What developers changed, in their own words, newest first · page 106
| Game | Patch notes | Build | Published |
|---|---|---|---|
| EA Patch Nov 1 pt 2 - Workshop images, bug fixes and camera change This adds in one of the changes that surprised me the most about how passionate people were, changing the camera to use WASD. This can now be quickly toggled in the settings/keybindings menu. It also adds in resolution options for wider monitors and it adds support about image packs using Steam Workshop (details later). Usability/QoL: - Players can now easily switch between WASD for movement to… | 26367464 | ||
| 2 Nov Update Notes - Merchant is now open to everyone: non-VIP sellers pay a 25% commission and VIP sellers pay 10%. - Guild members now show how long they have been offline. - Friendly mode is now called CO-OP in the game. | 26367571 | ||
| Added Steam achievements All in-game achievements are now on Steam too | 26367564 | ||
| Ancient Kingdoms v0.10.2.2 Hotfix 🛠️ * Humility: Players only will get humility points playing without mercs * Fixed consecutive solo kills incorrectly counting as additional enemies and granting reduced Honor * Fixed low-level enemies reducing Honor rewards from valid opponents * Fixed Honor rewards remaining pending after enemies returned home or switched combat entirely to another player | 26367577 | ||
| optimizations and bug fixing Monorail lines now follow hills smoothly instead of climbing in steps. · Drawing a monorail branch now previews the curve it will actually build. · New customisation: a paint tool with a colour picker (T), a customise button for machines, rockets and trains, and floors (concrete, blocks, tread) with brush sizes. · New floodlight with an aimable beam, and a taller Light Tower. · Every light now… | 26367563 | ||
| Small update 0.3.1.332 Added vehicle: Sdkfz 222 (available in the test area) · Added vehicle: Panzerkampfwagen II Ausf. C (available in the test area) · Added vehicle: LT38 (available in the test area) · Added weapon: MP28 (available in the test area) · Expanded ‘Marble World’ level · NPCs can now throw grenades · New damage model for armoured vehicles · New subsystem for detecting vehicles and deactivating them base… | 26367525 | ||
| Demo Update 0.6.3: A fresh coat of paint A small update to the demo today, with tidier boat paints and two fixes. Boat paints · Every outside paint now has its own size for the hull, deck, rim, cabin and roof, so patterns no longer shrink into tiny repeats. · Each part of the boat now only offers paints that suit it. Tiles, parquet and weaves are now just for the deck, for example. · Carpets, dirty walls and floors, and Rose Wallpaper… | — | ||
| nov 11 Updated the Pause menu, rearranged things so that its more understandable. | 26367536 | ||
| Update 1.0.0.4 Multiplayer trouble shooting Animations and socket position fix for axe and swing | 26367530 | ||
| This Update Changes Everything.... Even EA Launch Date!major Hello survivors, today it is a HUGE portion of news and updates. This updated changes (almost) everything. Even EA Launch, which will be closer, than you think. From ASCII to Own World Last State starting with ASCII and later with EMOJI to generate the world. With this update we bringing completely new set of unique assest for each object in the world. Tile maps have now multiple biomes if are… | 26365684 | ||
| Demo Update: Annushka Knows the Way Reworked Annushka’s behaviour with new routes, ambushes and transitions between the canal banks. She can now cross bridges. · Annushka becomes more dangerous and events grow more frequent as you approach the exit. · Added new shadow figures, hallucinations and surprises during flashlight malfunctions. · Press M to open the expanded map and review explored areas. Some events occur only while vie… | — | ||
| Demo 1.06: the Mage's powers come into their own A balance and quality-of-life update, after your feedback on 1.05. Your saves are kept. Balance · The Mage's powers are finally worth upgrading : on Ember, Silt, Spring, Zephyr, Athanor and Breach, some Silver or Gold ranks gave no more than Bronze, for a higher cost. Every rank now gains something. Whirling Zephyr Gold 2 now drains only 1 scratch per turn instead of 2. · The Cauldron gives mor… | — | ||
