PatchNote v0.11.10

Sky Realm Idle · build 21974527 · published

On SteamNotes only · this build shipped before we watched the app

Game Updates:

  1. Added Enemy Shield Mechanics: Powerful enemies can now generate shields to mitigate incoming damage.

  2. Fixed Taunt Mechanics: Resolved targeting issues to ensure Taunt correctly redirects enemy attacks and skills.

  3. Added Shield Value Display: Numerical shield values are now visible on both Character and Enemy HP bars.

Editor Updates:

  1. Fixed "Perform Instant Action" Effects: Corrected logic for "Perform Instant Attack" and "Perform Instant C.A." to ensure they trigger correctly when called.

  2. Enhanced Stack Logic: Added trigger condition checks and specialized scaling options for Stack definitions.

  3. New Reference Presets: Added "Double Strike" and "Twin Charge Attack" preset stacks to the database as implementation templates.Have suggestions or found a bug?
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