Survivalist: Invisible Strain
Playing now
165+14 vs. yesterday
21%of peak
All-time peak
773May 2025
Playing now
165+14 vs. yesterday
All-time peak
773May 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | New patch in publicbeta with pickpocketing (v279), last patch in main (v278) Hello everyone, got kind of a bigger patch for you today as I've added pickpocketing and TAA (Temporal Anti-aliasing). The TAA is on a checkbox in the Settings/Graphics menu, it makes the black outlines look a lot smoother and more stable. Unfortunately it can make some other things a bit blurry when in motion so it's off by default. I prefer it despite the blur but your mileage may vary. The m… | 24321802 | |
| Game update | New small patch in publicbeta (v278) Hello I've released a new small patch in publicbeta, mainly because I discovered the last one broke a couple of important things. Fortunately they didn't make it into the main branch, so this is just a publicbeta update. · Added settings for loot generation to spawn biohazard cocktails with infection (for modders) · Minor fixes for options on action menu for loading different ammo types in guns… | 23162529 | |
| In-game event | One year anniversary, new publicbeta patch and translations in main branch Hello, Survivalist: Invisible Strain has been out of early access for one year! Well actually that was two days ago. Anyway, seems like a good time for a sale, so Survivalist: Invisible Strain is participating in the Post Apocalyptic Festival on Steam from April 27th to May 4th, with a 50% discount! This festival was instigated by Red Rover Interactive the developers of the upcoming EngineFall… | 22976160 | |
| Game update | New small patch in publicbeta (v276) Hello, I've released another small update in the publicbeta branch. This contains some fixes and support for mods, and translator support. Also a slight tweak to combat; previously if you kept swinging your melee weapon at a zombie without being close enough to engage, they would back off, and you could in theory keep doing that forever - now after a few seconds of that they'll just attack no m… | 22802494 | |
| Game update | New patch in publicbeta (v275) Hello, there's a new patch in the publicbeta branch. It has a few small fixes for mods and translations, but the main change is that the Russian translation has been greatly improved by Pavel Borisov, who also did the Cyrillic fonts - many thanks for that! Here's the change list: · Fix for Carter Moreno shooting you if you wait for 1 minute before replying in the Vanished quest · Fix for error… | 22656994 | |
| Game update | New patch in publicbeta (v274), previous patch in main branch (v272) Hello, I've released a new patch in the publicbeta branch. This one has quite a few bug fixes, plus the Story Mode translations for both Indonesian and Ukrainian have now been completed! Here's the full change list: · Fix for one NPC in a group of 4 followers constantly exiting the building you are in, when surrounded by zombies · Fix for steroids in the fetch quest not appearing on an NPC's tr… | 22472415 | |
| Game update | New small patch in publicbeta (v272), previous patch in main branch (v271) Hello everyone, I've released a small patch in the publicbeta branch, mainly because someone found an occasional crash involving infected stew in cooking pots. Here's the change list: · Fixes for some situations where cooks and crafters would get stuck in a repeating loop of taking and depositing items · Fix for 'Help the Wishkey Falls Militia survive the incoming bands of infected raiders' que… | 22074585 | |
| In-game event | Vietnamese translation in main branch! + new small patch in publicbeta (v271) Hey everyone, the patch with the Vietnamese translation is now available on the main branch (v270)! Thanks again to Trần Quốc Anh for the translation. There's also a new small patch (v271) in the publicbeta branch with some bug fixes: · Fix for Auto Gear Up mod sometimes causing a crash on starting a new game if you start with a gun · Fix for some cases where items are picked up as part of role… | 21766504 | |
| Game update | New patch in publicbeta with Vietnamese translation! (v269) Hello, I've released a patch into the publicbeta branch with a brand new complete Vietnamese translation! Many thanks to Trần Quốc Anh for doing that! Here is the change list: · Added Vietnamese translation! · Updated Brazilian Portuguese, Czech, Italian, Japanese, Latin American Spanish, Spanish and Traditional Chinese translations · Fix for achievements not being unlocked on XBox if you have… | 21486868 | |