| Minor fixes * fix speedrun arrow direction (path) * add country selection ui in input settings * user can choose contry with flag * update musics * update combo voices * add unreal engine startup screen * add fast enemies spawn * increase reptile missile sound * fix ranking menu with cyrilic name * improve damage of revolver and rifle * improve rock weight in tutorial level (no bounce) * fix auto shoot ene… | 26367390 | ||
| Hotfix: Customer pathfinding fix Fixed an issue from the last update where customers couldn’t reach some tables or the expanded areas of the shop. | 26367415 | ||
| v1.0.5 — Team selection fixes and display options Thanks for the reports and suggestions. This update fixes team selection, adds display options, and resolves a Windows shutdown issue. Team management and fusion previews · Dragging a unit no longer leaves a selection frame on the last moved unit. · Clicking the selected position again now deselects it. Clicking another occupied position swaps the units and clears selection. · The selection fra… | 26367336 | ||
| Major Update: The Museum is here, 80 mystery artifacts await in the citymajor Hi everyone! Biztopia's first big content update since Early Access launch is live: the Museum. Found your museum - Once you reach Level 15, head to the company registration office in the city and found your own museum at the registration desk. The museum is second on the list, and founding it costs $2,000. - The museum doors open the moment you found it. The sign shows your company's name and… | 26367101 | ||
| 4.0 Five Feet 4.0 — Football polish and a bigger See You Outside This update makes Five Feet easier to learn and expands See You Outside with clearer combat feedback, improved menus and experimental objective modes. Five Feet - Contextual tips teach existing tricks while you play, with instructions for keyboard or controller. - Charging a pass, shot or lob now shows which button to release and remi… | 26367329 | ||
| Bubbly v0.9.1.0 ADDED · SlimKD in every arcade game - the rarest card and the only Glacial one, with its own frozen show in each game (in the Turing Machine: once every 5 levels, never on a boss level) · Turing Machine: a Bug Report before each boss - see what it does before you pick your cards · Turing Machine: a Debug Report when you miss a level - see how much XP is left, then re-sort your rail and try agai… | 26366432 | ||
| 1.2.0.2 - addressed several safe spots on Big City Center mission - slightly increased the lag compensation max MS range - slight tweak to help improve potential host/client desync for shots/melee - updated Spanish translation | 26367039 | ||
| Various Bug fixes Various Bug fixes | 26367337 | ||
| Task Force 0.7.6.2216 Put Down the Mouse Task Force's menus now work entirely with a controller. Boot the game in Steam Big Picture on your TV, grab your controller, and go: find a server, set up a lobby, change your settings, challenge another team on the ladder, and jump into a match without ever reaching for a mouse or keyboard. There's nothing to turn on. The moment you touch your controller, the whole interface… | 26363926 | ||
| Demo Update – Stability & Performance Improvements Hello everyone! We've released a new update for the Leap Into Life: Episode 1 Demo , focusing on stability, performance, and a smoother gameplay experience. Patch Notes: · Fixed an issue causing game crashes. · Made technical improvements to the Visual Novel (VN) system. · Optimized memory usage for better performance. · Fixed stuttering during video transitions. Thank you all for your continue… | 25837953 | ||
| LemonFC 0.9.5: Tactics, Weather, New Transfers & an Original Soundtrackmajor LemonFC 0.9.5 – Tactics, Weather, New Transfers & an Original Soundtrack This is our biggest update so far! Tactics decide more, the weather plays along, transfers work more realistically, and LemonFC now has its own soundtrack . A note on music and sound: Right after release, the Steam version had problems with music and stadium sounds. We pushed out several hotfixes to deal with them. Thank y… | 26366843 | ||
