Victory at Sea Atlantic - World War II Naval Warfare
Playing now
3−4 vs. yesterday
7.5%of peak
All-time peak
40Apr 2024
Playing now
3−4 vs. yesterday
All-time peak
40Apr 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Three Historical Scenario Packs are coming to Victory At Sea Atlantic The war is expanding. Over the coming months we're releasing three historical scenario packs for Victory At Sea Atlantic, each adding hand-crafted battles and new ship classes to the game. Arctic Steel launches on 1 September (£4.99 / $5.99, with a 10% launch discount for the first two weeks). Fight four brutal Arctic convoy battles, from the doomed HMS Rawalpindi to the sinking of the Scharnho… | — | |
| In-game event | Update 1.1.0.2 - Allied Patrol Fleets, Combat AI & Steam Community Items Update 1.1.0.2 is now live. Two areas took the bulk of the work this time. On the campaign side, Canada and the USA now build their own patrol fleets and will put them to use rather than leaving them idle, so an Allied campaign should feel less like you are carrying the whole ocean alone. In combat, the AI has had a broad pass across anti-submarine warfare, submersible tactics, dive bombers and… | 23344661 | |
| In-game event | Victory At Sea Atlantic – Update 1.0.8.0 Captains! We’ve deployed Update 1.0.8.0 for Victory At Sea Atlantic, bringing a wide range of gameplay improvements, bug fixes, balance adjustments, and modding support enhancements. This update focuses on improving fleet combat behaviour, aircraft operations, campaign immersion, and overall gameplay flow, while also addressing a number of issues reported by the community. Thank you to everyone… | 23344661 | |
| In-game event | Update Released! More gameplay improvements & Bug Fixes Hello Commanders, We’ve just deployed a new update with important fixes, and gameplay improvements. Thank you as always for your continued support and feedback — here’s what’s new: Bug fixes: Prevented a possible crash on loading combat arenas containing terrain. Sinking an oil tanker still counts towards objectives if it is destroyed by its payload igniting. Fixed a bug where the incorrect lev… | 21690547 | |
| Game update | Atlantic 1.0.7.9 Hotfix Notes Bug fixes: Fixed a bug where fighters would not open fire on some enemy aircraft. | 21224617 | |
| Game update | Atlantic 1.0.7.8 Hotfix Notes Bug fixes: Prevented a crash caused by DirectX 12 incompatibility on some hardware. | 21038189 | |
| In-game event | ⚓ Victory At Sea Atlantic – Update Now Live on the Main Branch! The build we launched on the firstlook branch last week is now live on the main branch, so everyone can jump in and try it out! If you’re on the firstlook branch, you can switch back by right-clicking Victory At Sea Atlantic in your Steam Library and selecting Properties . Then, under Betas , set Beta participation to “None.” As always, keep the feedback and ideas coming! ⚙️ Bug Fixes · Fixed A… | 20710137 | |
| In-game event | ⚓ Victory At Sea Atlantic - Update Firstlook Branch Now Available! Commanders, We’ve been hard at work preparing the next update for Victory At Sea Atlantic , featuring a wide range of bug fixes, gameplay tweaks, and UI improvements. Before pushing it live to everyone, we’re releasing it today on a Beta Branch called firstlook — so you can try it early and help us make sure everything runs smoothly before the main release next week. 🧭 How to Access the Firstl… | 20710137 | |
| Game update | Victory At Sea Atlantic Hotfix Update 1.0.6.8 We’ve just released a small hotfix addressing carrier AI performance and a gameplay tweak: Bug Fixes · Fixed performance issues caused by carrier AI. · Prevented carrier AI from indefinitely queueing aircraft without launching them. Gameplay · Disabled the aircraft bomb order button in combat view if there are only aircraft targets available. Thank you for your continued feedback — it helps us… | 19983986 | |
| In-game event | Update Released! Bug Fixes, AI Tweaks & Modding Options Hello Commanders, We’ve just deployed a new update with important fixes, smarter AI, and more flexibility for modders. Thank you as always for your continued support and feedback — here’s what’s new: Bug Fixes · Fixed a bug that could cause the game to get stuck in the paused state on combat autoresolve. · Amphibious assaults now start correctly in single-fleet mode when clicking the port direc… | 19940592 | |
| In-game event | Update Deployed! Bug Fixes, Gameplay Improvements & Mod Tweaks We’ve just deployed a new update packed with improvements, fixes, and a brand-new ship for you to command. Here’s what’s new: 🛠️ Bug Fixes · Fixed a bug that could cause default structures to duplicate. · Fixed a bug that could cause ports to take damage from fleets without a battle. · Hidden enemy fleets can no longer fire on aircraft. · Removed some undesired prompts during tutorials. · Prev… | 19830661 | |
| In-game event | Update Deployed! Bug Fixes, Gameplay Improvements & Mod Tweaks We’ve just deployed another update for Victory At Sea Atlantic , focused on bug fixes, gameplay improvements, and a key modding adjustment. Thanks to all of you for the continued feedback—keep it coming! Bug Fixes: · The collect supplies button is now enabled for neutral ports. · Sweden now correctly replenishes its resources. · Resolved an issue where supply fleets would repeatedly dock and un… | 19297554 | |
| In-game event | Update Deployed! Bug Fixes, Gameplay Tweaks & UI Upgrades! Submarines stay hidden, torpedoes flood their targets, and Sweden opens for business — check out what’s new! Hello Commanders! We’ve just rolled out a fresh update based on your feedback and reports — thank you as always for your continued support. This update brings a range of gameplay improvements, bug fixes, visual tweaks, and new quality-of-life options to make your time on the bridge even… | 19129463 | |