| Game update | New patch in publicbeta (v267) Hello everyone, it's time for a patch! The main thing in this one is I've added an option to the Online Co-op Settings menu called "Network Protocol". This is a bit of an experiment. The game uses the Steamworks API for networking, but Valve has made some changes since I originally implemented it and the version I've been using is apparently old and maybe due to be deprecated some day. So this… | 21132972 | |
| Community | Steam Awards & Trading Cards! Hey everyone, it's Steam Awards time so please consider voting for Survivalist: Invisible Strain! I figured I'd go for "Best Game You Suck At" in honor of all the feedback I got this year saying I made Story Mode too difficult (oops, sorry about that). You've got till 1st December to vote, so don't sleep on it! ːSleepingZzzː Plus, the game now has Steam trading cards! (And badges, emoticons ːIn… | — | |
| In-game event | Czech translation in main branch and some new fixes in publicbeta! (v266) Hello, got a patch for you today! The Czech translation, completed in v265 , is now out of beta testing and into the main branch! Many thanks to Jiří Linhart for that. Plus there's a new patch in publicbeta, v266, with some bug fixes: · Possible out of sync fix · Fix for crash when a character activates Invisible Strain when you are using mods with their own AI behaviours such as SIS Livestock… | 20785231 | |
| Major update | German translation in main branch, and Czech completed in beta (v265)! Hey everyone, I've updated the main branch to v264 , which has the completed German translation in it, and there's now a new patch in the publicbeta branch with the completed Czech translation! Here's the full change list for v265: · Completed Czech translation! · Updated Brazilian Portuguese, Japanese and Latin American Spanish translations · Stop people from tearing up their clothes to bandag… | 20551075 | |
| Game update | New patch in publicbeta with German translation finished! (v264) Hello everyone, there's a new patch in publicbeta which finally finishes the German translation! There has been a partial German translation of Sandbox Mode and the UI for a few years, but this fills in the gaps and adds Story Mode. Here's the full change list: · Completed German translation! · Updated Brazilian Portuguese, Czech and Japanese translations · Reduced volume of car crash sound sli… | 20419919 | |
| Game update | New patch in publicbeta (v263), previous patch moved to main branch (v262) Hello everyone, there's a new patch in the publicbeta branch! One small new feature in this one, for people using gamepads, who previously never had a convenient way to quicksave: now you can do it by opening the pause menu and pressing the alt action button (e.g. X on the XBox controller). So it's a fairly quick two button presses instead of having to go into the Save Game menu. If you're play… | 20252934 | |
| Game update | New small patch in publicbeta (v262), previous patch moved to main (v261) Hey everyone, I've released a new small patch today, mainly because someone had a bug in Story Mode that stopped them progressing with some of the plot. There's also a slight improvement to vaulting - if you're vaulting a long line of fences (such as the ones around the gas station in Story Mode), you can turn right or left to get off instead of having to watch your character do this goofy vaul… | 20067745 | |
| Game update | New patch in publicbeta (v261), previous patch in main (v260) Hello, I've got a patch with a few more bug fixes for you today: · Added ability for modders to vary reload speed of weapons according skill · Fix for being able to unbind critical menu navigation buttons · Fix for crash in SIS Clean Trash mod · Fix for error on XBox when saving very large savegames · Fix for pressing Back button on gamepad backing out of menus when you have a drop-down open in… | 19999470 | |
| Game update | New patch in publicbeta (v260), previous patch in main (v259) Hello, I've released a new patch today, it's a fairly small one with some bug fixes and a little quality of life improvement (I hope) - the overhead player name of the character you're controlling in multiplayer fades out a few seconds after you switch to that character, so it doesn't get in the way so much. This was something a few people requested. Also I added a sort of faded old paper textu… | 19774388 | |
