Shrine's Legacy
Playing now
1+0 vs. yesterday
1.5%of peak
All-time peak
66Oct 2025
Playing now
1+0 vs. yesterday
All-time peak
66Oct 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Shrine's Legacy v1.2.1 Patch Notes This is another patch that ended up being bigger than intended, but the changes are pretty important. A couple of the most confusing parts of the game had some extra (small) tutorials added so players don't get completely stuck. And more importantly, the very last boss fight was heavily updated , and should be a lot more interesting now. Along with many, many, smaller bugfixes and improvements,… | 23163318 | |
| In-game event | Shrine's Legacy v1.2 Patch Notes Holy moly, the patch notes kind of speak for themselves for this update. But the TLDR most important changes in this patch are: · Many bosses, especially late game bosses, got huge reworks . They will put up a proper challenge now · The Cat Call works now ! Sorry this one took so long! To use, make sure you found the Cat Call item , and then go to the world map and select a place to go. Will on… | 22734693 | |
| Community | Indie.io Franchise Sale and Update News! This will be a shorter update for now, but we wanted to update everyone on the progress of the current updates we're working on and mention the current sale! Updates Incoming! We have been hard at work on the DLC and one more big update with a ton of important bugfixes, some boss improvements, and many other goodies. You can look forward to seeing this first patch live in about a week. The DLC,… | — | |
| In-game event | Shrine's Legacy v1.1.3 Patch Notes This is a relatively simple patch which is concerned with bugfixes, some mapping fixes, and fixes / improvements with the ending. This is part 1 of (likely 2) patches aimed at improving some of the ending stuff. This patch has very few major balance adjustments, but the next patch will have a number of them! Apologies for some of the patch notes for the ending being a bit cryptic, the goal is t… | 21691684 | |
| Community | Steam Chronicle #40: Progress and Next Steps Welcome to our first Steam Chronicle since the game launched. We'll be briefly talking about what's happened since launch and what some of our goals for this year will be! Progress · We released ~14 or so patches, including a major one (v1.1.0) that greatly improved the flow of combat. There have been lots of general bugfixes and improvements. · We finally (kind of) took a bit of a rest break a… | — | |
| In-game event | Shrine's Legacy v1.1.2 Patch Notes The main purpose of this patch is to fix a lot of bugs and localization issues throughout the game. There's also a good chunk of map polish and a few new additions like Snowfoxes! This patch also includes some bugfixes in the ending segments, but we're aware it still needs some more love. We're planning to do some major improvements to the ending with the next update, along with some other nice… | — | |
| Game update | Shrine's Legacy v1.1.1 Patch Notes This is a small follow-up patch for v1.1.0 (Combat Update). It has some further improvements and fixes to the new dodge controls, along with some other nice fixes, tweaks, and balance improvements. But perhaps most importantly, slick new graphics for dodging! 😀 Patch Notes: Combat / Movement Mechanics: · Added new graphics for the dodge! · Backwards dodging is now possible again by pressing da… | 21274102 | |
| Major update | Shrine's Legacy v1.1.0 Patch Notes We hit v1.1.0, our first major patch! There's still a lot we want to do, but this update should hopefully be a noticeable improvement to the combat and movement in the game in particular. · The dodge ability was overhauled to be a built-in upgrade to the dash and now works automatically instead of needing a short button tap to initiate. · Dashing is now more maneuverable (a very highly requeste… | 21245487 | |
| In-game event | Shrine's Legacy Beta Patch Notes v1.0.8 This beta patch includes a host of changes, including changes to dash mechanics, dodge mechanics, enemy knockback, attack mechanics, healing mechanics and more! Because we've heard a lot of complaints about combat and movement, we wanted to start working towards improving some of the sticking points and making the game feel more fun to play. There's a lot of experimental changes in the patch, s… | 21072155 | |
| In-game event | Shrine's Legacy Patch Notes v1.0.7 Today's patch is launching alongside a discount! There are a couple major additions, including the beta for the Portuguese translation and a basic hard mode option! There're also some map improvements and fixes, and some balancing improvements to the endgame so that damage is a little more severe during the final dungeon. For now, hard mode simply doubles the enemy damage. However, we are still… | 20904713 | |
| In-game event | Shrine's Legacy Patch Notes v1.0.6 Today's patch has map fixes, some important fixes for the UI when using the Chinese Language, along with improvements to the save / load system! Lastly, there are a few other misc UI fixes included! If you had trouble starting the game in the past due to crashes, you should give it another try now. The game should now check for old or corrupted save/config files and move them to a backup folder… | — | |
| Game update | Shrine's Legacy Patch (Hotfix) Notes v1.05b Patch Notes: - One simple fix for a new crash that was accidentally added early in the game | — | |
| In-game event | Shrine's Legacy Patch Notes v1.05 This is a relatively large update with a highly requested inclusion! · We are enabling Steam Cloud Saves finally! Keep in mind it is best to log into / sync with whatever device has the saves you want to keep first to prevent potential issues! Note: If you try to sync Steam to more than 1 device with unique saves, it will give you the option to pick which device's files to keep (it should give… | 20593959 | |
| Game update | Shrine's Legacy Patch Notes v1.04b This is a patch mostly for fixing major bugs, but it also brings forward the tweak to the AI ally's vulnerability from the public-beta patch, with some tweaks. Let us know if it feels like an improvement! New Content / Features: · Less Damaged Ally: The AI ally is now able to avoid most damage from enemies, except for when the player is also hit. This is slightly nerfed from the original beta p… | 20460255 | |
