User Interface:
- Revamped player HUD
- Added weight indicators to parts
- Added overall ship weight meter to stats view
- Added "starter" item indicators
- Added loadout view in pre-heat screen
- Updated race summary screen which now shows in between heats
- Added a dynamic news feed to the main menu screen
Gameplay:
- Ascent mode now behaves like it used to where you don't automatically ascend, you must survive
- Players can now ante-up in the pre-heat phase to put a bounty on their own heads and potentially double their winnings
- Fixed some issues around swapping parts in the pre-heat phase
- Crashed ship parts now can do chained explosions
- Added gameplay option to show or hide the mini-map
- Added gameplay option to display imperial or metric units
Spectating:
- Fixed issue with instant replays causing you to be stuck spectating someone in the past
- Free-camera and hiding HUD now function properly when spectating a match
General:
- Various bug fixes and stability improvements
- Added ability to view other players and their loadouts in the pre-heat phase
- Various map improvements
- Fixed issue where bots that were killed by a player had the incorrect respawn delay
- Improved dust particles so they now spawn along the ground
- Added unique names for bots