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No TimeNewsPatch Notes for 0.989 (Performance Fix)
Game update

Patch Notes for 0.989 (Performance Fix)

No Time · published 19 May 2026, 12:30 UTC

All newsPlayers around this dateRead on Steam

Well met, time travelers.

There have been a couple reports of bad performance especially on higher end systems, this was caused by a higher record rate of time story at higher frame-rates. I fixed the tick rate so it should all do well again.

You will need to travel to a new date untraveled, or wait for a time wipe for the change to take effect!

Here are the patch notes of the past few weeks!

Enjoy!

-Erathor

  • Patch Notes

    p1

  • Fixed the dialogues being broken for every npc's

    p2

  • Fixed the exo suit not charging power fast enough

  • Fixed the jitteryness of the the player in third person

    p3

  • Fixed a bug that would not allow you to continue past the weather machine part in act 3

    p4

  • Fixed hovering items from environment spawners

  • Fixed loss of items upon putting them into box space

  • Fixed item event items not spawning back after dropping them in time

  • Fixed being locked in dialogue when the weather machine explodes whilst talking with Edward

  • Fixed slow health effect tick rate

  • Fixed the puke effect from not playing

  • Fixed achievements from not triggering

  • Fixed uranium from not spawning as hazard cloud years later

    p5

  • Fixed shooting repeatedly spawns ghost bullets that can hit you from time story

  • Fixed the camera glitching back and forth during a game over screen

  • Fixed wrong car models for past self versions

  • Fixed the car floating bug when enabling hover conversion

    p6

  • Fixed the back door to the cinema being off the wall, as well as the windows at the Manhofer main labs entrance having an open spot

  • Fixed the flickery under water effect

    p7

  • Added hangover from too many cigars

  • Fixed so you can always use mouse in f3 log

  • Fixed an issue the f3 log would close upon changing scene (menu to game for instance)

  • Fixed mr crafty being able to be used from inventory

  • Fixed dropping a book on bed makes it not able to be interacted any more

  • Fixed wormhole exits up to a minute late

  • Fixed 1975 paper mentiones 1980s Manhofer attack

  • Fixed PLC inventory from breaking to the point where you need to reload a save for it to work again

  • Fixed the room for error of taxis being too litle, land slightly fast and they dont pay

  • Fixed the volume slider in options menu displaying double the value of the other sliders not 1-100 but 1-200

  • Fixed spawning underground when starting the pizza parlour job in the deep future

  • Fixed cars phasing through other cars when far away

  • Fixed fall damage happening with a delay

    p8

  • Added sandwich thruster designs to drones, as it is supposed to be 2000s first gen hover tech

  • Fixed the npc spawn rate

  • Fixed the language mod loader not displaying if no custom items are present

    p9

  • Fixed the optimization problems and frame drops from time story

  • Fixed the jumpy car when adding a new enhancement at the machanics

  • Fixed the player from not getting a game over if seeing his past self (or the sequence happening too slowly)

    p10

  • Fixed a bug that made you spawn out of bounds when landing in prison in the hillmen quest

  • Fixed the dimension box from being able to take other items than the dimension enhancements (gold ore, and oder misc)

  • Fixed a visual camera jitter glitch, which occurs after replicating a box

  • Fixed the missing steam layer for linux

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Game update8 Sep 2026Patch Notes for V0.992Hello fellow time travelers! Here are the patch notes for the past days since the last update. Good luck on your time travel adventures! -Erathor p1 · Fixed not being able to confirm changes at a Mechanic · Fixed the Mach3 B car with gull wing doors glitching out on older saves p2 · Fixed Moon Terrain having holes at the safe house · Fixed buying Moon Ranger to safe house spawns it without fron…In-game event25 Aug 2026BETA V0.992 | Safehouse Car Garage | New Intro Movie | Multiplayer Update 2#Well met time travelers! Today's update brings some great new improvements onto the table! News Paper made by Odebla. New Intro Movie! When starting a new story game, a quick recap from what happened before, up to Edward's Sewer Adventure gets played, to contextualize the games story! You can check out the uploaded clip here, hope you enjoy! Safe House Garage! Your car trader now gives you the…Game update27 Jul 2026V 0.991 Patch NotesHello time travelers, here are the patch notes of the past few days! Enjoy your adventures! Patch p1 -Fixed the blast doors from not opening like in the snowy safehouse -Fixed some wrong wording of inventory spaces in the box menu for the German translation -Fixed the sandbox menu from not displaying spawn amount in the German translation due to text overflow p2 -Fixed floating armor racks -Fix…