No Time
Playing now
23+1 vs. yesterday
6.8%of peak
All-time peak
339Dec 2025
Playing now
23+1 vs. yesterday
All-time peak
339Dec 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Beta V0.991 | Bug Fixes & Multiplayer Additions | Moon Ranger | Armor Stand Hello time travelers! This update packs a couple bug fixes along with some additions and solutions for Multiplayer! Let's take a look at some feature additions, that made the cut for this update. Great feature Additions! Armor Stand! Display your armor in your home base, before going on missions and adventures! The Moon Ranger Available in the deep future! The probably biggest vehicle addition… | — | |
| Game update | Patch Notes for 0.989 (Performance Fix) Well met, time travelers. There have been a couple reports of bad performance especially on higher end systems, this was caused by a higher record rate of time story at higher frame-rates. I fixed the tick rate so it should all do well again. You will need to travel to a new date untraveled, or wait for a time wipe for the change to take effect! Here are the patch notes of the past few weeks! E… | — | |
| In-game event | BETA 0.989 | Quick Saving, Performance&Bug fixes Well met time travelers! This update goes more into the polishing sphere: Performance, bug fixing, QoL, new Steamworks implementation, as well as some smaller cool additions which I will list here first. Time tracked throwing and car doors. Throwing now gives you a little field of view animations to indicate how strong you will throw. And here you see your past self throwing that item. As well… | — | |
| Game update | Patch Notes for V0.988 (Updated) Here are the patches since the main update last week! Enjoy time traveling! · Post Main Update p1 · Fixed arrow buttons in the trade menu not updating the offer list p2 · Added ability to undress costume and head gear via simple click, no need to drag n drop · Fixed a bug that would allow you to use vertical thrusters without hover conversion · Fixed the drag timer in the plc ui inventory takin… | — | |
| Major update | March 4th V0.988 | Beta 2 Hello fellow time travelers! Today marks the second major beta update. Inventory and Trading oriented improvements and many bug fixes and many smaller cool additions! Here is a small preview newspaper made by Odebla. Inventory & PLC Revamp The PLC got a slightly new look! All sections of the plc can be accessed on the right side. It is kind of based on my old portable Unversum/Sanyo Tv Radio (s… | — | |
| Game update | Patch Notes, past two weeks Hello fellow time travelers! There were a couple patches these past weeks also in regards to the vanishing inventory items bug and some performance improvements. I will start work on the next beta update, potentially next week. It will cover item handing/ bulk buying and potentially a small inventory/ equipment system that would act as another sort of storage area. Hope you enjoy! p5 -Added a r… | — | |
| Game update | Patch Notes for 0.987 Hello there! Here are the patch notes for the past two weeks! Good luck on your time travel adventures! · p1 · Fixed the black screen death at the end of the act 3 time tunnel sequence · p2 · Added hint that tells you contrast and brightness blocked by HDR Eye Adaption · Revamped bridgetown & appartment look to be more distinct and final · Switched out bridge town lift with gravi lifts · Fixed… | — | |
| In-game event | V0.987 Mini Update for new year | Toon Edges & HDR | Russian Language Hello fellow time travelers. Here is a cool list of new features and bug fixes to start off the new year! newspaper by Odebla Toon Edges & Eye Adaption Toon edges are back, after I managed to fix the issue with the effect clipping with the ocean shader. It can be disabled in the graphics menu! Fixes to the Eye Adaption Feature should make it now possible to use it in your normal Gameplay. It is… | — | |
| Major update | December 24th V0.985 | Christmas Update Hello fellow players. Here is my Christmas Present for you! News Paper Art by Odebla Boat Conversion! Head to 2300 in the new docks, find the boats guy he will give you a special enhancement to the car! The last Story Quest! Head back to Manhofer and relive the events in the beginning from an entirely different perspective! New Game Plus! The Timeline reset, but you were able to retain your old… | — | |
