Survivalist: Invisible Strain · build 19124916 · published
Hello, it's patch day! I've added a message to game if you don't see any mods, explaining that you need to allow "Nudity" in your Store Preferences, due to Valve's recent policy change:
For the rest, it's mostly just bug fixes. Here's the full list:
Added a message explaining what people need to do to see mods if their Steam Store Preferences don't allow it
Small tweaks to exactly when Quest, Map and Log screen become available in Story Mode
Fix for allies declaring war on you if you execute someone in their community after accusing them of having invisible strain via melee fight to the death
Fix for melee fight to execute someone with invisible strain not ending if you knock them unconscious and walk away
Fixes for some incorrect memories being triggered if you execute someone with invisible strain
Fix for not being able to parry if you use a gun to execute someone with invisible strain and they turn and immediately bite you
Fix for people saying I'm getting something (without specifying what) when getting urine from an outhouse
Fix for Turf War quest being completable by burning down any living quarters, not just those from the specified community
Fix for situation where a member of an extortion squad got separated and frozen due to going back home to cook stuff
Fix for situation where someone got stuck trying to have a conversation and a snowball fight at the same time
Fix for situation where Let's hang out here for a bit? dialog line appears twice in options
Fix for your character saying I need some supplies to build this, when trying to build a snowman, but not saying what supplies are needed
Fix for crash in Flamethrower mod
Fix for crafters set to use multiple nitraries or kilns sometimes getting into a loop pausing and resuming their role
Possible fix for Christopher Scott not having a toolbox when the quest tells you he will, perhaps because another of his community members borrowed it
Updated Brazilian Portuguese, Indonesian, Lithuanian and Russian translations
The previous patch, v253, is now on the main branch and XBox :)
v254 will be in the "publicbeta" branch on Steam for a while, before pushing it to the main game and to XBox. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:
Because it's the bleeding edge it could be less stable
If you want to be able to play online co-op with someone you'll need to be on the same version as them
If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".
To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".