Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Shrine's LegacyEventsSteam Chronicle #35: Cutscene Polish Part 3
Community

Steam Chronicle #35: Cutscene Polish Part 3

Shrine's Legacy · published 4 Mar 2025, 23:42 UTC

All eventsPlayers around this dateRead on Steam

Happy March and welcome to the 35th Steam Chronicle!

More cutscene work, maps, and pixel art have been completed!

Mapping Progress

We're getting started on finishing up the mapping for the remaining towns now (such as Omdale, seen below), along with Pyragord Mountain. Here's a couple newly mapped screenshots our main mapper Decky lined up for us to share in the update:

Pixel Art

Pixel art as mentioned before is nearing completion! There's only straggling pieces of art left that we come up with while polishing and finishing cutscenes that aren't finished now.

Here's a glow-up for our save point, including one for where quick travel is available. The artist really went above and beyond with this one, and I think it turned out amazing! :

Cutscenes

Cutscenes from the 7th dungeon through the 9th dungeon are underway and should be done soon! After these are done there be only one major story dungeon left to do cutscenes for. 🙂 There is also a couple optional dungeons but the cutscenes within will be relatively simple.

Trying to avoid very spoilery stuff is challenging since we are getting deeper into the story with the most recent scenes. I will share a proper cutscene in the next update, but for now, here is our new improved effect for water rising and lowering in Veyrlorn Palace:

Watch on YouTube

Closing

Cutscenes have been exhausting, but it's been very cool seeing them come together. There's still a lot left to do, so back to work I go. ✨

Until next time,

Joe

More from Shrine's Legacy

Other announcements

All events
In-game event8 Jul 2026Shrine's Legacy v1.3.1 Patch NotesThis patch contains a fair bit of bugfixes , including a few fixes to illusive bugs that have been known and around for a long time! The bug where music would stop playing after defeating the DLC boss has also been fixed , and loading your save should fix it for you even if the music stopped on your save. Additionally, there's a tiny bit of added content into the DLC area . Perhaps the coolest…Major update25 Jun 2026Shrine's Legacy: Uncharted Lands Free DLCWhat's beyond the big door? Well, what you might find is the most difficult level the game has to offer. This is the launch of the new Uncharted Lands Free DLC for Shrine's Legacy! In addition to a brand-new massive dungeon, this update adds 5 new jewels to the game to find and customize your build with, and the Japanese localization which was in beta is now moved to the main branch for you to…Game update12 May 2026Shrine's Legacy v1.2.1b Hotfix Patch NotesThis patch is a quick hotfix to deal with a few major bugs that snuck into the previous update, along with a couple other minor adjustments, including new vsync modes you can try if the original method was causing slowdown and turning it off was causing tearing. Patch Notes Bug Fixes / Adjustments: · Major / Crystal Dungeon: Fixed a new 1.2.1 exclusive issue where there was now an invisible wal…