v0.11.4 Changelog
Game Updates:
Fixed damage calculation for split attacks to correctly divide damage segments.
Removed most obsolete hard caps on stats.
Added a two-layer soft cap logic for Healing.
Editor Updates:
Refactored Field and Stack data structures to minimize Mod conflicts.
Optimized stage merging logic for Zones with identical IDs.
v0.11.5 ChangelogGame Updates:
Added Auto-Refine function to the Artifacts page in Inventory.
Revitalize (Regen) effects now respect Healing soft caps.
Balanced the thresholds and decay rates for the first layer of soft caps.
Fixed a targeting issue with the 3-Star Boss Luo Shen's Freeze skill.
Editor Updates:
Added TRIGGER_SOURCE Target Type: Allows targeting the source of a trigger (e.g., the Attacker during ON_HIT) when a trigger context exists.