invincible players could result in death. · Custom games now unlock correctly for players with the proper permissions. · Courses are now sorted… | 20148700 | |
| Major update | Ascent: Rivals Version 0.8 Updates · Full UI/Menu Rework · New Item Economy · 3 item tiers · New ‘Augment’ item type that apply buffs to equipped parts and weapons · 50 new ship parts, weapons, and augments · Ship · Improved motion dynamics (less snappy over hills/ridges, less flipping, better strafing) · Closer camera perspective for better sense of speed · Engines now have 1-5 “stages” to allow different rates of accel… | — | |
| Game update | 0.7.3 Bugfixes and improvements. | 19489638 | |
| Game update | 0.7.2 Various bugfixes around statistics and replay saving. | 19406736 | |
| Game update | Version 0.7 Updates · Various bugfixes · Stability and scalability improvements · Dynamic, independent ship part motion! · New medal/medal augment badges! · Added Gauntlets , our automatic tournament management system! · Warp Drive · Aiming improvements · Fixed issue where aiming diagonally on gamepads was slower than cardinal directions · Aim-assist better accounts for projectile sizes for target confirma… | 19321136 | |
| Game update | 0.6.2 Revamped tutorial · Scrimmage Mode (vs bots) · "Try in Simulator" option in hangar + on-the-fly loadout modification in the simulator (tab/select) · Totally new checkpoint/progress system now supporting branching paths · Overwarping now brings your health to 1% and "fails" your warp · Dynamic force field walls with shootable switches (Sandstorm only, currently) · Ramming through players and kil… | 18352389 | |
| Major update | Major Update 0.6.0 Quality of Life · Performance optimizations on both client and server side. · Display loadout of spectated player when spectating. · Display loadout in pause screen. · Objective markers for obelisks during ascension phase. · Added ability to remap some controls from options menu. · Improved turning by staggered warp charging. · Renamed “APS” part to “Stabilizer(s).” · Improved PvP collisions. ·… | 17785360 | |
| Game update | Patch Notes for 0.5.4 Stat tracking · Replays!! · Hangar Improvements · Improved gun hit registration · Limited Time Matchmaking | 16212772 | |
| Game update | Ascent: Rivals v0.3.4 User Interface: - Revamped player HUD - Added weight indicators to parts - Added overall ship weight meter to stats view - Added "starter" item indicators - Added loadout view in pre-heat screen - Updated race summary screen which now shows in between heats - Added a dynamic news feed to the main menu screen Gameplay: - Ascent mode now behaves like it used to where you don't automatically ascen… | 14542159 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.