Skyfear
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
1Aug 2026
Playing now
0+0 vs. yesterday
All-time peak
1Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | June Leaderboard + Small Update (Build 312) Congratulations to the players on top at the end of June 2026! It's going to be a while before the full population has their last login date updated. Eventually, that may contribute to Leaderboard positions. Excited to see how the next few months progress. Small update following the last major update · Fixed some missing UI sounds on Loadout screen · Updated Discord button link · Removed a coup… | — | |
| Major update | Practice, Guide, and Magic | Summer 2026 Update This update brings over 200+ changes and improvements to the game. We’re building on the Spring update and putting the game in a better state for later 2026 content. Flying speed has been increased btw. Please read below for the full list of new things! Practice mode Practice mode is a dedicated space that allows you to test & learn the game. There’s a tools menu that let’s you add bots, reset… | 23880595 | |
| Community | Updates, plus Global Leaderboard End of May 2026 Top 24 of Skyfear's Leaderboard at the end of May 2026! Going to continue to post this at the end of every month. Congratulations to those players! And now for some updates. The following is referring to the next update to Skyfear coming in mid-June 2026. Leaderboard adjustments Leaderboard skillscore calculation will be getting some tweaks, which includes adding a new stat to the public: Last… | — | |
| Community | Global Leaderboard | End of April 2026 Here's a look at the top 24 entries in Skyfear's Global Leaderboard as of the end of April 2026! Cool to see how many players there are with high ratios and time spent in battle. This is the first official congratulations to those players. Sharing Leaderboard snapshots monthly is something I'm considering + exploring some ideas on how to reward players in-game for rotating time periods. Feedbac… | — | |
| Sale | Late Spring Discount! Skyfear is 40% off for 1 week starting today, April 15th! + Here's a look at what's going on in Skyfear development right now: Currently in progress & testing soon: · Tutorial mode · Dragon/animation improvements · New magic types & magic behavior · New maps · Single player challenges Currently exploring: · Free Demo · PVE mode Lots to look forward to. Hope to see you on the leaderboards! And h… | — | |
| Game update | Build 303, follow-up patch after Spring Update Performance & Bugs · Several performance improvements in all environments · Fixed an issue where text chat becomes un-focusable after exiting focus unless user manually re-focused the game window · Text chat focus keybinding changed to Y by default instead of ENTER · Fixed an issue where pressing ESC to return to the Main Menu in Lairwould would skip the confirmation dialogue if you had used th… | — | |
| In-game event | Main Menu, Gameplay, Animation, & more | Spring 2026 Update Skyfear will have several major updates in 2026. This is the start. The major changes/improvements: Main Menu The game will now start you on the Main Menu first instead of dropping you into the Lairworld. Lairworld will now be entered through the Main Menu, and you can just enter and exit as you like, but the Main Menu will now be served first. Hopefully this clears up some confusion for brand… | 22355732 | |
| Community | Coming Soon - Spring Update Work on Skyfear has been quietly but smoothly continuing in 2026. I plan on releasing the next update in March and this update will bring some small yet significant changes to Skyfear that I believe improve the game's main draw and make it more engaging. Coming in the Spring Update · Main Menu changes. The game will present you with the Main Menu first instead of dropping you into the Lairworld… | — | |
| In-game event | 4v4, Freelook, & More | December 2025 Update It's time for Skyfear's final update of 2025! This update completes a long list of smaller things that I believe brings the game to a good state, where I can now fully focus on some major new things. Highlights of this update: · 4V4! All game modes (except for Duel) have been increased from 6 players to 8, making battles 4V4. After extensive testing and discussion, it seemed that this improves… | 21154869 | |
| Community | Community Update | Looking Ahead After 8 months of Early Access, I’ve learned a lot. And after recently taking a break, I’d like to regroup and establish what’s happening next and how it’s getting there. Skyfear has always been envisioned as a game that you can pick up 15+ years from now, and it can still deliver, no matter how many players are online. It’s got a backbone that can stand on its own completely locally, but has a… | — | |
| In-game event | Steam invites, Fixes, Performance | Stability Update B293 A small update addressing a variety of things. Fixes · Steam invites now work · Graphics and resolution settings should now work for all users. If you don't see any changes, try toggling the screen mode to something else, then back again. This should refresh the engine. Weird quirk of UE4.21. · Graphics settings will now update when you select "Use recommended". · Fixed various issues with the… | 20420501 | |
| Game update | Data issue fix, Build 289 Build 288 (October update build) was accidentally shipped with existing save data included (used in testing). I believe anyone that has ran Build 288 may have had their save overwritten by Steam's update. On October 4th I updated a new build that does not include any save data folders or files, as Skyfear.exe is supposed to generate those if they don't exist. Build 289 checks your save data for… | 20252836 | |
| In-game event | Bots in multiplayer! | October 2025 Update Bots are now in multiplayer! When you start a multiplayer session, bots will fill empty slots until players arrive. You can start the match with or without players. You may also switch teams at will, as of last update I changed it so you can do this during battle and not just warm up. In Skyfear's current state where there is not an abundance of players online concurrently, I want to give you a… | 20206238 | |
