Version 0.7

Ascent: Rivals Playtest · build 19321136 · published

On SteamNotes only · this build shipped before we watched the app

Updates

  • Various bugfixes
  • Stability and scalability improvements
  • Dynamic, independent ship part motion!
  • New medal/medal augment badges!
  • Added Gauntlets, our automatic tournament management system!
  • Warp Drive
  • Aiming improvements
    • Fixed issue where aiming diagonally on gamepads was slower than cardinal directions
    • Aim-assist better accounts for projectile sizes for target confirmation

Quality of Life Changes

  • Added visual tick mark and audio queue as players place 1st–4th
  • 5s countdown to ascension phase
  • Added total pit cost to reserve UI
  • More clear indication while watching an instant replay
  • Added ability for session leader to restart matches
  • Camera changes based off of stabilizer lift

Balance Changes

  • DMR fire rate decreased .25 → .27
  • DMR accuracy increased for both hip-fire and aim down sights
  • Light Engine top speed increased 22500 → 24000
  • Medium Warp Drive damage at max boost decreased 30 → 25