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Victory at Sea Atlantic - World War II Naval WarfareEventsUpdate Released! More gameplay improvements & Bug Fixes
In-game event

Update Released! More gameplay improvements & Bug Fixes

Victory at Sea Atlantic - World War II Naval Warfare · published 2 Feb 2026, 10:12 UTC · build 21690547

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Hello Commanders,

We’ve just deployed a new update with important fixes, and gameplay improvements. Thank you as always for your continued support and feedback — here’s what’s new:


Bug fixes:

Prevented a possible crash on loading combat arenas containing terrain.

Sinking an oil tanker still counts towards objectives if it is destroyed by its payload igniting.

Fixed a bug where the incorrect level of air raid damage could be shown on the post-battle report.

Prevented aircraft flight route lines briefly pointing to the wrong place on receiving an order.

Fixed a bug where the S-class submarine image would not show up.

Gameplay:

Reworked acceleration and deceleration rates of all ships, with quicker acceleration for light ships.

Silent running is automatically toggled off at the end of a combat.

Parked aircraft models are visible on aircraft carrier decks.

Crashing into icebergs does not stop a ship.


Your feedback is invaluable as we keep refining and expanding the game. Let us know what you think on the Community Hub — and stay tuned for more updates!

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