| Update v0.3.8.2 – Daily Challenges & Community Projects Guilds of Mountgate – Update v0.3.8.2 Greetings Adventurers, v0.3.8.2 is now live! 🎉 With the changes from v0.3.8.1 and v0.3.8.2 , we're introducing another substantial round of improvements to everyday gameplay in Guilds of Mountgate. This time, the focus is on giving players more meaningful objectives, more rewarding community activities and better ways to interact with the world . Daily and… | 26366418 | ||
| 1.2.2 - Clearer close-ups & a little community connection A small update inspired by your feedback: · Adjusted depth of field so nearby objects stay sharp, with blur only in the distance. · Simplified detail transitions for several grass varieties to reduce noticeable changes while approaching. · Added Discord links to the main menu and end-of-walk screen. Thank you for sharing your thoughts, screenshots, and experiences from your walks. If you’d like… | 26360349 | ||
| 1.12 This is our GA RC! | 26367040 | ||
| Recipe book, raid music, and a pig on a diet Thanks for all the love since launch! You've been sharing feedback and we've been cooking. Here's what's fresh off the grill: What's new - Meet the recipe book! It's hanging in the kitchen and picks up a new page every time a new recipe comes in. No more guessing! - Raid nights just got louder! They now have their own music, plus a big warning so you know trouble's on the way. - Grinner's calli… | 26365768 | ||
| Version 1.0.9: Range Glow and Fountain Suspense Saves from 1.0.8 carry over. Changes · See your range while aiming. While you aim an attack, spell or ability, every tile you could hit from where you stand now glows: amber for ranged attacks, purple for spells. It uses the same rules as the attack itself, so you can tell at a glance when an enemy is out of range or too close. Walls and pillars that would block the shot leave dark gaps, and a… | 26367133 | ||
| Patch 1 Grammer mistakes as well as an error message while on Fays date. Also fixed the text box going past readable area while in tavern. | 26367108 | ||
| VERSION 0.910 - Eco Friendly Product Marketing now grants 10 health points per sold cargo unit per level to every planet health metric, reaching 50 points at level 5. - Added the Planetary Restoration Core for production wall 7, combining advanced products into a new ingredient required by planetary healing equipment. - Production cubes now share inputs fairly across walls with joined groups weighted by cube… | 26367120 | ||
| Patch 1.0.9.5: Knockback and black screen fixes Fixes · Knockback at high game speeds : from x4 speed and up, knockback pushed enemies in a single jump that got bigger the faster the game ran (up to 50% further at x6). Combined with some Orbital Speed levels, pushed enemies kept coming back right between your orbs, so orb builds did noticeably worse at x4.5 and above. Knockback now pushes enemies the same distance at any game speed. Thanks M… | 26367067 | ||
| Auto battle as new default Auto battle options for travel and combat encounters are now standard: Build your convoy and crew, set the strategy and watch the action unfold. | 26363726 | ||
| Game Update v6.6.0 Double-tap the battlefield to speed up the computer’s turn; double-tap again to return to normal speed. | 26366992 | ||
| Vertical Slice Playest Build Hi! We are happy to publish our first build to test Vertical Slice version of the game! | 26366971 | ||
| The Ultimate Memory Elevator?! Playtest Patch Notes – November 2, 2026 - Fixed a bug where selecting the correct answer during animation questions would result in an incorrect answer. - Fixed an issue where the monitor on the 6th floor would show nothing when restarting after a game over. | 26366944 | ||
| Online Co-Op Test - Opt In to the Multiplayer Beta Branch Online Multiplayer is available now in the new beta branch. Try the new online multiplayer with public and private lobbies. Please let me know if there are any issues. If you are in an online server and press Pause, there is also a new menu to change your player colors. | — | ||
| Patch: ATMOSFAR EA 1.0-8 Good evening once more, Vagabond! It's been a hectic release weekend for ATMOSFAR and as such we're happy to bring you another small update focusing on some of the main points of feedback over the past day. Today's patch fixes on of the most common crashes, takes care of some Cloud Cruiser nuclear reactor core delivery issues and improves the UX around a few select systems. Here's today's patch… | 26366045 | ||
