Sky Realm Idle
Playing now
8+3 vs. yesterday
3.1%of peak
All-time peak
Playing now
8+3 vs. yesterday
All-time peak
Feb 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v0.13.1 Update Notes Game Updates: 1. Swapping a non-active character's Decree/Edict, or upgrading an Artifact that isn't in the Grid, no longer pauses combat. 2. Optimized the performance of the Destined Artifacts bag page, which now also supports stacking. 3. Improved the efficiency of auto-evolving Destined Artifacts at the Tiangong. 4. Fixed a localization issue with Destined Artifact drops in the Loot Summary.… | 24060670 | |
| Major update | v0.13.0 Update Notes Game Updates: 1. Added the new "Destined Artifacts" system: equip each character with a personal "Decree" and "Edict" — the Decree accumulates Spirit Qi when triggered, and the Edict unleashes its effect once Spirit Qi meets its cost. A character can only equip Destined Artifacts matching their own element and proficient weapon type. 2. Added the "Destined Artifacts" page, supporting viewing, e… | 24035587 | |
| In-game event | v0.12.8 Update Notes v0.12.8 Update Notes Game Updates: 1. Added the new Instrument Spirit and Cold Spirit characters, along with their corresponding Instrument Spirit Re-forge and Cold Spirit Re-forge pages. 2. Added new challenges against the Instrument Spirit and Cold Spirit bosses, along with the corresponding challenge tickets, Three Souls materials, and exchange items. 3. Added affix search to the Inventory a… | 23433062 | |
| Game update | v0.12.7 Update Notes Game Updates: 1. Added the new Bow Spirit and Gauntlet Spirit characters, along with their corresponding Bow Spirit Re-forge and Gauntlet Spirit Re-forge pages. 2. Added new challenges against the Bow Spirit and Gauntlet Spirit bosses. 3. Added Reflect mechanics for player characters against enemies. 4. Fixed an issue where exchange items in custom exchange categories were not properly separate… | 23201686 | |
| Game update | v0.12.6 Update Notes Game Updates: 1.Added the new "Demon-Sealing Tower" page, allowing faster farming of Spirit Stones and Tempering Elixirs through endless enemy challenges. 2.Added two new bosses: "Riftmount Demon Lord" and "Soulforge Yaoguai Sovereign." 3.Shield values are now capped at 2x Max HP. 4.Fixed an issue where Skill names on the Enemy Details page were not correctly color-coded by type. Editor Updates… | 22979000 | |
| Game update | v0.12.5 Update Notes Game Updates: 1. Added new content for "Talisman Spirit Re-forge": the "Celestial River Inverse Soul" stage is now available, where you can challenge "Talisman Spirit" and collect materials to summon "Shuowang Yin." 2. Added target level selection to the Character Details upgrade screen. EXP can now be spent in one go to raise a character to the selected level. 3. Fixed an issue where the actua… | 22962333 | |
| Game update | v0.12.4 Update Notes Game Updates: · Fixed incorrect classification of Axe Spirits, which caused Axe Spirits to appear erroneously during Summon · The "HP Up" buff is now a separate multiplier category · Fixed typos in some character and enemy data that caused abilities to not take effect · The status bar is now limited to 3 rows in height; overflow content can be scrolled. Editor Updates: · Fixed an issue where sa… | 22867927 | |
| Game update | v0.12.3 Patch Notes v0.12.3 Patch Notes Game Updates: 1. Added the Axe Spirit challenge stage "Celestial River Soul Breaker" and Axe Spirit Re-forge; added Axe Spirit character and Axe Spirit Boss. 2. Added the Artifact Spirit challenge stage "Celestial River Light Spirit" and Artifact Spirit Re-forge; added Artifact Spirit character and Artifact Spirit Boss. 3. Character and Artifact detail panels now show a "Sou… | 22833129 | |
| Game update | Patch Notes v0.12.2 v0.12.2 Patch Notes Game Updates: · Added the Spear Soul Challenge Stage and Spear Soul Re-forge. · Added a toggle between Repeat and Single Run in ticket stages. · Fixed an issue where, under manual target selection, Charge Attack would not hit the selected target. · Fixed several localization issues and added a combat log entry for total C.A. damage. · Buffed Ghost Cultivator skills and passi… | 22675869 | |
| Game update | v0.12.1 Supplementary Update v0.12.1 Supplementary Update: · Dismantle now refunds refinement materials and Spirit Stones based on expected cost. · Fixed "Bao Bao"'s auto-cast still checking a removed condition. · Reduced "Celestial Thunder Lord"'s 10% HP trigger True DMG: 333,333 → 100,000. | 22647131 | |
