Art of Boxing
Last seen
0Sampled 45 minutes ago · not a live figure
—of peak
All-time peak
016 Sep 2026
Last seen
0Sampled 45 minutes ago · not a live figure
All-time peak
016 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Art of Boxing HAIR MODELS UPDATE!! Hey all, Back with another update! This one focuses more on the graphical aspect of the game, but there are some backend fixes as well. One of the things that really DIDN'T look good in the game was the hair models. I made them myself a LONG time ago as "placeholders" for something better in the future. Well I'm glad to say that today is "The Future" Marty... It was truly one of the main aspect… | — | |
| Major update | THE 1000 PUNCH UPDATE! (MOVEMENT AND PUNCH MOCAP REWORK!) ART OF BOXING 1000 Punch Update! Hey everyone, back with a MAJOR update to all facets of the game. A lot has changed and I will attempt to walk you through all the changes, and fixes in this update. Also a look forward to what is on-deck/next to KO. Without further ado, lets get into the details! NEW CHANGES TO THE PUNCH SYSTEM: OK. So after my purchase of an Xbox Kinect - I dove into mocap...… | — | |
| Game update | Hotfix for Career Mode - Quick fix for the mouse locking up, during the tutorial, when making a new career. | 7127656 | |
| Game update | Update 08/02/2021: Fixes for Champion Mode & Mocap Beginnings Hey all back with another update... NEW IN THIS UPDATE: - My first mocap is in the game! I got annoyed with the boxers walking through the ropes when they enter the ring, like the ropes were not there... and finding a mocap animation of someone "getting into a boxing ring" was not very easy! So after the purchase of an Xbox Kinect, I was able to capture myself doing the motion in my living room… | 7123409 | |
| Game update | Small Hotfix for Jabs Just a small hotfix for jabs in both orthodox and southpaw. Also added a small tweak to AI to make them a bit more interesting/move around the ring more. | 7077098 | |
| Game update | Small Hotfix for a few bugs Just a small hotfix for a few things: FIXES: - Fixed issue with training, where timer would not end and you could train forever... :-P - Fix for less clipping through the mat when fighters are knocked-out and lying down/ragdoll. - Slowed down the punch animations just a bit... - Fixed a bug where you couldn't jab while in the southpaw stance. - Fix for Mac version for Silicon-Based M1 macs - Mi… | 7061462 | |
| Major update | THE "ITS A BRAND NEW GAME" UPDATE FOR ART OF BOXING!!! This update, as the title states, is probably the largest update to the game since release. I pretty much have only slept and coded since the last update. Many hours have gone into this one, so hold onto your seats - and let's dive into the details!! NEW ADDITIONS THIS UPDATE: - First off, the entire rendering system for graphics has been upgraded to what Unity calls the "Universal Render Pipel… | — | |
| In-game event | STEAM WORKSHOP FOR ROSTERS! FPS IMPROVEMENTS AND MORE!! Hey, Back with ANOTHER update! :-) Yeah that's right... a year with no updates and than two in a row :-D NEW STUFF IN THIS UPDATE: - Steam Workshop is now working for you to upload your rosters! This was supposed to be a major feature for the game. The ability to share custom rosters amongst Steam Users. I hope one day to have rosters for all the major weight divisions and eras, for some awesom… | — | |
| In-game event | MAJOR OPTIMIZATION UPDATE & MESSAGE FROM THE DEV MAJOR OPTIMIZATION UPDATE & MESSAGE FROM THE DEV It's been a while... more on that in a second. But lets start with the good news: The development of Art of Boxing HAS RESUMED!! After a year of Covid-19, technical issues with my workstation, financial issues... and total procrastination... I have finally decided to plunge back into the development of "Art of Boxing". UPDATE FEATURES: - MAJOR OP… | — | |
| Major update | Total Graphics Overhaul, Physics Collision Overhaul! The Biggest Update Yet! First off, I decided to wait on the updates and make a nice big one this week - and wow its kinda serious! First off the major change is the Crowd. Totally new realistic hi poly models for close to the ring, and lower models in the distance. I also got rid of those stupid smiling dudes, they looked horrible. Anyways, in my efforts to figure out how to fill a stadium with models (that aren't smi… | — | |
| Community | Art Of Boxing - Monthly Update (Release - April) Hey all!, It been a great release on Early Access so far! The game was horribly NOT ready on March 9th, and I buckled to the pressure of friends telling me to "just release the game, its Early Access who cares if theres bugs/optimization...?" Well it wasn't the best idea - and I wish I had waiting a month, but oh well lessons are learned! For those of you that haven't dared try the game since r… | — | |
| In-game event | MAJOR GFX Overhaul, Rendering, and Min System Reqs!!! For those of you not keeping tabs on the giant discussion thread, I have decided to completely OVERHAUL the way Art of boxing renders it's graphics. Prior to today, Art of Boxing employed one of the most advanced graphics "Pipelines" known to man. It is capable of really amazing stuff, and for those wondering, it is called the "HDRP pipeline". It uses some of the most advanced techniques on ear… | — | |
