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Art of BoxingNewsArt of Boxing is Officially Released to Early Access on Steam!
Steam news

Art of Boxing is Officially Released to Early Access on Steam!

Art of Boxing · published 9 Mar 2020, 11:14 UTC

All newsPlayers around this dateRead on Steam

The game is finally available for the public to play.

Not gonna lie, it could have been tested more thoroughly. But hopefully you guys can help with that!

Please send bug reports to: [email protected]

Or post them in this Thread~!

KNOWN ISSUES:

- A crash during the first "Olympiadic" tournament in career mode. I may have fixed this today, but whoooo knows? TO GET AROUND THIS you have to skip the first tournament.... sorry your gold medal for your trophy cabinet will have to wait.

- DO NOT USE COMMAS when editing fighters names or cities! The data is stored in .csv files (comma separated values), so using a comma can mess up the rosters. I will add a "check" for this in the future, but for now, NO COMMAS!

- Sketchy numbers in the "copybox" score in between rounds in tournaments and play now fights. The significant strikes do not show correctly until later rounds it seems. The judging was horribly bad for quick fights and tournaments - but hopefully this is fixed, I've quadruple checked the script.

DAY ONE UPDATES:

- Added "Getting Old" function. After a certain amount of time, your boxer's attributes start to degrade.
-Added Retirement function. There are 2 possible retirements: Hall Of Fame, and NOT Hall of Fame lol. If you retire a boxer (or are forced to retire) you get one of two "endings", a Hall of Fame induction, or working as a janitor in a Restaurant. At this point you can choose to have a Baby, and start a new career. If your previous boxer got to a high enough rank, he will be added to the "Hall of Fame" list/scoreboard. If the boxer got to a high enough ranking - you can elect to keep him in the ranks for your next career by loading "career" roster at the baby creation screen. (yes baby creation screen...)
- Added 2 new achievements. "Hall of Fame" retirement and "Retire a boxer". Though they may be disabled at the moment. (will check and update)
- Added more random events. (If you guys have suggestions for more random events let me know, I will totally add them!)
- Added buttons in the settings screen to change Graphics and texture qualities, for lower end rigs.
- Optimized the game on the whole... baked a lot of.... scenes. It's the reason the launch was delayed a few hours... I meant to have it out at midnight, but it wasn't running that great on my 2nd low end computer. I'm hoping these changes today will help.

Lastly. The game still needs to be "tuned". IE damage/chin/stamina/body/heart .... all these attributes can be changed - and how much they affect the game. Punches can do less or more damage - and I think I may add the ability for the user to change them with sliders. So you can tailor the game better - or even suggest some good settings for when the game fully releases. That being said - this current version - I wanted to give you guys a challenge but still let you crush some dudes and watch them fly. But let me know on suggestions for "tuning" especially for when online MP drops!

Stiltz
Art of Boxing

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Game update27 Jan 2022QOL Improvements and Bug Fixes, more AI fixesJust a quick update to fix a few things. CHANGES: - Replaced most of the walking animations to remove the "herky-jerky" boxer walk. Fighters should walk much smoother around the ring. FIXES: - More tweaks to the AI, and how they use the ring. - Fixed some issues where certain combinations of AI boxer styles would not get close enough to eachother to land punches. DEV UPDATE: Work has started on…Game update23 Jan 2022AI, QOL, BUGFIXES, AND MORE! PATCH NOTES 01-23-2022 !First off, I really wanted this patch to introduce the first tier of ONLINE MULTIPLAYER... that was the plan. However plans don't always work out, and i guess this dev cycle was proof of that... This update took a while to get out because most of my time was spent trying to, unsuccessfully, implement working multiplayer over network, and experimenting with "Machine Learning AI" for the boxers.…Game update5 Sep 2021Hotfix for Uppercut Looping Bug, Camera during KOs, and Ring SponsorsJust a small hotfix for a few bugs: BUG FIXES: - Fixed issue with uppercut animation looping continuously when thrown while leaning. - Fixed bug where camera would not reset to default position after a Knockdown. - Fixed bug where the sponsors were not showing up on the Ring mat/Canvas. - Increased the boxer's stats for your first few opponents so your first fights last a little longer.