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Ascent: Rivals Version 0.8 · Ascent: Rivals Playtest · SteamPeaks
Ascent: Rivals Playtest
News
Ascent: Rivals Version 0.8
Major update
Ascent: Rivals Version 0.8
Ascent: Rivals Playtest
· published
24 Sep 2025, 21:10 UTC
All news
Players around this date
Read on Steam
Updates
Full UI/Menu Rework
New Item Economy
3 item tiers
New ‘Augment’ item type that apply buffs to equipped parts and weapons
50 new ship parts, weapons, and augments
Ship
Improved motion dynamics (less snappy over hills/ridges, less flipping, better strafing)
Closer camera perspective for better sense of speed
Engines now have 1-5 “stages” to allow different rates of acceleration at different speeds
Improved VFX for low health
Character Animations
(Piloting, Combat, Taunts)
Combat
Hit detection improvements
Unique models for each weapon
Weapons now use energy from battery or pressurized air power from PRS
Piloting input is preserved when switching to combat, but slowly returns to idle state
Added matchmaking window
Quality of Life Changes
“STALLED” indicator when engines are killed
Added new hit indicator on HUD to tell what enemy part you damaged
Edit custom game settings after lobby creation
Parts are categorized into “Speed,” “Agility,” and “Combat” tabs
Improved overall game performance
Balance Changes
Quick transition time between combat/piloting
Races are now 4 heats
AR¢ is also passively rewarded at start of heats
Obelisk award AR¢
Tier now indicates strength instead of weight class, allowing lights to compete with heavies late game
Batteries are intrinsic to engine and no longer distinct part
Parts perform better at their respective weight classes
More from Ascent: Rivals Playtest
Other announcements
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Game update
9 Sep 2026
Hotfix Patch v0.10.3-7913
Bugfixes · Fixed an issue that could cause a hang on certain maps · Fixed scrimmage being limited to the Ascent game mode · Fixed some extra logging that was happening · Fixed bad camera state for spectators at end of match (late join case)
Game update
9 Sep 2026
Hotfix Patch v0.10.3-7898
Bugfixes - Fixed issue where all future time trial times would be lost if you restart from the pause screen during an active time trial - Fixed issue where bots would not move in career or scrimmage match after playing tutorial - Fixed a hang that can happen on crash camera - Fixed crash camera aspect ratio change affecting the pause screen - Fixed issue where new images might not get fetched -…
Community
27 Aug 2026
MSI Grand Prix
This is the second qualifier of the MSI Grand Prix. Across six weeks of weekly qualifiers, competitors will race to earn Circuit Points, climb the standings, and secure their tournament qualifier spot. Watch Qualifier 2 Full VOD: Here