Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Victory at Sea Atlantic - World War II Naval WarfareEventsVictory At Sea Atlantic – Update 1.0.8.0
In-game event

Victory At Sea Atlantic – Update 1.0.8.0

Victory at Sea Atlantic - World War II Naval Warfare · published 21 May 2026, 14:04 UTC · build 23344661

All eventsPlayers around this dateRead on Steam

Captains!

We’ve deployed Update 1.0.8.0 for Victory At Sea Atlantic, bringing a wide range of gameplay improvements, bug fixes, balance adjustments, and modding support enhancements.

This update focuses on improving fleet combat behaviour, aircraft operations, campaign immersion, and overall gameplay flow, while also addressing a number of issues reported by the community.

Thank you to everyone continuing to send feedback and bug reports — it really helps us improve the game!

Gameplay Improvements

  • Added enemy Allied convoys heading to the USSR and Mediterranean.

  • Increased ship repair rates in shipyards.

  • Bombers now start combat further out from enemy fleets.

  • Aircraft flight squadrons can now be rotated during combat setup.

  • Aircraft are now less effective against overwhelming enemy numbers in autoresolved dogfights.

  • Added additional AA firepower to AA emplacements during air raids.

  • Removed the 10-knot civilian ship speed limit.

  • Non-fighter flights assigned to defend orders will no longer move to engage enemy aircraft.

  • Spotter flights are now excluded from bombing raids unless under an attack order.

  • Reassigned sound effects on some larger naval guns.

Bug Fixes

  • Fixed a bug where units could vanish from the game if the player entered a distant battle from combat view.

  • Aircraft will no longer attempt to bomb enemy fleets while evading during autoresolved combat.

  • Fighter flights will no longer automatically return to base after dropping bombs if they still have gun ammunition remaining.

  • Enabled the resupply order button when targeting fleets missing only ASW ammunition.

  • Fixed the minimap resetting position after returning from the pause menu.

  • Scrapping a ship now correctly returns 100% of its current crew and troops.

  • Fixed the rotation of the small guns on the Scharnhorst-class battleship.

  • Corrected the transposed names of the Maryland and Virginia control zones.

Modding

  • Fixed modded ship sprite loading.

  • New ships now correctly use their value when calculating cost and commission time.

  • Added crew and gun columns to aircraft definitions.

We’ll continue working on additional improvements, fixes, and future content updates. As always, thank you for supporting Victory At Sea Atlantic!

Fair winds and following seas.

More from Victory at Sea Atlantic - World War II Naval Warfare

Other announcements

All events
Victory at Sea AtlantiGame update4 Sep 2026Hotfix 1.1.1.1Bug fixes: Transported resource totals reset properly when creating a new campaign after playing a saved game. Fixed a bug that could prevent coastal artillery from reloading in combat.In-game event3 Sep 2026Victory At Sea Atlantic — Update 1.1.1.0Update 1.1.1.0 is now live. This one adds two new researchable aircraft variants for the Luftwaffe, gives German vessels a mix of steam and electric torpedoes, and makes a broad pass over enemy AI behaviour and aircraft spotting. There's also a long list of fixes covering weapon assignments, firing arcs and fleet handling. Gameplay · Added the Heinkel He-111 J torpedo/ASW bomber as a researchab…Community1 Sep 2026Arctic Steel is out nowThe first of our three historical scenario packs for Victory At Sea Atlantic has launched. Arctic Steel is available now at £4.99 / $5.99, with a 10% launch discount for the first two weeks. Fight four brutal Arctic convoy battles, from the doomed HMS Rawalpindi to the sinking of the Scharnhorst: Northern Patrol, the Battle of the Barents Sea, Arctic Skirmish, and Death of a Giant. The pack als…