Sky Realm Idle · build 21974527 · published
Game Updates:
Added Enemy Shield Mechanics: Powerful enemies can now generate shields to mitigate incoming damage.
Fixed Taunt Mechanics: Resolved targeting issues to ensure Taunt correctly redirects enemy attacks and skills.
Added Shield Value Display: Numerical shield values are now visible on both Character and Enemy HP bars.
Editor Updates:
Fixed "Perform Instant Action" Effects: Corrected logic for "Perform Instant Attack" and "Perform Instant C.A." to ensure they trigger correctly when called.
Enhanced Stack Logic: Added trigger condition checks and specialized scaling options for Stack definitions.
New Reference Presets: Added "Double Strike" and "Twin Charge Attack" preset stacks to the database as implementation templates. Have suggestions or found a bug?
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