| Game update | Bug Fix & Apology: Weapon Random Affixes Issue Dear Players, During the patch update earlier today (April 3, 2026) , a refactor intended to fix random affixes inadvertently caused an issue with all weapon attributes. This has been resolved in the latest patch. Due to the logic error, existing random affixes may be re-rolled. We sincerely apologize for any unintended changes to your weapon stats. Please ensure your game is updated to the lat… | 22635332 | |
| Game update | v0.12.1 Update Notes v0.12.1 Update Game Updates: 1. Unlocked "Blade Soul Re-forge"; added Blade Soul character and Blade Soul Boss. 2. Adjusted "Mighty" stat overflow to convert to HP boost. 3. Adjusted artifact skills for "Tiangong Earth Armor", "Vajra Earth Shield", "Sancai Rock Array Gauntlet", and "Terra Bastion"; all materials are fully refunded with no rollback for these weapons. 4. Buffed "Green Dragon Glai… | 22619207 | |
| Major update | v0.12.0 "Tears" Major Update Notes v0.12.0 "Tears" Major Update Notes Game Updates: · Added new 4-star difficulty zones for all elements with corresponding 4-star enemies (Normal, Elite, Boss) · Revamped the Forging system — now directly select weapon blueprints to craft instead of random material matching; weapon blueprint drops have been added to multiple stages, and upon first entering the new version, blueprint drops from pr… | 22521701 | |
| In-game event | Patch Notes v0.11.16-v0.11.20 Patch Notes v0.11.16 Game Updates: 1.Enhanced the abilities of "Bao Bao", "Cui Cui", "Xiao He", and "Leng Xue". (Some lower-tier characters will be gradually revamped). 2.Active Global Buffs are now grouped together when there are more than 3. 3.Fixed an issue where "Lin Yan"'s buff was overwriting itself. Editor Updates: 1.BUFF_EXTEND can now extend field duration; set the target to Field. 2.F… | 22105395 | |
| Game update | Patch Notes v0.11.14-v0.11.15 Patch Notes v0.11.14 Game Updates: 1.Refactored Stack Buff/Debuff Calculation: Stacked effects are now calculated independently. All individual buffs generated by a Stack are now hidden from the UI to streamline the display. 2.Improved Buff/Debuff Overwriting Logic: Fixed an issue where uncancellable buffs or debuffs were being overwritten. 3.Field Condition Fix: Fixed an error where certain co… | 22040238 | |
| Game update | Patch Notes v0.11.13 Game Updates: · Fixed a bug where performing Tribulation on a non-deployed character caused combat to stop. · Added more statistics and reorganized the UI. · Corrected various localization translations. Editor Updates: · Fixed an issue where the editor incorrectly hid Hidden skills. · Added an option to toggle whether Stack effects scale based on stack count. · Reorganized Trigger Condition tar… | 21996138 | |
| Game update | Patch Notes v0.11.11-v0.11.12 Patch Notes v0.11.11 Game Updates: 1.Status Clearing: Fixed an issue where debuffs were not correctly cleared when switching or re-entering stages. 2.ombat Safety: Fixed a bug where the game (combat loop) would not stop automatically when modifying the Grid, attempting Character Tribulation, or changing the Protagonist's Element. 3.Substitute Logic: Fixed a mechanical error where the "Substitut… | 21985632 | |
| Game update | PatchNote v0.11.10 Game Updates: · Added Enemy Shield Mechanics: Powerful enemies can now generate shields to mitigate incoming damage. · Fixed Taunt Mechanics: Resolved targeting issues to ensure Taunt correctly redirects enemy attacks and skills. · Added Shield Value Display: Numerical shield values are now visible on both Character and Enemy HP bars. Editor Updates: · Fixed "Perform Instant Action" Effects: Co… | 21974527 | |
| Game update | PatchNote v0.11.9 Game Updates: 1. Reverted Healing Soft Cap (Decay) values. 2. Buff extension effects no longer apply to buffs with a 1-turn duration. Editor Updates: 1. Added "Instant Charge Attack" effect type. Additionally, if "Instant Attack" or "Instant C.A." is triggered by a count-based buff, it will now properly decrement the count and remove the buff when it reaches zero. 2. Fixed an issue where Stacks… | 21966608 | |
