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Art of BoxingNewsMac OS version delayed for the time being...
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Mac OS version delayed for the time being...

Art of Boxing · published 9 Feb 2020, 06:50 UTC

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Not the best news today,

An decision was made today to stop further development on the Mac version of the game until Art of Boxing, is more developed, and closer to a complete product.

After wasting far too much time, trying to get the Mac version to function (even remotely close to the PC version) I have decided that my time can be better spent elsewhere - pushing the progress of the actual game, instead of optimising for various platforms...

I say this with a heavy heart, as my father bought a mac in 1984, and I was raised on them. But unfortunately the architecture of their graphics system today does not lend itself well to next generation game development... and all I have run into is obstacles. Don't get me wrong - its not that macs are bad, quite the contrary actually - they use new advanced graphics shaders, developed by Apple, for their products, and therein lies the problem. Maybe if I had a good new mac (mine is 2011) I could work on AOB in that environment - but for the foreseeable future - mac users will have to run Bootcamp to play AOB... sorry to let you guys down.

Now there is one other option - I can downgrade the entire graphics system for the mac version - to comply with their hardware - but this takes quite a while - and I would prefer to do this when the game is complete... It honestly wouldn't look that much different really in the end. But that being said - if you are a Mac gamer out there - you might as well install Bootcamp because these game engines are not very friendly to you guys.

Rumplestiltz

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Game update27 Jan 2022QOL Improvements and Bug Fixes, more AI fixesJust a quick update to fix a few things. CHANGES: - Replaced most of the walking animations to remove the "herky-jerky" boxer walk. Fighters should walk much smoother around the ring. FIXES: - More tweaks to the AI, and how they use the ring. - Fixed some issues where certain combinations of AI boxer styles would not get close enough to eachother to land punches. DEV UPDATE: Work has started on…Game update23 Jan 2022AI, QOL, BUGFIXES, AND MORE! PATCH NOTES 01-23-2022 !First off, I really wanted this patch to introduce the first tier of ONLINE MULTIPLAYER... that was the plan. However plans don't always work out, and i guess this dev cycle was proof of that... This update took a while to get out because most of my time was spent trying to, unsuccessfully, implement working multiplayer over network, and experimenting with "Machine Learning AI" for the boxers.…Game update5 Sep 2021Hotfix for Uppercut Looping Bug, Camera during KOs, and Ring SponsorsJust a small hotfix for a few bugs: BUG FIXES: - Fixed issue with uppercut animation looping continuously when thrown while leaning. - Fixed bug where camera would not reset to default position after a Knockdown. - Fixed bug where the sponsors were not showing up on the Ring mat/Canvas. - Increased the boxer's stats for your first few opponents so your first fights last a little longer.