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Skyfear›Events›Streamer Mode, Bug Fixes, Small Update (Build 315)
In-game event

Streamer Mode, Bug Fixes, Small Update (Build 315)

Skyfear · published 15 days ago · build 24931916

All eventsPlayers around this dateRead on Steam

This is a small update that brings a handful of nice improvements in the meantime while the larger updates for later this year are still being worked on.

Notable things include

  • Anonymize Names (aka Streamer Mode) - Toggle this On or Off under Options -> Online. This will turn disguise all player names on the UI to avoid privacy concerns for players recording or broadcasting content.
  • Updated local game docs, added Credits and .css styling
  • Updated launcher to include changes from fossil project - we've now open sourced the compatibilty launcher under MIT license so that it may inspire similar fixes for games with similar technology issues
  • Added new sounds on Main menu load in
  • Change death sounds slightly to be more impact sounds and less screeching sounds
  • Revived the old “use ability” dragon vocalizations but with more up to date attentuation
  • Bumped default UI audio mix up 10%
  • Bumped default music audio mix down maybe 15% by default
  • Added egg hatching sounds when spawning (themes of rebirth)
  • Added heartbeat sounds on spawn menu (themes of rebirth)
  • Added some additional feedback sound to roar mechanic
  • Adjusted timing of Spore landing events when entering Lairworld to happen sooner
  • Improved visibility and intensity of various rewards, spores, and accomplishments on the UI
  • Improved visibility on LOW MAGIC indicator
  • Adjusted scoreboard positioning/size
  • Further reduced bots chattiness
  • Renamed a few menu buttons for more clarity
  • Fixed an issue where Leave Game confirmation would open twice if chosen with a mouse, causing loss of input if the player tried to cancel
  • Fixed places in the game that showed your Level incorrectly (+1 what it should’ve been)
  • Fixed several instances in the game where progress bars for XP were calculated incorrectly to due using deprecated code
  • Set default Level to 0, instead of 1; You will notice you are -1 level from where you were before. That is actually a correction, not a demotion.
  • Fixed a bug where multiple revisits to the customize menu would duplicate the character display model
  • Added stats of how many unlocks you have claimed on the customize menu, per category
  • Add scroll control detail to Customize menu
  • Add shadows/improved layout to Customize menu
  • Added animations to Customize menu UI
  • Fixed audio and HUD issues on moving to customize menu
  • Added gamepad button for tailstrike in Controls help screen to match the existing keybindings & what’s shown in Options menu
  • Removed a default spore claim slot which caused issues with the newer Lairworld entry logic
  • You can now trigger pyrite with melee hits
  • Revised some post processing effects
  • Improved some layout sizes and anchoring in Main menu buttons list
  • Improved some layout anchoring in Guide menu
  • Updated the “Defeat” music played on match result screen to be the correct one, was previously using the same music for both Victory and Defeat when a Defeat track existed


See the full commit log here.

What's coming?


Working hard at delivering the following things:

  • Single player challenges/mode
  • Improved dragon (about 60% there)
  • New maps
  • New cosmetics and cosmetic types (being designed)
  • New magic behaviors and a new magic type (designed, building)
  • New perks and abilities (designed)
  • New game modes (5-6 new game modes, some are already being tested)


See the full roadmap here.

I may be making changes to the way commits and roadmap works in the near future, but trying to find a way that doesn't vaporize these old links.

Hope you enjoy these updates!
See you in the arenas,
telekrex (dev)

Get the game ► https://store.steampowered.com/app/814330/Skyfear/

Consider following
GitHub ► https://github.com/Protoria-Studios
Steam ► https://store.steampowered.com/search/?developer=Protoria%20Studios
Website ► https://www.protoriastudios.com/
Discord ► https://discord.gg/XZMc5KMVFY
Instagram ► https://www.instagram.com/protoriastudios
GameJolt ► https://gamejolt.com/@protoriastudios
X ► https://x.com/ProtoriaStudios
YouTube ► https://www.youtube.com/@protoriastudios

More from Skyfear

Other announcements

All events
Community1 Sep 2026August 2026 LeaderboardCongratulations to the top 24 players in Skyfear's Global Leaderboard! Please let us know what you think about Skyfear! We are hungry for learning more about what could be improved on as we continue to release updates and make Skyfear a better game. Send feedback on either the Steam Community discussions or in our Discord server .Community1 Aug 2026July Leaderboard + Dev UpdatesCongratulations to the top 24 players on Skyfear's global leaderboard for July 2026! Things at the studio are really busy right now but I'll have more development updates on Skyfear very soon. If you're curious what we're working on, check out Skyfear's roadmap . See ya in the arenas! - telekrex, developerIn-game event1 Jul 2026June Leaderboard + Small Update (Build 312)Congratulations to the players on top at the end of June 2026! It's going to be a while before the full population has their last login date updated. Eventually, that may contribute to Leaderboard positions. Excited to see how the next few months progress. Small update following the last major update · Fixed some missing UI sounds on Loadout screen · Updated Discord button link · Removed a coup…