Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Shrine's LegacyEventsShrine's Legacy Patch Notes v1.04b
Game update

Shrine's Legacy Patch Notes v1.04b

Shrine's Legacy · published 20 Oct 2025, 07:12 UTC · build 20460255

All eventsPlayers around this dateRead on Steam

This is a patch mostly for fixing major bugs, but it also brings forward the tweak to the AI ally's vulnerability from the public-beta patch, with some tweaks. Let us know if it feels like an improvement!

New Content / Features:

  • Less Damaged Ally: The AI ally is now able to avoid most damage from enemies, except for when the player is also hit. This is slightly nerfed from the original beta patch where they were completely invincible but should still generally make the ally survive much better than before and should generally feel fairer when they do take damage.

    NOTE: Activating easy mode will make them completely invincible to enemy attacks like they were in the most recent beta patch.

    This is a big change so let us know if you run into any bugs or issues with it.

Bug Fixes and Adjustments:

  • Softlock / Major: Fixed an easily triggered bug where a choice during a conversation with Carolyn late in the game could cause the conversation to freeze

  • Pages: After completing the page quest resolution, fixed an issue where new pages wouldn't get appraised anymore

  • Softlock / Major: Fixed a bug in Moglore where you could get stuck if you don't have enough MP to cast the spell to start an earth puzzle, specifically when the Lapis Lazuli jewel was equipped

  • Balance / Bug: Fixed an issue where a certain enemy in the second post-game dungeon was getting stuck trying to use its attack

  • Visual / Bug: Fixed an issue where the magical minion wasn't looping its casting animation

  • Balance / Bug: Fixed an issue where the basic big minion wasn't using its attack often enough

  • Balance: The big minion hitbox for their attack now ends sooner, as it was still active during the endlag of the attack which felt wrong

  • Out of Bounds / Fellinore Overworld: You can no longer fall off an elevation in a couple of specific spots in the room with a cave past Fellinore now

  • Out of Bounds / Lethoral Canyon: You can no longer fall off an elevation in a specific spot out of bounds in the room with one torch now

  • Minor: Fixed an issue where the previous area would be darker if you went into the 2nd postgame dungeon while it was still dark and then came back

  • Dummy Minigame: Fixed a couple of funky bugs involving using the reward for the dummy minigames inside the dummy minigames

  • Major: Fixed an issue where it was difficult to revive your ally during the golem boss due to the body and hands counting as nearby enemies even while the hands were in the air or resting

More from Shrine's Legacy

Other announcements

All events
In-game event8 Jul 2026Shrine's Legacy v1.3.1 Patch NotesThis patch contains a fair bit of bugfixes , including a few fixes to illusive bugs that have been known and around for a long time! The bug where music would stop playing after defeating the DLC boss has also been fixed , and loading your save should fix it for you even if the music stopped on your save. Additionally, there's a tiny bit of added content into the DLC area . Perhaps the coolest…Major update25 Jun 2026Shrine's Legacy: Uncharted Lands Free DLCWhat's beyond the big door? Well, what you might find is the most difficult level the game has to offer. This is the launch of the new Uncharted Lands Free DLC for Shrine's Legacy! In addition to a brand-new massive dungeon, this update adds 5 new jewels to the game to find and customize your build with, and the Japanese localization which was in beta is now moved to the main branch for you to…Game update12 May 2026Shrine's Legacy v1.2.1b Hotfix Patch NotesThis patch is a quick hotfix to deal with a few major bugs that snuck into the previous update, along with a couple other minor adjustments, including new vsync modes you can try if the original method was causing slowdown and turning it off was causing tearing. Patch Notes Bug Fixes / Adjustments: · Major / Crystal Dungeon: Fixed a new 1.2.1 exclusive issue where there was now an invisible wal…