| Game update | New mini patch in publicbeta (v259) Hello, just a quick publicbeta patch today because the last one caused a mod to crash. This also has a fix for a longstanding bug in multiplayer where characters would occasionally stop animating for a few seconds. Always struggled to track that one down due to its intermittent nature but I'm pretty sure it's fixed now. Here's the changelist: · Fix for crash in SIS Extended: Effects Framework m… | 19612249 | |
| Game update | New patch in publicbeta (v257), previous patch moved to main branch (v256) Hey everyone it's patch day! This patch is mainly about trying to address the biggest problem I've heard about since the game launched - that it doesn't teach you enough about how to play, especially in Story Mode. Since launch I've watched a number of playthrough videos and read comments and I made a little list of things that went wrong or caused confusion, and this patch I've been going thro… | 19555291 | |
| Game update | New patch in publicbeta (v256), previous patch in main branch (v254) Yo, it's patch day! Mostly bug and exploit fixes again but one small new feature - you can use the Set Policy dialog for ranged weapons as well as their ammo. So if you want people to automatically collect bows or pistols from corpses, you can do that now :) I always kind of didn't want to do that because I was worried about having too many menu options, making the UI look cluttered and confusi… | 19291202 | |
| Game update | New patch in publicbeta (v254), previous patch promoted to main (v253) Hello, it's patch day! I've added a message to game if you don't see any mods, explaining that you need to allow "Nudity" in your Store Preferences, due to Valve's recent policy change: For the rest, it's mostly just bug fixes. Here's the full list: · Added a message explaining what people need to do to see mods if their Steam Store Preferences don't allow it · Small tweaks to exactly when Ques… | 19124916 | |
| Major update | Brazilian Portuguese in main branch! And new patch in publicbeta (v253). Hello, it's patch day! The completed Brazilian Portuguese translation is now live on the main branch! Thanks once again to Arthur Nunes for that translation! ːJoeWheelerApprovesː That was v252 , which was in publicbeta for the last week. I've released a new patch with some more fixes in publicbeta (v253): · When driving a vehicle show the name of the fuel (gasoline or vegetable oil) on the fuel… | 19032361 | |
| Game update | New patch in publicbeta with Brazilian Portuguese translation completed! (v252) Hello, it's patch time! Mostly bug fixes again but the big news is the Brazilian Portuguese translation has now been marked as Complete! Many thanks to Arthur 'Loki' Nunes (who also did the one for Survivalist ) for finishing that and working very hard fine tuning all the formulas for gender agreements in inserted text, and suchlike. Here's the full change list: · Marked Brazilian Portuguese tr… | 18950752 | |
| Game update | New small patch in publicbeta (v251) - EDIT: it's now in main too Hello, I've got a small patch here with some fixes, a couple of which were for things I broke in the last one . Here's the change list: · Fix for the word Damp on action menu not using the gender of the clothing item in Brazilian Portuguese · Fix for Script Editor screen moving around when you press WASD keys while typing in an input field · Fix for soft hang on mod selection screen by pressing… | 18831599 | |
| Game update | New patch in publicbeta (v250), previous patch promoted to main (v249) Hello everyone, it's patch day :) This patch was mainly about adding support for the upcoming Brazilian Portuguese translation, such as allowing for different suffixes for words depending on gender in more places (which could of course benefit other romance languages as well). There's also a number of other small fixes in areas like roles and NPC settlement rebuilding. Here's the full list: · F… | 18785063 | |
| Game update | New patch in publicbeta (v248), previous patch in main (v247) Hey everyone, it's patch day! This one's just a big old list of fixes for various bugs that have been reported since launch, with one minor difficulty tweak of not requiring a specific amount of fuel at the end of Story Mode. Here's the change list: · Don't require a specific amount of fuel at the end of Story Mode · Fix for Liam warning a chicken that Carter has gone crazy · Added 'ignore_game… | 18600727 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.