| v1.0.7 When you put the mouse over a level, a quick preview of the challenges you've completed now appears; if you press the spacebar, it will appear for all levels. · Indicators have been added to the door's health bar for the “Repulsion” upgrade to make it clearer at what point the door uses the ability, whether it has already used it, or if it has regenerated. · Cleaner pixel art. In previous versi… | 26366847 | ||
| Playtest Update 12 Just a little rebalancing of the wisp spells Mostly moved chain lightning onto more wisps. | 26366910 | ||
| Changes for Halloween Patch! Added: · Automatic weapon reloading when firing the last bullet. · New achievement. · Added missing sounds to the map and the Licho character. · Buttons on Day 6 now feature animations and sound effects. · An additional dog cutscene on Day 1. · New environmental details in the underground areas. · A wooden frame for the player's portrait. · Improved lighting for previously too-dark objects, suc… | 26366417 | ||
| Version 0.51.5.0 Added Baseball Bat. · Added Inspector Alarm. · Added Large Collection Bin. · Added Inject SFX. · Added Shift+Click as extra option. (To Ctrl+Click) · Fixed Nicknames showing on Auto-Machines. · Fixed Roast Chicken falling through floor. · Fixed Non-Empty Delete warning. · Fixed Auto-Packager target info. | 26366791 | ||
| BOHNICE: Within The Mind – Investigation & Gameplay Improvements v1.0.4.1 We've released a new update focused on improving the investigation experience and making certain gameplay mechanics easier to understand. Based on player feedback, we've introduced subtle contextual dialogue to help players better understand how to interact with the paranormal equipment. What's New: - Handheld Radio & Photography: Added contextual dialogue to help players understand the connect… | 26366793 | ||
| Update 0.1.2 – Improved Transport Contracts & Bug Fixes Update 0.1.2 is now live! This update focuses on making transport contracts easier to use, improving route visualization, and fixing several issues reported during Early Access. **What's changed:** - Improved transport contracts: Reworked the contract details layout to make important information easier to find. - New route preview: Added a world map preview to transport contract details, showin… | 26366727 | ||
| Eto_Brew_Up_DLC_Preparation This update gets ETO ready for the Brew Up! DLC and adds new camera and control options. BREW UP! DLC - Added support for the upcoming Brew Up! DLC. You'll find it on the campaign map. CAMERA OPTIONS - Screen Shake: Off / Reduced / Full - Camera Pan Speed: Slow / Normal / Fast - Action Camera can now be switched on or off in Options, and the game remembers your choice. CONTROLS - Added a Pause… | 26366723 | ||
| Big Update & Redesign v0.1.0major A brand-new look Every screen has been redesigned, with a new main Dashboard hub and animations (you can turn them off in Settings). 101 playable leagues A mod with a total of 101 playable leagues ! New competitions The European and national Super Cups, and a 16-club Club World Cup with a group stage. Each one comes with its own achievements! Board Verdict The board now judges your whole season… | 26353917 | ||
| Refining armor stuffs. Cleaned up Body Hide values and removed old armor. | 26366705 | ||
| Bug fixes (campaign deployment) Hi, this is just a quick patch to fix some bugs, mainly the one that caused you to not be able to deploy units in a campaign battle. Some other minor bugs are fixed as well. | 26366653 | ||
| Patch 1.3.2 — More open rooms We keep polishing with what you tell us. This patch opens up the rooms so the backgrounds of every corner of the Region can shine, and smooths out two things that got in the way while playing. Several of these come from the very detailed feedback of @ryu_fotografia: thank you for taking the time. More open rooms · We removed solid rock in 113 rooms. Big blocks become ledges at the same height w… | 26366624 | ||
