Some quick UE5 fixes

Buster's Tower Defense · published · build 26365697

  • Fixed tower targeting failures involving large bosses, large walls, and invisible collision volumes.
  • Improved targeting for robot vehicles and enemies recovering from knockdowns.
  • Fixed Slapper contact checks and preserved damage from drone projectiles when switching weapons.
  • Reduced washed-out lighting and excessive bloom across bright outdoor and winter maps.
  • Updated ten tower and deployable icons.
  • Cleaned up misplaced props, floating equipment, and clutter around build areas across 15 maps.
  • Restored missing enemy types in older wave definitions.
  • Improved large-boss navigation settings and repaired floor collision and objective approaches on AI Generated.