| In-game event | Shrine's Legacy Patch Notes v1.04 This patch doesn't contain a lot of changes, but the ones it has are important. Perhaps most worthy of note, we added an Easy Mode setting in the in-game options. You'll take less damage and deal more damage to enemies. It will be a good choice if you are struggling or just want to enjoy the story. At some point we will add an expert difficulty, but we want to put some real effort into making i… | 20417023 | |
| Game update | Public Beta Patch Test v1.03b A small patch to test a couple potential big changes! Opt-in to the public-beta branch in the properties->betas for the game in your Steam library to test them out. Please let us know what you think about these changes and whether you run into any issues caused by the first change, and hopefully they will come to the main branch soon. :) Adjustments: · Ally can no longer be damaged by enemies w… | 20362159 | |
| Game update | Shrine's Legacy Patch Notes v1.03 Shrine's Legacy Patch v1.03 is out now! There are a few critical fixes in this patch: · Hotfix for a few crashes that were still on-going! Let us know if you run into any more crashes, we'll try to weed them out as quickly as possible! · Some smaller bug fixes and polish improvements · Some important polish improvements for maps, especially one of the post-game dungeons · Localization fixes Add… | 20361540 | |
| In-game event | Shrines Legacy Patch Notes v1.02 The first big patch is here! We fixed a ton of bugs, a few missing descriptions and effects for potions, fixed the pages display, made the diagonal dash attack potion much easier to brew, and much more! Additions: - Credits: Added a new name to the Special Thanks - Treasures: Added a new treasure in the room where Carolyn lives to make getting a certain power easier Balancing: - Recipes: Diagon… | 20347516 | |
| Game update | MAJOR SAVE ISSUE FIX: v1.01c This patch is a major issue hotfix for saves being deleted and not saved correctly in some cases on Linux based systems. It also corrects the folder the save games were being stored, which was incorrectly being set to the root folder of the drive due to a coding error. Changes · Save files located in the root of your drive will be automatically migrated from the root folder to %localappdata%/Sh… | 20308123 | |
| Community | Shrine's Legacy Has Officially Launched! It's Time! After many years of hard work, Shrine's Legacy has finally released on Steam and GOG ! Epic Games Store launch is unfortunately delayed due to still being in review and working out some bugs with achievements. We'll provide more information about this once we know. Localization Info Chinese localization is available on launch! Brazilian Portuguese localization is in development and s… | — | |
| Announcement | Shrine's Legacy Has a Release Date! The Legacy Will Be Known Hello everyone, it's finally time...to lock down a release date! Shrine's Legacy will be launching on October 7, 2025! 🔥🧊⚡💧 Cast Spells, Fight Enemies and Solve Puzzles in Action Combat Use your weapon and magic spells to solve puzzles, defeat enemies, explore, and interact with the environment! Run on water, Make bridges out of wind, and more! Bring fear upon Aklor'… | — | |
| Community | Steam Chronicle #39: Upcoming Events / Announcements Behind the scenes, we are working hard to get the game as finished and polished as possible. But I wanted to focus this update on some upcoming events, including an announcement (of an announcement)?! Gamescom and PAXWest Our publisher will be taking our game to Gamescom (August 20-24) and PaxWest (August 29-September 1) . If you happen to be present at either of these 2 events be sure to say h… | — | |
| Community | Steam Chronicle #38: Content Complete! Nextfest and Other Events! Firstly, letting you all know that Shrine's Legacy will be part of the indie.io (our publisher) booth at Gamescom in Germany on August 20th to 24th! We won't be personally present, but if you are there feel free to check out the booth and show your support. :) Also, we've had an amazing last month for events in general! We participated in the June Steam Nextfest , whi… | — | |
| Community | Steam Chronicle #37: Cutscene and Balancing Progress Greetings and happy May! This will be a short update as we're busy grinding toward Content Complete for this month! Cutscene Progress We're on the final cutscenes. We've officially made it up to the inner part of the final dungeon, with final scenes and a handful of optional quest cutscenes remaining. Enemy Balance and Other Enemy balance first draft is now complete for most of the game, every… | — | |
| Community | Steam Chronicle #36: More Mapping and Cutscene Work As we enter a new month and we get closer to Beta it's time for another Shrine's Chronicle! Mapping and Enemies Placed Many more maps are complete, with almost all maps for the game being at a base level in appearance now. Some collision work still needs done but some progress was made for that too. The main exception to appearance being complete is the optional dungeon which still needs to hav… | — | |
| Community | Steam Chronicle #35: Cutscene Polish Part 3 Happy March and welcome to the 35th Steam Chronicle! More cutscene work, maps, and pixel art have been completed! Mapping Progress We're getting started on finishing up the mapping for the remaining towns now (such as Omdale, seen below), along with Pyragord Mountain. Here's a couple newly mapped screenshots our main mapper Decky lined up for us to share in the update: Pixel Art Pixel art as me… | — | |
| Community | Steam Chronicle #34: Cutscene Polish Part 2 Happy February! Again this month, the main focus has been on finishing up cutscenes. We've also got some new maps and graphics to share! So, without further ado... Mapping Progress We have a hefty number of new maps done! In fact, by the next update, we should have all the maps complete (minus some polish) for the entire game, other than the optional dungeon which will still be in progress. Her… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.