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Victory at Sea Atlantic - World War II Naval WarfareEventsVictory At Sea Atlantic - Major Update: MOD Support & More! 0.41.0.3
Major update

Victory At Sea Atlantic - Major Update: MOD Support & More! 0.41.0.3

Victory at Sea Atlantic - World War II Naval Warfare · published 26 Mar 2025, 11:24 UTC · build 17866082

All eventsPlayers around this dateRead on Steam

Our latest major update has arrived in Victory At Sea Atlantic, introducing one of the most requested features: modding support!

This is the last of our big updates based on feedback so if you have anything else you want to add, small or large please let us know!

Alongside this, we’ve packed in numerous gameplay improvements, quality-of-life changes, and bug fixes to enhance your naval warfare experience.

Modding System Implemented
We’re thrilled to introduce the MOD system, allowing players to customize and expand Victory At Sea Atlantic like never before. Whether you want to tweak gameplay mechanics, add new content, or create entirely fresh experiences, this new system provides the tools to make it happen. We can't wait to see what the community creates!

We also have a request to make, if you are playing the game, please give us a review, good or bad, or good and bad! As long as it is constructive! We want feedback, it's the only way we can improve Atlantic!

Gameplay:

Implemented the modding system.
ASW bombers may be housed in level 1 airfields.
Increased the chances to detect a submersible as it launches a torpedo to 100%.
Added a compass to the game screen.
Added a weather report to the game screen.
The firing crosshair displays the range to the target position.
All ships show their current speed and bearing on a label.
Tooltips on damaged ship subsystems show their time to repair.
Adjusted the repair rate of ship subsystems.
Fleet AI better avoids hostile ports.
Airborne flights may be scrapped, giving no resources.

Visuals:

Added waves around shorelines in combat.
Ensured roads load in the correct place on the terrain.

Bug fixes:

Made sure the correct terrain loads in when raiding a port without landing craft.
Made sure the HMS Queen Elizabeth spawns in new campaigns.
Fixed a case of the tutorial getting stuck during the basic campaign tutorial.
Prevented new spotter aircraft being added to cruisers and battleships with ASW bomber payloads.
Aircraft bank in the correct direction when manually steering.

This update lays the foundation for even more improvements, and with modding now in the hands of the community, we’re excited to see how Victory At Sea Atlantic evolves! Let us know what you think, and as always, thank you for your continued support!

Thank you!

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