| In-game event | Spores, New Players, Spectating & More | August 2025 Update Skyfear's August update brings a ton of fixes and changes to accommodate the new-player experience. The #1 priority after this update is getting bots into multiplayer. But for now, the highlights include: Spores & Lairworld · Earned Spores will now appear in the post game menu as icons · Icons will now appear over Spores in the Lairworld, providing more context from far away · Improved visual e… | 19682816 | |
| In-game event | Bug Fixes, Improvements | July 2025 Update This month's update is focused on bug fixes and clean-up, so it's smaller than the last few. That said, there's some larger things that have progressed in the background that will come soon. Here are some of the highlights that've been done since June: · Adjusted/improved position/scale of spine cosmetics · Adjusted/improved position of horn cosmetics · New option/feature: Input Feed on/off, on… | 19303355 | |
| Game update | Quick fix, Build 270 Moved Castle to the front of the arena list · Updated Leaderboard description · Fixed an issue where Leaderboard menu could not be closed · Removed some filming stuff | 19011110 | |
| In-game event | New Arena, Leaderboards, and More | June 2025 This month's update expands the world of Skyfear: New Arena: Castle The first new entry into the arena list brings a massive twisty pile-up of coral rock out from under a shallow ocean. This was one of roughly 13 new arenas that were half-made prior to launch. Any and all feedback on Castle is welcome, as that will greatly help me understand the aspects of Skyfear's environments that make battl… | 18995177 | |
| Community | First Look at June Update & Community Hangout Dev here, hope you all are having a good summer! Upcoming June Update Skyfear's June update will drop around the time of the Steam Summer Sale. Featuring a new battle arena, an all-new leaderboards feature, improved mutliplayer server browsing experience, lots of new cosmetics, and many tweaks and fixes. Here's a first look: Community Hangout We'll be hosting our first Monthly Community Hangout… | — | |
| In-game event | Launch Fixes, Monthly Updates | May 2025 (Build 264) Let's try this again An Intel CPU related issue has caused a very noticable chunk of players not being able to run the game, and unfortunately this has impacted initial growth on launch and the player count in total right now. This issue has now been fixed. It may need further feedback in the future, but for now I've established a tiny application that ensures the game runs in an environment th… | 18549644 | |
| Game update | Build 263 (Small update) - Slight adjustments made to global post processing - prepping for a filter update - Adjusted hard FOV limits - Slight increase to FOV 'burst' when sprinting - Hitting pterosaurs now gives you a hitmarker - Increased pterosaur's attack range - Adjusted diving speed curve - Top speed when flying increased - Dragon diving pose slightly tweaked - Dragon will now tuck in its wings when firing, to a… | 18256240 | |
| In-game event | April Update & Official Roadmap What's new in this update? This update is focused on improving the experience for new users and addressing a number of early issues found in player feedback. Over 100+ tasks/changes were completed, and the highlights include the following: · Added keybinding options · Improvements to server browser network status, player count · Set region filter to ALL by default, for now · Adjusted player cou… | 18162309 | |
| Community | 1 Month of Skyfear - Stats, Creators, and What's Next Skyfear has been available for 1 full month now! Huge thanks to everyone playing, submitting feedback, and creating content! Stats · Players have entered the arenas from 32 different countries! · Over 2,000 battles have been fought and completed! I'm working on adding more stats to the analytics software. Content Showcase I have to shout out all the creators having fun with Skyfear thus far. Pl… | — | |
| Game update | B261 GP added to online stat string construction · Regolith ambient sound slightly mixed better · Wintertide waterfalls sound lowered slightly · Crown network relevancy range increased & added more Force Net Update events · Several spores underground have had their positions fixed · Walking in air bug fixed · Magpoint’s description improved · Pterosaurs will now be silent and freeze when menus are o… | 17727599 | |
| Community | Early Feedback Welcome to Skyfear! It's crazy seeing this game live now. Thank you to all the players providing feedback! It's super helpful. I'm doing my best to write everything down & organize the big to-do list. A couple of highlights: · Multiplayer seems empty, because player count is quite low. This is not a bug. Anything to help spread the word about this game could resolve this issue organically! · Ke… | — | |
| Game update | B260, first fixes - Server password-to-access dialogue fixed (event was just unhooked for some reason) - Several console print statements removed; more to go - Eden's mysterious sky-leaves rendering glitch fixed - Fixed/renamed a few buttons with out of date terms - Storm's lightning brightness reduced slightly - Storm's rain particles reduced slightly - Volume and frequency of pterosaur screams reduced - Slight… | 17663693 | |
| Announcement | Skyfear Launches March 6 – Everything You Need to Know Skyfear will be available under Early Access on March 6th, 2025 . The game will be $14.99 USD but launch with a 10% discount for the first week. A word about my game Skyfear is made by just me, plus a friend or two helping test. It is very inspired by games from the early 2000s, such as Quake, Halo, and Gunz. Skyfear’s purpose is not to directly compete with another game, nor is not intended to… | — | |
| Community | Early Access & What to Expect I am pleased to announce that Skyfear will be launching on Steam under Early Access in one of the remaining months of 2024. An exact date is hard to pin down; there are a couple of ongoing issues that are time-impacting. But it could be very soon. Why Early Access? To be honest, I’ve been saying Skyfear is “almost done” for about two years now. I had to ask myself, how long is it going to be th… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.