Warp Drives have more varience across weight classes
- Light
- Added blink as innate trait to light warp drives
- Stalling now briefly cuts ship speed
- Medium
- Warp multiplier down from 10%
- Warp duration down 5%
- Heavy
- No longer cut velocity when stalling
- Reduced energy cost by 10%
- Aeromark rate of fire reduced from 7 → 5.5
- Bot combat behaves more like a real player with recoil and aim drift
- New social layer to invite friends and play with them as a party.
- Added free camera mode to spectator controls
- Bullet tracers for air-powered weapons
- Sector checkpoints for measuring time on key course segments
- Displaying time on HUD between the player ahead of and behind you
- Bullet impact and proximity SFX
- Improved spectator camera switching
- Fixed issue where players might not matchmake into in-progress games
- Camera shake from speeding ships near you