| Game update | Patch Notes for V0.98 Good day time venturers! There have been regular patches these past days based on your input! Here is the log, and have fun in No Time! · Patch Notes p1 · Fixed to car physics and other items like skateboard and leviboard p2 · Fixed the vending machines not vending items · Fixed message boxes from radios or npc's saying something out of dialogue, popping up in the center of the screen first · M… | — | |
| In-game event | V0.98 | Game Engine Upgrade | New Tutorial Quest | Lots of Bug Fixes Hello time travelers! A new update has been released, here is a broad overview! Newsletter made by Odebla First and foremost, for anyone of the old players who missed the last updates. The car mods are now already loaded into the game and are acquired, they are no longer a simple reskin. Here is a guide: New Tutorial Level. This new tutorial level can be played optionally and will guide you thr… | — | |
| Major update | V0.979 | 3000AD | New Side Quest | Arena | Custom Robo Well met, time travelers! These past two months I've been chiseling away at the second to last alpha update. News Art and some of the gif media was submitted by Odebla! Travel into the end of THE THIRD MILLENNIUM! See Pine Island grow into a City Island, with several districts dotted around the island! Most of them can be visited after 2300AD Star Gazer Palace Built on Mount Uroruh, one of its… | — | |
| Game update | Patch Notes for V0.978 I am currently in the midst of working on the 3000AD update, but here is a patch log from the past two weeks: Patch 1 · Fixed the hacking port from having a misleading first node, people think it is pointing left · Fixed some issues where Edward would offer you to repair the car etc. · Fixed a bug where animals would still run tasks in pause mode Patch 2 · Fixed the theft alarm at the blacksmit… | — | |
| In-game event | V0.978 | Multiplayer Fencing | World Editor Updates | Bug Fixes Hello fellow players! Today I announce a regular monthly update with fixes and new cool additions to the game! Multiplayer Fencing Now you can test your sword capabilities against your friends! A health bar should be now displayed above their heads. This comes along with several time story/ multiplayer bug fixes. Crashing against Multiplayer Cars. This should now work nicely with an added knock… | — | |
| Major update | V0.975 | Car Dealer | Motors&Gas | Visual Car Damage | Roadmap Hello fellow players! This one took a bit longer. The next thing in the roadmap towards Beta has been checked. Steam Thumbnail Car Screenshots by Niels W. That is increased customization of your time machine. That being either using different motor types or even entirely different cars. Head to your car dealer and switch out the model for one with different specs. This is now also the way car m… | — | |
| Major update | V0.97 World Addon Editor Pt.1 | New Car Wheels & Futurism | Bug Fixes Hello dear players! I am back from my week long hiatus at real life Fort Dun, taking a break from electronics! I have been quite diligent these past two months! The World Creator Before having left last week, I finished the first part of the World Editor, which I wanted to release to the main branch! I let it cook a little longer while I was gone, to let a couple bugs trickle up, found by the r… | — | |
| In-game event | V 0.968 | Cloud Saves & Public Multiplayer | Airport & Sea Harbor | 2025 Roadmap Hello fellow players. New update to start off the new year of 2025! Public Multiplayer and cloud saves! You can now host your sessions on a public list that anyone can join. Just tick off the friends only setting. Cloud Saves have been added as often requested! Your save files will be move to the new folder called "Saves Cloud", you can navigate to it directly by clicking the prompt button for… | — | |
| Game update | Patch Notes V0.965 Happy new year friends! Here are the patch notes since the last big update. I will update them if need be. Enjoy, God bless! p1 · Various fixes to act 4 and remote controlling your car whilst in your passenger seat · Fixed a cause of items disappearing at random (caused by the animal script somehow taking your items even if not in range) p2 · Fixed Igor during the viking quest, his routine in t… | — | |
| Major update | V0.965 | ACT IV Launch | Multiplayer Passenger | New Time Tunnel Hello fellow players. I wanted to make you a nice late advent gift ahead of Christmas. ACT IV Find out about Mîm and his meddling with time and space, meeting old and new faces, in this newest entry of NO TIME, a lost in days studio experience . If you encounter bugs during the playthrough, feel free to report them :) Return to your safe house where you left of with the epilogue quest part 2. T… | — | |
