Changes for Halloween Patch!

Haunted Shift · published · build 26366417

Added:

  • Automatic weapon reloading when firing the last bullet.

  • New achievement.

  • Added missing sounds to the map and the Licho character.

  • Buttons on Day 6 now feature animations and sound effects.

  • An additional dog cutscene on Day 1.

  • New environmental details in the underground areas.

  • A wooden frame for the player's portrait.

  • Improved lighting for previously too-dark objects, such as the player's avatar.

  • Additional obstacles in Licho's arena.

  • Licho now has a new ability to teleport behind the player and attack from behind.

  • And several other minor additions.

Changed:

  • Reworked Licho's AI to make its behaviour feel less robotic and adjusted its balance.

  • Changed Licho's spawn location and delayed its appearance on the map after the QTE on Day 4.

  • Adjusted the size of the pentagram and candle arena.

  • Changed the placement of obstacles on the floating islands.

  • Adjusted how frequently the dog barks.

  • Adjusted the volume of certain sound effects.

  • Changed the game's behaviour when using ALT+TAB. The game now automatically pauses when it can switch to the pause menu.

  • And several other minor changes.

Fixed:

  • Szczuronogi clipping through walls.

  • The ability to exceed the maximum sanity level on Day 4.

  • Jumping and reloading animations causing the character to T-pose at the end.

  • Various issues with the dog's animations.

  • The dog incorrectly appearing on Day 2.

  • Screamer duplicating during its animation on Day 4.

  • The ability to spawn an unlimited number of Screamers near the car on Day 4.

  • Various bugs with dog interactions on Day 1.

  • A tip incorrectly appearing while combining notes on Day 3.

  • Player movement and shooting being blocked during cutscenes.

  • Issues with minimizing the game, camera freezing, and the game pausing after returning to the window.

  • Issues with activating and deactivating Licho on Days 4 and 5.

  • Enemy teleportation and positioning bugs.

  • Bullet hole decal rendering issues.

  • Missing collision and incorrectly placed environmental objects.

  • Missing sounds and incorrect audio playback in certain scenes.

  • The Day 2 achievement for collecting all Polaroids not unlocking correctly.

  • Enemy navigation issues following changes to the underground layout.

  • and more!