| In-game event | Mac version is now available to Play / Test for those interested! Mac version is now available on the Steam store... Let me know how it plays Mac Users! AoB | — | |
| Major update | TO THOSE OF YOU EXPERIENCING LAGGY GAMEPLAY AND CRASHES!! First off I'd like to personally apologize for the crappy gameplay a lot of people have been experiencing. I can't tell you how aggravating it is to have people not experience the game, as it was designed. However good news! I believe most issues are solved - the main issues were caused by the ropes physics, and I have replaced every rope in the game. However I am starting to realize the game r… | — | |
| Steam news | Art of Boxing is Officially Released to Early Access on Steam! The game is finally available for the public to play. Not gonna lie, it could have been tested more thoroughly. But hopefully you guys can help with that! Please send bug reports to: [email protected] Or post them in this Thread~! KNOWN ISSUES: - A crash during the first "Olympiadic" tournament in career mode. I may have fixed this today, but whoooo knows? TO GET AROUND THIS you have to… | — | |
| Announcement | The Greatest Boxing Game Of All Time RELEASES ON MARCH 9TH! Yo, Steam, man, what's up, man? I caught you on that cut with Dayz, Man, you were booming But I caught these foul slouch gamers, you know I mean? Talking foul about you the other night On the corner of the boulevard, man, I wasn't with that But I ain't know you well enough to defend you though, right? But you seem like you got true game But peep game, man, they've been playing me all my life, m… | — | |
| Announcement | Workshop Integration & Upcoming Early Access Release! Hey all, Been a while since I wrote an update. Hope all is well! I have been hard at work on the game... ok that's kind of a lie. Lets start with the bad and work into the good? First of all, the Linux version is not working. Its possibly going the way of the Mac version for now.... Than next bad news: MULTIPLAYER ONLINE WILL NOT BE READY FOR RELEASE... well that might be a lie too... I'll see… | — | |
| Community | Mac OS version delayed for the time being... Not the best news today, An decision was made today to stop further development on the Mac version of the game until Art of Boxing, is more developed, and closer to a complete product. After wasting far too much time, trying to get the Mac version to function (even remotely close to the PC version) I have decided that my time can be better spent elsewhere - pushing the progress of the actual ga… | — | |
| In-game event | KEYBOARD AND MOUSE CONTROLS, LINUX, MACOS, AND REMOTE PLAY TOGETHER (GHETTO MP) NEW PATCH - ADDS KEYBOARD CONTROLS, MAC AND LINUX SUPPORT, REMOTE PLAY TOGETHER... After finding one of the major requests for Art Of Boxing was to implement keyboard and mouse control - as many computer users do not own controllers - we felt a little bad, making every single Steam user on earth go out and buy controllers just to play the best game ever made... So we buckled to the pressure and… | — | |
| In-game event | Art of Boxing Game Development Update (Feb 2020): TOURNAMENT MODE! Dev Update for Week 1, Feb 2020 - A lot has changed once again, and its hard to keep up both building the game AND updating this page at the same time, so forgive me if these are long and involve tons of changes, and don't always appear right away alongside every little hotfix update that is pushed :-P NEW FUN STUFF: - Tournament MODE! A full out bracket style tournament mode of up to 64 boxers… | — | |
| Major update | MAJOR UPDATE: GRAPHICS OVERHAUL, PLAY NOW/CPU vs CPU!, and Much More! FORGET EVERYTHING YOU KNOW ABOUT ART OF BOX.... i mean slipmat covers... I used to do graphics... I still do, but I used to as well. aw Mitch I miss you :-( anyways! TO THE PATCH!! Pretty much 16 hour days and very little sleep - so excuse if these notes are somewhat ridiculous. A lot has changed - and trying to both build a perfect game and update the community at the same time is taking its t… | — | |
| In-game event | New Patch! Jan. 6th, 2020. THE STADIUM UPDATE! PATCH NOTES: - Added new stadiums to fight in! (The way it works is there are now 3 configurations to the arena: small, medium, and large. They will load depending on your overall ranking - with a little randomness to make things fun... Than there are 14 new HDRI 360 degree backgrounds - two for each of the 7 "boxer-biomes" in the game already. This means in total - there are 3x14.... (umm let… | — | |
| In-game event | Patch Notes Jan 2nd, 2020 PATCH NOTES: January 2nd Happy New Years All! Got a bunch done over the break - game is getting closer and closer to release - still lots of polish to do, AI to improve, features to add! Here are the notes! - Added CPU vs CPU fights! (new option from the main menu) - Added a "Player Picker" to choose 2 different fighters from your roster file to fight - added some Steam achievements - Added Ste… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.