How long do games like this hold their players, and where is this one on that curve? · 511 action games on a curve
Action games, every price and launch size · pick a price and a size to narrow it; a cohort needs 20 games for its own curve
A game’s launch level is the best of its first three monthly averages; every later month is a share of it, so the curve reads as a share of launch, not as players. The band is the 25th to 75th percentile of the cohort’s games at each month, drawn wherever 20 games have reached that month (511 at launch, 468 at month 12, 383 at month 36). Month 0 is the launch month, which usually holds the launch spike, so most games are under half by month 1 or 2. Monthly averages come from the imported archive back to 2012 and SteamPeaks’ own daily rollups after it. Recomputed weekly, last on 12 Sep 2026. How this is computed. Data by SteamPeaks.com.
| # | Game | Half-life | Share now | Standing | Tracked | |
|---|---|---|---|---|---|---|
| 51 | FightiesFighties | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1350th percentile, its cohort | 136 monthsno revival | |
| 52 | The Blue FlamingoThe Blue Flamingo | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1420th percentile, its cohort | 143 months3 revival months | |
| 53 | Death Ray MantaDeath Ray Manta | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1330th percentile, its cohort | 134 monthsno revival | |
| 54 | Biters & Bullets: PrologueBiters & Bullets: Prologue | 3 monthsat month 3 | 5.0%of launch | Quieter than 76% of action games at month 2424th percentile, its cohort | 25 monthsno revival | |
| 55 | Voxel TurfVoxel Turf | 3 monthsat month 3 | 3.2%of launch | Holds better than 55% of action games at month 8055th percentile, its cohort | 81 monthsno revival | |
| 56 | ARK BOX UnlimitedARK BOX Unlimited | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1170th percentile, its cohort | 118 monthsno revival | |
| 57 | BloodRayne: Betrayal (Legacy)BloodRayne: Betrayal (Legacy) | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1490th percentile, its cohort | 150 months1 revival month | |
| 58 | Vintage YearVintage Year | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1400th percentile, its cohort | 141 months1 revival month | |
| 59 | Vendetta - Curse of Raven's CryVendetta - Curse of Raven's Cry | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1300th percentile, its cohort | 131 months5 revival months | |
| 60 | Dustoff Heli RescueDustoff Heli Rescue | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1380th percentile, its cohort | 139 months1 revival month | |
| 61 | Tcheco in the Castle of LucioTcheco in the Castle of Lucio | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1350th percentile, its cohort | 136 months5 revival months | |
| 62 | Zack ZeroZack Zero | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1620th percentile, its cohort | 163 monthsno revival | |
| 63 | XenocideXenocide | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1340th percentile, its cohort | 135 months2 revival months | |
| 64 | Knight OverloadedKnight Overloaded | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 390th percentile, its cohort | 40 monthsno revival | |
| 65 | WonderCat AdventuresWonderCat Adventures | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1310th percentile, its cohort | 132 monthsno revival | |
| 66 | Death Skid MarksDeath Skid Marks | 3 monthsat month 3 | 7.1%of launch | Holds better than 80% of action games at month 11180th percentile, its cohort | 112 monthsno revival | |
| 67 | Scooby-Doo! & Looney Tunes Cartoon Universe: AdventureScooby-Doo! & Looney Tunes Cartoon Universe: Adventure | 3 monthsat month 3 | 3.4%of launch | Quieter than 67% of action games at month 14633th percentile, its cohort | 147 monthsno revival | |
| 68 | UberSoldier IIUberSoldier II | 3 monthsat month 3 | 3.5%of launch | Holds better than 70% of action games at month 15070th percentile, its cohort | 151 monthsno revival | |
| 69 | Navy WarNavy War | 3 monthsat month 3 | 78.4%of launch | Holds better than 84% of action games at month 4984th percentile, its cohort | 50 monthsno revival | |
| 70 | Dub DashDub Dash | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1280th percentile, its cohort | 129 monthsno revival | |
| 71 | Major MayhemMajor Mayhem | 3 monthsat month 3 | 7.6%of launch | Holds better than 85% of action games at month 7885th percentile, its cohort | 79 monthsno revival | |
| 72 | PAC-MAN 256PAC-MAN 256 | 3 monthsat month 3 | 73.9%of launch | Holds better than 99% of action games at month 12299th percentile, its cohort | 123 monthsno revival | |
| 73 | APTAPT | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1330th percentile, its cohort | 134 monthsno revival | |
| 74 | Gunman Clive 2Gunman Clive 2 | 3 monthsat month 3 | 0.0%of launch | Quieter than 100% of action games at month 1330th percentile, its cohort | 134 monthsno revival | |
| 75 | Deus Ex: Breach™Deus Ex: Breach™ | 3 monthsat month 3 | 12.4%of launch | Holds better than 78% of action games at month 6578th percentile, its cohort | 66 monthsno revival |
Half-life is the first month under 50% of the launch level, counting from the month the launch level was set; a game that has not fallen under half in a year or more is not ranked here rather than given a half-life it has not reached. Standing is the share of cohort games at the same age the game holds better than, from the job's own ranking. Recomputed weekly. How this is computed. Data by SteamPeaks.com.