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Survivalist: Invisible StrainEventsGerman translation in main branch, and Czech completed in beta (v265)!
Major update

German translation in main branch, and Czech completed in beta (v265)!

Survivalist: Invisible Strain · published 26 Oct 2025, 23:16 UTC · build 20551075

All eventsPlayers around this dateRead on Steam

Hey everyone, I've updated the main branch to v264, which has the completed German translation in it, and there's now a new patch in the publicbeta branch with the completed Czech translation!

Here's the full change list for v265:

  • Completed Czech translation!

  • Updated Brazilian Portuguese, Japanese and Latin American Spanish translations

  • Stop people from tearing up their clothes to bandage friends in the middle of combat as it takes too long and makes them vulnerable

  • Fix for trappers who are set to auto-deposit wood sometimes getting stuck in a loop taking it and depositing it

  • Fix error saying You need to remove cooked food when trying to cook something with a pot or pan when there's a pan or pot already there

  • Possible fix for guards who have other higher priority tasks sometimes not returning to them when they become needed

v264 is also on XBox now.

What's this publicbeta thing?

v265 will be in the "publicbeta" branch on Steam for a while, before pushing it to the main game and to XBox. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:

  • Because it's the bleeding edge it could be less stable

  • If you want to be able to play online co-op with someone you'll need to be on the same version as them

  • If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".

To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".

More from Survivalist: Invisible Strain

Other announcements

All events
Game update19 Aug 2026Kicked v285 (the latest build, with pickpocketing) onto the main branch!Hello, just a note to say I've updated the main branch with the latest build in publicbeta, which means Pickpocketing is now fully released to everyone :) And I've updated the library page image with some new art from Ramiro Ra, who previously did the trading cards ! EDIT - Saturday 22nd of August - Added a little hotfix (v286) to the publicbeta branch which fixes a crash when you hover over a…Survivalist: InvisibleGame update10 Aug 2026New small patch in publicbeta (v284)Hello, it's just another small patch in publicbeta. This is mainly to fix a crash when you try pickpocketing someone but your character is too moral or likes them too much to want to hurt them, which disables stuff like chokehold. But I didn't realise it was happening with pickpocketing, and the warning message caused a crash. There's also a fix for characters getting stuck in a loop finding wo…Survivalist: InvisibleGame update30 Jul 2026New small patch in publicbeta (v283)Hello, just a small publicbeta update with a fix for an occasional crash if something gets deleted while you are repairing it, and a fix for the SIS Move Props mod, which it seems got broken by a change I made back in 2025. Also a tweak to how the Dark Past and Loyalty quests select a landmark for a meeting place, they've often been using vehicles along the roads which wasn't the original inten…