| Community | Nearly There — New Update Incoming! Hi everyone, We just wanted to give you a quick heads-up — we’re very close to releasing our next update for Victory At Sea Atlantic ! This one’s packed with new features and a host of quality-of-life improvements, many of them directly based on your feedback. We’d hoped to have it out for you today, but we need a little more time to finish off some final tweaks and make sure everything’s runni… | — | |
| In-game event | Atlantic update 1.0.4.1 We’ve been listening intently to your feedback and have been hard at work on the new update. It would be great to hear what you think, please keep it coming! Gameplay: · Coastal assault missions in single-fleet mode are now played in the combat view. · General Campaign AI improvements · The timescale may now be increased to 32x in combat. · Added extra enemy fleets to new Axis and Allied campai… | 18549513 | |
| In-game event | Atlantic update 1.0.3.0 We’ve been hard at work on a new update based on your feedback — its more backend stuff but makes the AI more aggressive when it comes to building and fielding fleets. It would be great to hear your feedback! Bug fixes: Fixed a bug that could cause the UI scale to initialise as too large. Gameplay: Rebalanced enemy fleet creation in the campaign, and increased enemy ship commissioning speeds at… | 18363880 | |
| Game update | 1.0.2.0 Hotfix Bug fixes: Stopped the UI scale setting resetting itself. The UI scale slider only shows up when at a screen resolution that allows UI scaling. Stopped initial fleets spawning too many ships in modded campaigns. Modded campaigns use the correct intro text. Removed a reference to a non-existent tutorial video. | 18312359 | |
| In-game event | Atlantic update 1.0.1.0 Victory At Sea Atlantic Sets Sail! We’ve been hard at work on a new update based on your feedback — check out the details below! And we’re excited to announce that Victory At Sea Atlantic will officially leave Early Access and launch into full release on April 25th! During Early Access, we’ve achieved what we set out to do: deliver major community-requested features and gather invaluable feedback from you, our dedicated players.… | 18207956 | |
| Major update | Victory At Sea Atlantic Now Supports Steam Workshop! The wait is over—Victory At Sea Atlantic now officially supports Steam Workshop, making it easier than ever to share and discover community-created content! This major update opens the floodgates for modders, with new tools and expanded customization options. Whether you're tweaking factions, adding your own custom flags and icons, or giving your captains unique portraits, this is your chance t… | 18015971 | |
| Major update | Victory At Sea Atlantic - Major Update: MOD Support & More! 0.41.0.3 Our latest major update has arrived in Victory At Sea Atlantic, introducing one of the most requested features: modding support! This is the last of our big updates based on feedback so if you have anything else you want to add, small or large please let us know! Alongside this, we’ve packed in numerous gameplay improvements, quality-of-life changes, and bug fixes to enhance your naval warfare… | 17866082 | |
| Game update | Hotfix 0.40.0.3 Fixes to the options screen to prevent it failing to initialise. | 17410092 | |
| Major update | New Strategic Targets & Cinematic Visual Upgrades – Update Out Now! Our latest Victory At Sea Atlantic update is here on our First Look Branch, bringing new strategic land targets to attack by sea and air, alongside enhanced visuals for a more cinematic experience! This update expands your tactical options while making battles more intense and immersive than ever. In order to play this update go into your library, right click on the name Victory At Sea Atlantic… | — | |
| In-game event | Atlantic Update 0.39.04 Thank you as always for the positive and constructive feedback! We have been listening to your thoughts on the campaign and with this update we have worked into it significantly, Remember your feedback has been invaluable in shaping Victory At Sea Atlantic, and we're committed to continuing this dialogue. Please keep those suggestions coming, we're listening! Let us know what you think about th… | — | |
| Major update | Jump in and out of Combat view at will! Get ready for an exciting new feature in Victory At Sea Atlantic - It's been a tough update to get working so we greatly value your feedback on this one. Press the M key and enter the combat view on any ship you select on the Campaign View! Now you can check on that convoy at any time, or bear down on the enemy from just the right angle. Gameplay: · The M key may be used to toggle between the b… | — | |
| In-game event | Atlantic Update 0.37.0.1 Thank you as always for the positive and constructive feedback! This build adds more ships and planes to the mix, as well as other fixes and general improvements. We are hard at work on some bigger updates, but they take longer to finalise! We will keep you posted on this as we go! Remember your feedback has been invaluable in shaping Victory At Sea Atlantic, and we're committed to continuing t… | — | |
| Game update | Atlantic 0.36.1.1 Hotfix Fixed a bug preventing the Lockheed Lightning model from appearing. · Fixed some missing or incorrect localised text. · Improved word wrapping on certain UI elements for Japanese and Chinese languages. | — | |
| Game update | 0.36.1.0 Hotfix Notes Ensured all ship classes available to both the US Navy and Royal Navy are researchable before the USA enters the war. · French aircraft are available to both the Axis and Allies. | 15689631 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.