Lifespan

How long do games like this hold their players, and where is this one on that curve? · 511 action games on a curve

Export CSVHow this is computedComputed
CohortActionEvery game511 games at launch, 332 by month 60

Action games, every price and launch size · pick a price and a size to narrow it; a cohort needs 20 games for its own curve

Games on a curve
511
478 tracked a year or more; 6 months of averages needed
Median half-life
1 month
of 465 games that fell under half; 13 never have
Above half at month 12
4%
of 478 games that reached month 12; median game at 14.9%
Above half at month 24
2%
of 428 games that reached month 24; median game at 13.1%
Above half at month 36
2%
of 387 games that reached month 36; median game at 10.5%
Share of the launch level, by month since launch · action games

How action games hold their players

Median gameMiddle half, 25th to 75th percentileHalf of the launch level

A game’s launch level is the best of its first three monthly averages; every later month is a share of it, so the curve reads as a share of launch, not as players. The band is the 25th to 75th percentile of the cohort’s games at each month, drawn wherever 20 games have reached that month (511 at launch, 468 at month 12, 383 at month 36). Month 0 is the launch month, which usually holds the launch spike, so most games are under half by month 1 or 2. Monthly averages come from the imported archive back to 2012 and SteamPeaks’ own daily rollups after it. Recomputed weekly, last on 12 Sep 2026. How this is computed. Data by SteamPeaks.com.

The first month under half the launch level, latest first · games tracked a year or more

The action games that held on longest

#GameHalf-lifeShare nowStandingTracked
101LEGO® The Incredibleslaunched Jun 2018 at 140 average playersLEGO® The Incredibleslaunched Jun 2018 at 140 average players2 monthsat month 246.8%of launchHolds better than 93% of action games at month 9893th percentile, its cohort99 monthsno revival
102Just Cause™ 3: Multiplayer Modlaunched Jul 2017 at 127 average playersJust Cause™ 3: Multiplayer Modlaunched Jul 2017 at 127 average players2 monthsat month 22.5%of launchQuieter than 54% of action games at month 10346th percentile, its cohort104 monthsno revival
103Sweezy Gunnerlaunched Apr 2014 at 120 average playersSweezy Gunnerlaunched Apr 2014 at 120 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1490th percentile, its cohort150 months2 revival months
104Apartment 666launched Aug 2016 at 117 average playersApartment 666launched Aug 2016 at 117 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1210th percentile, its cohort122 months5 revival months
105Tiamat Xlaunched Apr 2015 at 114 average playersTiamat Xlaunched Apr 2015 at 114 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1370th percentile, its cohort138 months5 revival months
106Nexuizlaunched Jul 2012 at 108 average playersNexuizlaunched Jul 2012 at 108 average players2 monthsat month 20.0%of launchQuieter than 69% of action games at month 8331th percentile, its cohort84 monthsno revival
107Alan Wake's American Nightmarelaunched Jul 2012 at 106 average playersAlan Wake's American Nightmarelaunched Jul 2012 at 106 average players2 monthsat month 219.6%of launchHolds better than 74% of action games at month 16974th percentile, its cohort170 monthsno revival
108LEGO® Batman™ 2: DC Super Heroeslaunched Jul 2012 at 103 average playersLEGO® Batman™ 2: DC Super Heroeslaunched Jul 2012 at 103 average players2 monthsat month 2165%of launchHolds better than 96% of action games at month 16996th percentile, its cohort170 months5 revival months
109Painkiller Hell & Damnationlaunched Nov 2012 at 99 average playersPainkiller Hell & Damnationlaunched Nov 2012 at 99 average players2 monthsat month 26.3%of launchHolds better than 60% of action games at month 16560th percentile, its cohort166 monthsno revival
110Zombies on a Planelaunched Mar 2016 at 96 average playersZombies on a Planelaunched Mar 2016 at 96 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1260th percentile, its cohort127 months5 revival months
111Bounty Belowlaunched Oct 2021 at 93 average playersBounty Belowlaunched Oct 2021 at 93 average players2 monthsat month 22.7%of launchQuieter than 74% of action games at month 5726th percentile, its cohort58 monthsno revival
112Bloodsports.TVlaunched Mar 2015 at 85 average playersBloodsports.TVlaunched Mar 2015 at 85 average players2 monthsat month 23.7%of launchHolds better than 67% of action games at month 10867th percentile, its cohort109 monthsno revival
113Baldo: The Guardian Owlslaunched Aug 2021 at 85 average playersBaldo: The Guardian Owlslaunched Aug 2021 at 85 average players2 monthsat month 20.4%of launchQuieter than 85% of action games at month 6015th percentile, its cohort61 monthsno revival
114Deadlings - Rotten Editionlaunched Nov 2014 at 81 average playersDeadlings - Rotten Editionlaunched Nov 2014 at 81 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1420th percentile, its cohort143 months1 revival month
115Flix The Flealaunched May 2015 at 79 average playersFlix The Flealaunched May 2015 at 79 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1360th percentile, its cohort137 months5 revival months
116Riddled Corpseslaunched May 2015 at 76 average playersRiddled Corpseslaunched May 2015 at 76 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1360th percentile, its cohort137 monthsno revival
117NightmareZlaunched Aug 2016 at 76 average playersNightmareZlaunched Aug 2016 at 76 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1210th percentile, its cohort122 months3 revival months
118Superstaticlaunched Aug 2015 at 75 average playersSuperstaticlaunched Aug 2015 at 75 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1330th percentile, its cohort134 months3 revival months
119The Defenders: The Second Wavelaunched Mar 2015 at 73 average playersThe Defenders: The Second Wavelaunched Mar 2015 at 73 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1370th percentile, its cohort138 months4 revival months
120ChargeShotlaunched Sep 2015 at 67 average playersChargeShotlaunched Sep 2015 at 67 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1320th percentile, its cohort133 monthsno revival
121Aces Wild: Manic Brawling Action!launched Jan 2014 at 65 average playersAces Wild: Manic Brawling Action!launched Jan 2014 at 65 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1520th percentile, its cohort153 monthsno revival
122Aero's Questlaunched May 2015 at 62 average playersAero's Questlaunched May 2015 at 62 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1360th percentile, its cohort137 monthsno revival
123The Sun at Nightlaunched Jul 2014 at 61 average playersThe Sun at Nightlaunched Jul 2014 at 61 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1450th percentile, its cohort146 months2 revival months
124Sayonara Umihara Kawaselaunched Sep 2015 at 56 average playersSayonara Umihara Kawaselaunched Sep 2015 at 56 average players2 monthsat month 21.0%of launchQuieter than 76% of action games at month 13224th percentile, its cohort133 months1 revival month
125Taimumari: Definitive Editionlaunched Dec 2015 at 56 average playersTaimumari: Definitive Editionlaunched Dec 2015 at 56 average players2 monthsat month 20.0%of launchQuieter than 100% of action games at month 1290th percentile, its cohort130 months5 revival months
Showing 101125 of 465 · 13 more never fell under half · 25 per page

Half-life is the first month under 50% of the launch level, counting from the month the launch level was set; a game that has not fallen under half in a year or more is not ranked here rather than given a half-life it has not reached. Standing is the share of cohort games at the same age the game holds better than, from the job's own ranking. Recomputed weekly. How this is computed. Data by SteamPeaks.com.