Art of Boxing
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
125 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
125 Sep 2026
| Published | Title | Build |
|---|---|---|
| QOL Improvements and Bug Fixes, more AI fixes Just a quick update to fix a few things. CHANGES: - Replaced most of the walking animations to remove the "herky-jerky" boxer walk. Fighters should walk much smoother around the ring. FIXES: - More tweaks to the AI, and how they use the ring. - Fixed some issues where certain combinations of AI boxer styles would not get close enough to eachother to land punches. DEV UPDATE: Work has started on… | 8098780 | |
| AI, QOL, BUGFIXES, AND MORE! PATCH NOTES 01-23-2022 ! First off, I really wanted this patch to introduce the first tier of ONLINE MULTIPLAYER... that was the plan. However plans don't always work out, and i guess this dev cycle was proof of that... This update took a while to get out because most of my time was spent trying to, unsuccessfully, implement working multiplayer over network, and experimenting with "Machine Learning AI" for the boxers.… | 8070987 | |
| Hotfix for Uppercut Looping Bug, Camera during KOs, and Ring Sponsors Just a small hotfix for a few bugs: BUG FIXES: - Fixed issue with uppercut animation looping continuously when thrown while leaning. - Fixed bug where camera would not reset to default position after a Knockdown. - Fixed bug where the sponsors were not showing up on the Ring mat/Canvas. - Increased the boxer's stats for your first few opponents so your first fights last a little longer. | 7308331 | |
| THE 1000 PUNCH UPDATE! (MOVEMENT AND PUNCH MOCAP REWORK!)major ART OF BOXING 1000 Punch Update! Hey everyone, back with a MAJOR update to all facets of the game. A lot has changed and I will attempt to walk you through all the changes, and fixes in this update. Also a look forward to what is on-deck/next to KO. Without further ado, lets get into the details! NEW CHANGES TO THE PUNCH SYSTEM: OK. So after my purchase of an Xbox Kinect - I dove into mocap...… | — | |
| Hotfix for Career Mode - Quick fix for the mouse locking up, during the tutorial, when making a new career. | 7127656 | |
| Update 08/02/2021: Fixes for Champion Mode & Mocap Beginnings Hey all back with another update... NEW IN THIS UPDATE: - My first mocap is in the game! I got annoyed with the boxers walking through the ropes when they enter the ring, like the ropes were not there... and finding a mocap animation of someone "getting into a boxing ring" was not very easy! So after the purchase of an Xbox Kinect, I was able to capture myself doing the motion in my living room… | 7123409 | |
| Small Hotfix for Jabs Just a small hotfix for jabs in both orthodox and southpaw. Also added a small tweak to AI to make them a bit more interesting/move around the ring more. | 7077098 | |
| Small Hotfix for a few bugs Just a small hotfix for a few things: FIXES: - Fixed issue with training, where timer would not end and you could train forever... :-P - Fix for less clipping through the mat when fighters are knocked-out and lying down/ragdoll. - Slowed down the punch animations just a bit... - Fixed a bug where you couldn't jab while in the southpaw stance. - Fix for Mac version for Silicon-Based M1 macs - Mi… | 7061462 | |
| THE "ITS A BRAND NEW GAME" UPDATE FOR ART OF BOXING!!!major This update, as the title states, is probably the largest update to the game since release. I pretty much have only slept and coded since the last update. Many hours have gone into this one, so hold onto your seats - and let's dive into the details!! NEW ADDITIONS THIS UPDATE: - First off, the entire rendering system for graphics has been upgraded to what Unity calls the "Universal Render Pipel… | — | |
| Total Graphics Overhaul, Physics Collision Overhaul! The Biggest Update Yet!major First off, I decided to wait on the updates and make a nice big one this week - and wow its kinda serious! First off the major change is the Crowd. Totally new realistic hi poly models for close to the ring, and lower models in the distance. I also got rid of those stupid smiling dudes, they looked horrible. Anyways, in my efforts to figure out how to fill a stadium with models (that aren't smi… | — | |
| TO THOSE OF YOU EXPERIENCING LAGGY GAMEPLAY AND CRASHES!!major First off I'd like to personally apologize for the crappy gameplay a lot of people have been experiencing. I can't tell you how aggravating it is to have people not experience the game, as it was designed. However good news! I believe most issues are solved - the main issues were caused by the ropes physics, and I have replaced every rope in the game. However I am starting to realize the game r… | — | |
| MAJOR UPDATE: GRAPHICS OVERHAUL, PLAY NOW/CPU vs CPU!, and Much More!major FORGET EVERYTHING YOU KNOW ABOUT ART OF BOX.... i mean slipmat covers... I used to do graphics... I still do, but I used to as well. aw Mitch I miss you :-( anyways! TO THE PATCH!! Pretty much 16 hour days and very little sleep - so excuse if these notes are somewhat ridiculous. A lot has changed - and trying to both build a perfect game and update the community at the same time is taking its t… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 27 Jan 2022 | Thu | 17:02 | QOL Improvements and Bug Fixes, more AI fixes | 8098780 | public | 3 | — |