| Game update | PatchNote v0.11.8 Game Updates: · Enemy Skill Mechanics Fix : Improved the enemy AI logic; skills will now correctly verify all usage conditions before activation. · Recursion Crash Fix : Resolved a critical error where certain recursive triggers could cause an infinite loop, leading to game freezes (white screen). · Healing Balance : Adjusted the healing soft cap formula; the effective healing limit has been si… | 21962213 | |
| Game update | PatchNote v0.11.6-v0.11.7 v0.11.6 Content Update Game Updates: · Fixed healing values for Tier 3 Bosses: Gonggong and Banished Immortal Spirit. Editor Updates: · Fixed an issue where Sub-IDs (e.g., specific skill IDs) could not be input for Cooldown Cut, Reset Cooldown, and similar effects. · Fixed an issue where Artifact Skill trigger timing could not be modified. · Added independent triggers for specific passive effec… | 21948411 | |
| Game update | v0.11.4-v0.11.5 Changelog v0.11.4 Changelog Game Updates: · Fixed damage calculation for split attacks to correctly divide damage segments. · Removed most obsolete hard caps on stats. · Added a two-layer soft cap logic for Healing. Editor Updates: · Refactored Field and Stack data structures to minimize Mod conflicts. · Optimized stage merging logic for Zones with identical IDs. v0.11.5 Changelog Game Updates: · Added A… | 21938475 | |
| Game update | PatchNote v0.11.3 Game Updates: · Fixed an issue where direct Charge Bar gain was not benefiting from "Charge Bar Gain Up" effects. · Fixed an issue where characters would not counterattack if the incoming damage was fully absorbed by a Shield. · Added a Weapon Skill Overflow mechanism (excess stats over the cap are now converted into higher-tier bonuses). Editor Updates: · Added an "Uncancellable" toggle for Bu… | 21933997 | |
| Game update | PatchNote v0.11.2 Game Update · Fixed an issue where skill values boosted by "Unity" were not displayed correctly. · Fixed an issue where skill values boosted by "Refinement" were not displayed correctly. · Reduced Peach Tree King's healing capability and Field damage. · Reduced Celestial Thunder Lord's Field damage. · Unique Skill weapons are now correctly filtered in the selection list to prevent duplicate equ… | 21932784 | |
| Game update | Patch Notes v0.11.1 Game Updates · Added settings for Viewport Scaling and Minimum Font Size . · Added a "Summon x100" button to the Gacha interface. · Added a "Batch Select UR" button to the Refining system. · Fixed the unlock condition for the "True Realm: Thunder Ancestor" achievement. · Fixed an issue where Evasion was not effective against AOE damage . · Fixed a bug where Stewards (Managers) could be dragged… | 21932323 | |
| Game update | Patch Notes v0.11.0 'WEEK END' Game Content · Added an Auto-Retry feature: A 1-minute wait time accumulates after every team wipe until manually reset by the player. · Fixed the Gathering system: Modded gathering times now function correctly. Mod Editor Updates · Added Sampling options for Damage, Shield, and Healing calculations. · Added new Buff Types : Split Attack, Percentage HP Regen. · Added new Effect : Immediate Attack. | 21930882 | |
| Game update | Patch Notes v0.10.7 Game Updates 1.Fixed an issue where the Refining confirmation box was cut off or invisible at certain screen resolutions. 2.Fixed the random targeting mechanism for the Wind SR Character "Feng Qingyang". 3.Fixed an issue where Overflow EXP was not correctly applied when upgrading or breaking through Artifacts. 4.Added a "Pull Again" function for single summons on the Gacha page. Mod Editor Upda… | 21929871 | |
| Game update | Patch Notes v0.10.6 Game Updates · Fixed an issue with the SSR to UR material exchange in the Tiangong Pavilion. · Adjusted turn-end mechanics: Buffs are now processed before Debuffs. · Fixed a critical bug where Tempering stats and Random Artifact Affixes could be lost upon saving. Mod Editor Updates · Artifact Editor: Added the ability to edit secondaryValue for Affixes. | 21929346 | |
| Game update | Patch Notes v0.10.5 Balance & Mechanics 1.Increased the probability of "Guaranteed Triple Attack" from 100% to 1000% 2.Corrected the calculation formula for mechanics based on Current HP. Bug Fixes & UI 1.Fixed an issue in the Spirit Array interface where array affixes were incorrectly receiving bonuses from other arrays. 2.Mod Editor: Added scrolling to the navigation bar and optimized layout issues where text wa… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.