| v1.4.0 - Centillion Expansion, Macro Market Events & Syndicate Contracts Major Content & Progression Update: • Centillion Prestige Progression (Tiers 1 - 10): - Quantitative Fund Desk now scales seamlessly up to 1 Centillion (£10^303). - Unlocked Tiers 5 through 10 with permanent multi-trillion market edge multipliers, offline vault expansions, and bot fleet upgrades. - Added Quantum Ascension (Meta-Prestige): Players at Tier 10 can reset their prestige rank to P0 t… | 26366660 | ||
| Update 0.47.5 Combat & Balance · Boss attacks now land where their danger markers appeared, even if the boss moves before the hit. · Spiked Knuckleduster grants less critical hit chance at its higher tiers. Curses & Exploration · Broken Compass now starts you at Compass Level 0 instead of disabling the compass. Compass levels found during a run still work. · The re-roll curse now removes starting re-rolls, b… | 26366644 | ||
| 2.1.2 - Hotpatch Fixed bug that wouldn't let players simulate past week 8 in sandbox mode Permits trading for fighters who are currently booked (unless they are booked for Cross-promotional or world cup match) Subsidiaries now eligible to participate in world cup. | 26366495 | ||
| Update 2major BattleSide Update #2 October 24 – 30, 2026 Here's everything that went into BattleSide this week. New Worlds · A full solar system has been added, with a living star and a one-hour day and night cycle. · Ignis , a lava planet, has been added. · The moon has been made three times bigger and now has its own base, Selene Relay . · A new space station with zero gravity has been added. The Planet ·… | — | ||
| 《市井小神仙》11月1日更新说明 各位掌柜好,这次更新内容如下: 新增 · 学堂每月三十日月考,下月初三在盈华街公告栏放榜,贴出前四名。 · 月初先生会给每个孩子定本月目标,掌柜可以给每个孩子安排早晚自习练哪一门。 · 学生有六条出路:账房、掌勺学徒、药童、说书人、塾师、回家务农。家里不让走的,掌柜可以垫付十两银子。 · 学堂有了旬表,每天上午上一门课。掌柜没到,先生也照常上完。每旬第八到第十天旬休。 · 「上课」改为「事务委托」,下午可以派孩子去布庄、肉摊、药铺、如玉坊做事。 · 孩子哪门没跟上,可以免费安排早自习补,也可以花三两请先生补一次,这门涨五分。 · 每学年最后一个月是科考季,报名费二两,每年最多三人。 · 学年末可以给学生写荐书,第一年两封,之后每年三封。 · 第一次进学堂,郑先生会带你认识学堂。 · 红娘堂新增「相处」玩法。两人闹别扭时掌柜可以出手干预,选对了法子就能和好。 · 新增「我的产业」面板,… | 26366508 | ||
| Some quick UE5 fixes Fixed tower targeting failures involving large bosses, large walls, and invisible collision volumes. · Improved targeting for robot vehicles and enemies recovering from knockdowns. · Fixed Slapper contact checks and preserved damage from drone projectiles when switching weapons. · Reduced washed-out lighting and excessive bloom across bright outdoor and winter maps. · Updated ten tower and depl… | 26365697 | ||
| v223 Build - Fixed an issue with the localization of the Dodge keybind label. - Fixed an issue with the new secret playable character not having their model appear in Halloween course. | 26366521 | ||
| DEFY 1.0.8: new Ashpact combatants, Steam chat and friends, and a month of fixes Combatants, a lot has happened since our last news post on Oct 17. Builds 1.0.3 through 1.0.8 are all out, and 1.0.8 went live on Nov 1. (1.0.7 never shipped on its own. Everything planned for it is in 1.0.8.) Early Access opens on November 6 , and full release follows on November 20 . Here's what changed, grouped by area. New combatants · Three new Ashpact combatants (1.0.8): the Rubblecaster… | — | ||
| Demo v0.1.1: Steam Achievements Fix Fixed an issue that prevented achievements from syncing with Steam. | — | ||
| 26/11/02 Update Update on the Auto-Check Feature We have changed the specifications of the auto-check feature: Lines that can be logically filled will now display a blue arrow (excluding temporary placements / trial-and-error). If there are any incorrect cells in a line, the blue arrow will not appear, and a red "X" will be displayed next to that line. Since this feature is still under development, there may b… | 26366271 | ||
| Update, Version 20261102 English ##########Content############### 【Tombstone】The following enemies now drop their tombstone cards: Mannequin, Cat, Foreman, Wolf, Bear, Fire Imp, Mammoth, Dog, Vampiric Researcher, Plague Mushroom, Tree, Bunny, Slime, Gorazhuth, Ruinborn, Aurscuttle, and Rat. 【Loot】Fire imp’s loot list is now controlled in the data override center instead of in multiple places. ##########System##########… | 26366072 | ||
| Version 1.0.3 Update - Add current research project list below the floating button - New research: Transparent World, which shrinks the ground view to the screen boundary at maximum - Reduce material cost of some research projects; increase the expansion distance bonus of Ground Expansion | 26366368 |