Haunted Shift · published · build 26366417
Automatic weapon reloading when firing the last bullet.
New achievement.
Added missing sounds to the map and the Licho character.
Buttons on Day 6 now feature animations and sound effects.
An additional dog cutscene on Day 1.
New environmental details in the underground areas.
A wooden frame for the player's portrait.
Improved lighting for previously too-dark objects, such as the player's avatar.
Additional obstacles in Licho's arena.
Licho now has a new ability to teleport behind the player and attack from behind.
And several other minor additions.
Reworked Licho's AI to make its behaviour feel less robotic and adjusted its balance.
Changed Licho's spawn location and delayed its appearance on the map after the QTE on Day 4.
Adjusted the size of the pentagram and candle arena.
Changed the placement of obstacles on the floating islands.
Adjusted how frequently the dog barks.
Adjusted the volume of certain sound effects.
Changed the game's behaviour when using ALT+TAB. The game now automatically pauses when it can switch to the pause menu.
And several other minor changes.
Szczuronogi clipping through walls.
The ability to exceed the maximum sanity level on Day 4.
Jumping and reloading animations causing the character to T-pose at the end.
Various issues with the dog's animations.
The dog incorrectly appearing on Day 2.
Screamer duplicating during its animation on Day 4.
The ability to spawn an unlimited number of Screamers near the car on Day 4.
Various bugs with dog interactions on Day 1.
A tip incorrectly appearing while combining notes on Day 3.
Player movement and shooting being blocked during cutscenes.
Issues with minimizing the game, camera freezing, and the game pausing after returning to the window.
Issues with activating and deactivating Licho on Days 4 and 5.
Enemy teleportation and positioning bugs.
Bullet hole decal rendering issues.
Missing collision and incorrectly placed environmental objects.
Missing sounds and incorrect audio playback in certain scenes.
The Day 2 achievement for collecting all Polaroids not unlocking correctly.
Enemy navigation issues following changes to the underground layout.
and more!