Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Art of BoxingNewsArt of Boxing HAIR MODELS UPDATE!!
In-game event

Art of Boxing HAIR MODELS UPDATE!!

Art of Boxing · published 2 Sep 2021, 02:08 UTC

All newsPlayers around this dateRead on Steam

Hey all,

Back with another update! This one focuses more on the graphical aspect of the game, but there are some backend fixes as well.

One of the things that really DIDN'T look good in the game was the hair models. I made them myself a LONG time ago as "placeholders" for something better in the future. Well I'm glad to say that today is "The Future" Marty... It was truly one of the main aspects of the game that stuck out as totally amateur.

I know we ALLLL LOVED THE GIANT RIDICULOUS AFRO, but it had to go. It was actually obscuring our view of the fight haha!

In fact, in the backend of the game, the Giant Afro and the Giant beard's Game Objects were actually labelled "Hair Stupid" and "Beard Stupid"... I decided not to change the names for posterity.

ON TO THE UPDATE!

NEW FEATURES:

- BRAND NEW HAIR MODELS!!! 23 Total hair styles, with 7 different beard options. Many new options for everyone, and much nicer looking models/designs. Some of the models I might work on in the future, as there are some transparency issues using certain colors, but for the most part, using dark hair colors, they should be good.

NOTES ON THE NEW HAIR:
- The roster builder is setup to use the new hairstyles, and also old rosters built with the old hair, will all have their hair switched over to the new respective models automatically. However you may notice some color/style issues as I have not updated the rosters to use the new hair.

- However the new models are not exactly the same as the old, I tried to pick similar ones, to replace the old ones (i.e. new afro replaces Stupid Hair etc. etc.)

- Furthermore, since there are 11 new EXTRA hairstyles that didn't exist before, rosters built with the previous version of the game, will not have AI fighters with the newest hairstyles #12-23.

FIXES/QOL:
- Fixes for minimum collision speed on the boxers (trying to minimize the damage caused by walking into the other boxer and head butting, etc.)

- Weigh In properly lets the user know if there is a purse penalty in effect for the fight.

- Fixed head moving like a Drunk while walking forward.

More from Art of Boxing

Other announcements

All news
Game update27 Jan 2022QOL Improvements and Bug Fixes, more AI fixesJust a quick update to fix a few things. CHANGES: - Replaced most of the walking animations to remove the "herky-jerky" boxer walk. Fighters should walk much smoother around the ring. FIXES: - More tweaks to the AI, and how they use the ring. - Fixed some issues where certain combinations of AI boxer styles would not get close enough to eachother to land punches. DEV UPDATE: Work has started on…Game update23 Jan 2022AI, QOL, BUGFIXES, AND MORE! PATCH NOTES 01-23-2022 !First off, I really wanted this patch to introduce the first tier of ONLINE MULTIPLAYER... that was the plan. However plans don't always work out, and i guess this dev cycle was proof of that... This update took a while to get out because most of my time was spent trying to, unsuccessfully, implement working multiplayer over network, and experimenting with "Machine Learning AI" for the boxers.…Game update5 Sep 2021Hotfix for Uppercut Looping Bug, Camera during KOs, and Ring SponsorsJust a small hotfix for a few bugs: BUG FIXES: - Fixed issue with uppercut animation looping continuously when thrown while leaning. - Fixed bug where camera would not reset to default position after a Knockdown. - Fixed bug where the sponsors were not showing up on the Ring mat/Canvas. - Increased the boxer's stats for your first few opponents so your first fights last a little longer.