| In-game event | V0.96 | Smithing revamp & Smelting | Alchemy | ACT 4 in testing stage Hello fellow players! This months regular update gives you some nice new features and mechanics to play with, whilst I am now working to complete Act 4. ACT 4 is in testing stages. I am in the midst of writing and coding the last quest and if I manage, I want to release ACT 4 for Christmas 2024. Become a smithy apprentice! The smithing mini job was removed completely and in its stead, new craft… | — | |
| Major update | V0.958 Combat Revamp with Swords & Armor, New Mining System, much more! Hello fellow players! ACT 4 Progress The fourth is slowly reaching its final stages with the last two quests now being in the works I had a few stalls due to me having to work on bug fixes and patches but if all goes as intended things should be finished soon enough. As scripts and 3d levels for both of the last quests have been already done for the most parts. I will soon be going into some cl… | — | |
| Game update | Patch Notes V0.955 Hello fellow players, there have been a couple of patches these past weeks and here are the patch notes! God bless and have fun time traveling! -Erathor p1 · Added passive plane pitch rotation on based on roll · Added a clutter option in Gameplay settings for flyer glasses · Added resetting of Waypoint markers after time travel · Fixed some texture issues with the manhole and model issues in th… | — | |
| In-game event | V 0.955 | Sunny Beach District | New Hover Mode! | Much more (Thumbnail Picture and some screenshots by LeeSpork) July 20th V0.955 Hello fellow players, ACT 4 is progressing well, meanwhile here is a load of new additions to the game! Sunny District (Pine Lake North) A new district exists now in the northern part of Pine Lake. A tourist spot with a beach & hotel, Pine Radio, and other points of interest. Images by LeeSpork Flyer Glasses These glasses wil… | — | |
| In-game event | V 0.95 | Grappling Hooks | Alaska Safehouse | Linux Port Hello dear players! I have been spending these past weeks working on act 4 as well as some new additions for public release! More on ACT 4 below! Grappling Hooks Press fire onto any object above you and hold the fire button to reel yourself in! Press again to unlink the cable! The car flipper has been replaced by the new gravity hook which pulls items towards you instead of being pulled in, mea… | — | |
| In-game event | V 0.945 | Jet Packs & Fishing! | ACT 4 News Hello fellow players! It's been a while, I am back from my little hiatus which was back at the real world Fort Dun counterpart! This time catching fish at the inner moat was in order, repopulating some of the outer moats around the fort with carp! So with that experience in mind I thought it was time to finally make the fishing rod a real object. The Fishing Rod Fishing rods work now! There are… | — | |
| Game update | Patch Notes 0.94p6 | IMPORTANT PERFORMANCE FIX Hello fellow players. I had players reporting an increase in performance drop for some over time as they played on one save file, which turned out to be due to redundant copies of items caused by your past self taking an item back to its inventory. It should be fixed now and the redundant items will be removed out of your save file. If you encountered this issue, save and load your save a coupl… | — | |
| Major update | V 0.94 Cinema | Xbox Gamepad Support | Act 4 News Hello fellow players! I've been spending the past month working on ACT 4 whilst doing some content on the side! Gamepad Support for XBOX One & 360 No Time finally has some working game pad support, albeit only for xbox one / 360 for now! Just plug in your x box controller and map it to your liking as well! I have labeled the game as partial support for now as sandbox and the mod menu are not su… | — | |
| Game update | 0.935 Patch Notes | Game Engine Update | THUNDEROUS MATTERS FIX Hello fellow players There has been a bug in the Thunderous Matters quest which would prevent players from continuing the quest after the machine exploded. I have switched No Time from Unity 5.35 to 5.6 last week. It is not as big a change as it is really just a patched Engine version so it required little testing to figure out if all was working. (Thanks to Davesoft for the helping hand during… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.